Class Guide
Name:
Usable Weapons:
Promotes to:
Description
Lord
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Marth, Prince of Aritia. He's your main unit; Game Over if he dies.
Social Knight
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Paladin
Horseback riders. Very mobile and greatly balanced.
Paladin
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Veteran Social Knights with superior abilities.
Armor Knight
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General
Armoured knights with great defense but low movement.
General
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Armor Knights who excel in strength and defense.
Archer
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Sniper
Bowmen with armor to protect themselves. Strong but low mobility.
Sniper
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Professional archers who excel in strength.
Fighter
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Warrior
Axe-users with high strength and endurance but low defense.
Warrior
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Experienced fighters with enhanced skills.
Mercenary
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Hero
Sellswords with balanced abilities all-around.
Hero
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Professional Mercenaries with enhanced skill and fighting ability.
Myrmidon
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Swordmaster
Skillful swordsman who roam the lands. Quick and excel in killing strokes.
Swordmaster
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The most skillful of Myrmidons. Enhanced speed and killing strokes.
Soldier
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Low-class foot soldiers. Lack excellence in any abilities.
Hunter
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Horsemen
Quick and agile bowmen. Strong, but little defense.
Horsemen
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Promoted hunters on horseback. Masters of the hit-and-run art.