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@  Randy Savage : (25 November 2015 - 02:56 AM) Disclaimer: Not an actual quote from Xenoblade Chronicles.
@  Randy Savage : (25 November 2015 - 02:55 AM) WUT DEW WE DEW TEW GEHT THAHT SOHWD OUT OFF THUH PEEDUSTOOL?
@  Randy Savage : (25 November 2015 - 02:52 AM) Why does everyone in that game sound like Harry Potter?
@  Randy Savage : (25 November 2015 - 02:51 AM) Nah.
@  Cero : (24 November 2015 - 08:50 PM) ikr
@  Knight of Ar... : (24 November 2015 - 08:41 PM) XENOBLADE CHRONICLES X HYPE THOUGH
@  Blue Leafeon : (24 November 2015 - 04:04 PM) Nintendo games in general have felt pretty meh lately, to be honest.
@  zac : (24 November 2015 - 10:49 AM) hey hey, don't be forgetting atlus games are on ninty consoles as well.
@  Randy Savage : (24 November 2015 - 03:16 AM) Lol. I was thinkin of Dissidia, oops.
@  Fire Blazer : (23 November 2015 - 02:03 PM) Yeah Nintendo games lately have pretty meh stories unless it's being made by Monolith Soft, let's be real.

and yeah, you know your stuff better than I do Kirant, there's nothing I can add to that. AW ain't gonna happen, and I'm not sure there's even anything to *try* to fill in the void (though I'm one of those guys who feels that you can't really "make up" for a game with a similar game--like Fast Racing NEO is like F-Zero, but it doesn't fill in the void left by a lack of F-Zero)
@  kirant : (22 November 2015 - 08:03 AM) Re: Nintendo Wars. They've asked before. It sounds like they wouldn't mind reviving the series someday but there are no plans. Remember, this is a franchise which always had a stronger fan base outside Japan than inside. Days of Ruin never got a cartridge release in Japan (only put on the 3DS eShop). It's the Zero Escape problem all over again. And with FE proving to be an effective cash cow, there's no reason for them to change course right now.
@  kirant : (22 November 2015 - 08:01 AM) The game isn't that bad. The characters are easily deeper and more interesting than the FE characters 9/10 times. Granted, when your last lord set included player Mary Sue, cardboard Chrom, and cardboard Lucina...that's easy to beat. Gameplay wise, grinding isn't a problem until you beat the game and want to do post-game content.
@  Fire Blazer : (22 November 2015 - 06:53 AM) as far as Disgaea goes, I think between the grinding and some of the other general game decisions, it's not my thing, sadly. but I'd like to give it a chance anyway... one day.
@  Fire Blazer : (22 November 2015 - 06:53 AM) that'd make for a hype surprise in a direct, maybe. also, I'm also getting the special edition but yeah, just not a fan of the waifu simulator and some of the other gameplay changes, but w/e.
@  Fire Blazer : (22 November 2015 - 06:52 AM) RIP Nintendo Wars lol
@  kirant : (22 November 2015 - 01:13 AM) That and the formula begins to unwind at large values, meaning high level fights basically turn into "win instantly or else people die" mode.
@  kirant : (22 November 2015 - 01:12 AM) Which leads to the solution of the first kind. That's the problem with Disgaea: all post-game content exists in the form "level grind on maps designed for level grinding for a long while, then play the new level".
@  zac : (21 November 2015 - 10:08 AM) Or you can just give up and lose like the game intended and come back with you characters at the proper level.
@  kirant : (21 November 2015 - 09:11 AM) The only way to win is either grind for hours on end or spend hours upon hours trying to box your enemy around and use efficiency to beat their raw power.
@  kirant : (21 November 2015 - 09:10 AM) I mean, the main story you can beat with some level of tactics (though the last mission or two may take a little exertion and item dumping to kill everything) but bonus segments like Etna's mode are painful...I had a three hour battle trying to get my level 70 characters to beat up level 150-200 enemies. It works...eventually. But then came the last mission (with even higher level enemies) and I just quit.

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