I'm making a small-scale hack of Sacred Stones for my friends and I to mess around with, and one of the things I want to do requires putting an item drop condition on an enemy that doesn't already have it. The only other topic I could find on this was for FE7, which doesn't particularly help, and checking other enemies with known dropped items (I looked at Ch17 Lyon, specifically) still didn't lead me to find what needs to be changed to make this work. Does anyone have any suggestions?
- Shanepriope likes this