Marth, Prince of Aritia. He's your main unit; Game Over if he dies.
Horseback riders. Very mobile and greatly balanced.
Veteran Social Knights with superior abilities.
Armoured knights with great defense but low movement.
Armor Knights who excel in strength and defense.
Bowmen with armor to protect themselves. Strong but low mobility.
Professional archers who excel in strength.
Axe-users with high strength and endurance but low defense.
Experienced fighters with enhanced skills.
Sellswords with balanced abilities all-around.
Professional Mercenaries with enhanced skill and fighting ability.
Skillful swordsman who roam the lands. Quick and excel in killing strokes.
The most skillful of Myrmidons. Enhanced speed and killing strokes.
Low-class foot soldiers. Lack excellence in any abilities.
Quick and agile bowmen. Strong, but little defense.
Promoted hunters on horseback. Masters of the hit-and-run art.