Class Guide
Name:
Usable Weapons:
Promotes to:
Description
Lord
--
Marth, Prince of Aritia. He's your main unit; Game Over if he dies.
Social Knight
Paladin
Horseback riders. Very mobile and greatly balanced.
Paladin
--
Veteran Social Knights with superior abilities.
Armor Knight
General
Armoured knights with great defense but low movement.
General
--
Armor Knights who excel in strength and defense.
Archer
Sniper
Bowmen with armor to protect themselves. Strong but low mobility.
Sniper
--
Professional archers who excel in strength.
Fighter
Warrior
Axe-users with high strength and endurance but low defense.
Warrior
--
Experienced fighters with enhanced skills.
Mercenary
Hero
Sellswords with balanced abilities all-around.
Hero
--
Professional Mercenaries with enhanced skill and fighting ability.
Myrmidon
Swordmaster
Skillful swordsman who roam the lands. Quick and excel in killing strokes.
Swordmaster
--
The most skillful of Myrmidons. Enhanced speed and killing strokes.
Soldier
--
Low-class foot soldiers. Lack excellence in any abilities.
Hunter
Horsemen
Quick and agile bowmen. Strong, but little defense.
Horsemen
--
Promoted hunters on horseback. Masters of the hit-and-run art.