Class Guide
Submitted by Seraphinox
I'm Seraphinox and this is a class guide on Fire Emblem 6: Sealed Sword. To start off, here are some of the basics to the game and this guide.
Str = Strength
Def = Defense
Spd = Speed
Skl = Skill
Res = Resistance
Con = Constitution
Luck = (duh)
Move = Movement
Mag = Magic
Strength=for physical units-how much damage they deal.
Magic=for magic users-how much damage they deal.
Defence=depletes how much damage physical units do.
Speed=how fast you areif your spd is 4 points higher than your opponents you will attack twice.
Skill=this affects your hit chance.
Resistance=this depletes the damage you take from magic attacks
This is exactly like rock/paper/scissors.






Where are the bows you ask? Well they are left out of the triangle because they can only
be fired at a distance and usually can't be countered against.






The staves are left out because they aren't even for attacking.
Okay let's get started on the classes.
Lord-Master lord
Primary weapon(s): Sword
How to promote: At the start of Ch:22.
Promotion bonuses: HP +3 Str +2 Skl +2 Spd +2 Def +2 Res +3 Con +2 Mov +1
Weapon after promotion: None
*Good growths overall
*Needed to end chapters
*Gets the good ol' sword of seals
-All loves attacking the lord.
-Restricted to swords.
-Most of the time needs protection.
Cavalier-Paladin
Primary weapons: Sword, Lance
How to promote: Knight's Crest
Promotion bonuses: HP +3 Str +2 Skl +2 Spd +2 Def +2 Res +3 Con +2 Mov +1
Weapon after promotion: Axes
*After promotion has the whole weapon triangle at its fingertips
*High movement
-Low caps
-Bad resistance
-Slow in forests and desserts. Can't cross mountains.
Wyvern Rider-Wyvern Lord
Primary weapon: Lance
How to promote: Elysian Whip
Promotion bonuses:(M) HP +5 Str +2 Skl +2 Spd +2 Def +2 Res +1 Con +1 Mov +1
Promotion bonuses:(F) HP +5 Str +2 Skl +2 Spd +2 Def +2 Res +2 Con +1 Mov +1
Weapon after promotion: Swords
*High movement
*Good strength and HP
-Weak against bows and aircalibur and wyrmslayer
-No terrain bonuses
-Bad resistance
Pegasus Knight-Falcoknight
Primary weapon: Lance
How to promote: Elysian Whip
Promotion bonuses: HP +6 Str +2 Skl +2 Spd +2 Def +2 Res +2 Con +1 Mov +1
Weapon after promotion: Swords
*High movement
*Good speed and skill
*Triangle attack
-Weak against bows and aircalibur
-No terrain bonuses
-Low hp and defence
Archer-Sniper
Primary weapon: Bow
How to promote: Orion's bolt
Promotion bonuses (M): HP +3 Str +3 Skl +3 Spd +2 Def +2 Res +2 Con +1 Mov +1
Promotion bonuses (F): HP +3 Str +3 Skl +3 Spd +2 Def +2 Res +2 Con +1 Mov +1
Weapon after promotion: None
*No weapon triangle disadvantage
*Can shoot over walls
*Can use ballista
*Good against flying units
-Expensive equipment
-No weapon triangle advantage
-No melee (can't strike up close.)
Nomad-Nomadic Trooper
Primary weapon: Bow
How to promote: Orion's Bolt
Promotion bonuses:(M) HP +6 Str +2 Skl +1 Spd +1 Def +2 Res +4 Con +1 Mov +1
Promotion bonuses:(F) HP +5 Str +2 Skl +2 Spd +2 Def +2 Res +3 Con +1 Mov +1
Weapon after promotion: Swords
*High mobility
*Can go over rivers
*Good against flying units
*Swords after promotion
-No ballista
-Expensive equipment
-Low defence and resistance
Mercenary-Hero
Primary weapon: Sword
How to promote: Hero's Crest
Promotion bonuses: HP +4 Str +2 Skl +1 Spd +2 Def +4 Res +2 Con +1 Mov +1
Weapon after promotion: Axes
*Solid stats
*Versatile
*Good speed and skill
-Low resistance
-Doesn't excel at anything.
