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@  Elwood : (02 May 2025 - 07:37 AM) When it was active, this place was some of the most fun I've ever had on the internet.
@  Elwood : (02 May 2025 - 07:37 AM) Really wish I liked Discord better so I could hang out with you guys again. I just really prefer forums to Discord. :/
@  Elwood : (02 May 2025 - 07:34 AM) Lol Blazer probably just keeping it up so I can leave it as my homepage for Firefox!
@  Valke : (04 April 2025 - 10:57 AM) wow i cant believe this site is still up
@  acceptance : (27 January 2025 - 08:32 PM) You're right, it really is nostalgic. Totally with Shu on that.
@  Shu : (15 November 2024 - 09:50 PM) Right you are
@  Elwood : (01 August 2024 - 03:41 AM) Wow a new post! ....aaaand it's a bot. Still, it's strangely nostalgic.
@  Oblivion Knight : (26 February 2024 - 11:30 AM) Whoa I can edit a typo. The technology.
@  Oblivion Knight : (26 February 2024 - 11:29 AM) Obligatory message.
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@  Aaron : (13 February 2023 - 09:19 PM) I'm still out here alive. If you remember me, I hope you're doing well!
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@  Elwood : (05 January 2023 - 07:58 AM) Ah a Christmas greeting from Wolfie! Even if I saw it way late Merry Christmas and Happy New Year to everybody!
@  Cero : (31 December 2022 - 09:27 PM) Man that bot went crazy
@  Whitewolf8 : (24 December 2022 - 10:02 AM) I return once more on the eve of Christmas to haunt you all again!... Mainly Elwood. Hello!
@  Elwood : (25 November 2022 - 04:58 AM) A bot! Ah the nostalgia!
@  Elwood : (02 November 2022 - 02:30 PM) Yo ho ho ho! Thar be the white wolf!
@  Whitewolf8 : (24 October 2022 - 12:29 AM) Well, blimey it's been a while. Hoy there! If anyone's still alive here anyway.
@  Valke : (21 April 2022 - 12:12 PM) im taking the 2nd shout of 2022 😂
@  Elwood : (03 March 2022 - 10:12 PM) Mwuhahaha! The first shout of 2022 is mine!

SoMorgana

Member Since 01 May 2017
Offline Last Active May 05 2017 02:14 AM

Posts I've Made

In Topic: Anyone Willing to Help Me Start Modding?

02 May 2017 - 09:51 PM

Uh... Let's see... Oh! In 'TURN 0x00 LoadMarii (01,00) 0x00 0x00' replace the '( )' brackets with '[ ]'

 

'Marii' is missing a colon at the end.

OMG! Thank you so much! This worked perfectly. So, for any future concerns with event assembling, would it be too much to ask if I could PM you my questions? You really have been a large help.


In Topic: Anyone Willing to Help Me Start Modding?

02 May 2017 - 01:43 PM

I thiiink it's something to do with the 'LoadMarii' event not existing, but I haven't done too much in-depth eventing for some time so I can't really recall how these things work, however, here's an entire event script I did at some point last year, hopefully it'll help you grasp the concept, but I dunno. ...Feel free to ask questions, but I cannot remember half the stuff written here.

 

Spoiler

 

So, I have redone the entire script, both of your suggestions in mind, and I still get an error.

 

Script:

 

//Made by markyjoe1990 of Youtube
//Modified by Nintenlord
//Event Made by Morgan
//Guided by markyjoe1990 of Youtube
 
#define DISABLE_TUTORIALS
#include EAstdlib.event
 
EventPointerTable(0x06,Pointers)
 
 
ORG 0x10000A4
Pointers:
POIN Turn_events 
POIN Character_events 
POIN Location_events 
POIN Misc_events
POIN TrapData TrapData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event
 
Bad:
UNIT
 
Good:
UNIT
 
Turn_events:
OpeningTurnEvent(Opening_event)
TURN 0x00 LoadMarii (01,00) 0x00 0x00
END_MAIN
 
Character_events:
END_MAIN
 
Location_events:
END_MAIN
 
Misc_events:
CauseGameOverIfLordDies
END_MAIN
 
LoadMarii:
LOU1 Marii
ENUN
ENDA
 
Marii
UNIT 0x03 0x21 0x00 Level(5,Ally,True) [2, 9] [2, 9] [Fire, Vulnerary] [0]
UNIT
 
Opening_event:
ENDA
 
Ending_event:
MoveToChapter(0x01)
ENDA
 
TrapData:
ENDTRAP
 
 
MESSAGE Events end at offset currentOffset
//The map for this chapter is at offset: ????????
 
And the error:
 
Finished.
1 errors encountered:
File BEBE !.txt, Line 31, Column 24: Didn't reach end, currently at Comma(,)
 
No data written to output.
 
 
Excuse my noobieness, I'm just really trying to get at least the first chapter down.

In Topic: Anyone Willing to Help Me Start Modding?

02 May 2017 - 05:38 AM

Help in what way? If you're just looking for info our good admin blazer has written a very in depth tutorial (mostly geared towards fe7, but a lot can be applied to the other gba titles) that will get you headed in the right direction. I'm on mobile right now or I'd link it. If you search for "blazer ultimate hacking tutorial" you should find it pretty easily though.

Well, I have it now pointed down to one specific thing. Event assembling. I have assembled a basic little script but cannot seem to find out what is wrong with it. Any ideas?

 

//Made by markyjoe1990 of Youtube
//Modified by Nintenlord
//Event by SoMorgana
 
#define DISABLE_TUTORIALS
#include EAstdlib.event
 
EventPointerTable(0x06,Pointers)
 
 
ORG 0x00D100000
Pointers:
POIN Turn_events 
POIN Character_events 
POIN Location_events 
POIN Misc_events
POIN TrapData TrapData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event
 
Bad:
UNIT
 
Good:
UNIT
 
Turn_events:
TURN 0x00 LoadMarii (01,00) 0x00 0x00
END_MAIN
 
Character_events:
END_MAIN
 
Location_events:
END_MAIN
 
 
And whenever I try to assemble,
 
Finished.
1 errors encountered:
File Tutorial.txt, Line 29, Column 24: Didn't reach end, currently at Comma(,)
 
No data written to output.
 
 
I got nothing.

In Topic: Well Hello There!

01 May 2017 - 11:23 PM

Really went all out with the intro, huh? Welcome to the shrine.

 

My, my! Quite a lengthy post, yes.

Anyway, Welcome! Enjoy your stay and... stuff. i um... i don't really say much most the time.

...

Ni hao!

 

I don't do small.