Myrmidon-Swordmaster
Primary weapon: Swords
How to promote: Hero's Crest
Promotion bonuses:(M) HP +5 Str +2 Skl +2 Spd +1 Def +3 Res +2 Con +1 Mov +1
Promotion bonuses:(F) HP +4 Str +3 Skl +2 Spd +2 Def +3 Res +2 Con +1 Mov +1
Weapon after promotion: None
*Great speed and skill
*30% critical when promoted
*Exclusive use of wo dao
*One of best classes in the game
-Bad strength (at times)
-Limited to swords
-Not the best caps
Knight-General
Primary weapon: Lance
How to promote: Knight's Crest
Promotion bonuses:(M) HP +4 Str +3 Skl +2 Spd +3 Def +4 Res +3 Con +2 Mov +1
Promotion bonuses:(F) HP +4 Str +4 Skl +2 Spd +4 Def +3 Res +3 Con +1 Mov +1
Weapon after promotion: Axes
*Good defense
*Versatile
-Lowest movement
-Weak against hammer, rapier and armorslayer.
Pirate-Berserker
Primary weapon: Axe
How to promote: Hero's Crest
Promotion bonuses:HP +5 Str +3 Skl +4 Spd +1 Def +3 Res +0 Con +3 Mov +1
Weapon after promotion: None
*Can walk on water
*Balanced stats
*30% critical when promoted
-Limited to axes
-Axes are inaccurate (bad hit %.)
Fighter-Warrior
Primary weapon: Axe
How to promote: Hero's Crest
Promotion bonuses: HP +4 Str +3 Skl +2 Spd +3 Def +4 Res +3 Con +2 Mov +1
Weapon after promotion: Bows
*Good strength
*High hp
-Axes are inaccurate
-Slow
Bandit-Berserker
Primary weapon: Axe
How to promote: Hero's Crest
Promotion bonuses: HP +4 Str +2 Skl +5 Spd +2 Def +3 Res +0 Con +1 Mov +1
Weapon after promotion: None
*Can traverse mountains
*High hp and strength
*30% critical after promotion
-Bad resistance and skill
-Limited to axes
-Axes are inaccurate
Mage-Sage
Primary weapon: Anima
How to promote: Guiding Ring
Promotion bonuses:(M) HP +4 mag +4 Skl +2 Spd +1 Def +2 Res +2 Con +1 Mov +1
Promotion bonuses:(F) HP +3 mag +3 Skl +3 Spd +3 Def +1 Res +2 Con +1 Mov +1
Weapon after promotion: Staves
*Wide spell selection
*Most accurate magic
*Can use staves once promoted
-low Hp and defence
Shaman-Druid
Primary weapon: Dark
How to promote: Guiding Ring
Promotion bonuses:(M) HP +3 mag +4 Skl +2 Spd +2 Def +2 Res +2 Con +1 Mov +1
Promotion bonuses:(F) HP +2 mag +4 Skl +2 Spd +3 Def +2 Res +2 Con +1 Mov +1
Weapon after promotion: Staves
*Strongest magic
*Can use staves after promotion
*Powerful spell selection
-Low hp and defence
-Inaccurate magic
Priest-Bishop
Primary Weapon: Staves
How to promote: Guiding Ring
Promotion bonuses:(M) HP +3 Str +3 Skl +3 Spd +2 Def +2 Res +3 Con +1 Mov +1
Promotion bonuses:(F) HP +3 Str +3 Skl +3 Spd +2 Def +2 Res +3 Con +1 Mov +1
Weapon after promotion: Light
*Supporting unit
*Experience*2 when promoted
-Weak spell selection
-Low hp and defence
-Liability before promotion
-Hard to get experience
Troubadour-Valkyrie
Primary weapon: Staves
How to promote: Guiding ring
Promotion bonuses: HP +4 Str +3 Skl +2 Spd +2 Def +2 Res +3 Con +1 Mov +1
Weapon after promotion: Anima
*High movement
*Versatile supporting unit
*Experience*2 when promoted
-Hard to get experience
-Low hp and defence
-Liability before promotion
Thief-N/A
Primary weapon: Sword
How to promote: N/A
Promotion bonuses: N/A
Weapon after promotion: N/A
*Only unit able to steal.
*Exclusive use of lock pick
*High speed
*Experience*2
-Great bolting fodder
-Weak in everything except speed
-Can't promote
Dancer/Bard-N/A
Primary weapon: N/A
How to promote: N/A
Promotion bonuses: N/A
Weapon after promotion: N/A
*Makes units move again
-Can't attack
-Fragile