So, I'm trying to make a hack of FE7 where all of the weapons, save for staves are unbreakable. I know, it's such an original idea and they should do it in the actual games! *cough* Anyway, right now for ordinary weapons, I'm using Weapon Ability 1 0x0B, and that seems to make them unbreakable. Does it add anything else? I don't actually know. I was wondering if there is some kind of directory for what each thing does. 'Thing' refers to what "0x0B" is. I just want to know so that I can have the Brave weapons be Brave and Unbreakable weapons. They're all labeled in the FE6 module, so do they happen to line up in the FE7 module? That's probably something I should check on my own, but I didn't think about it.
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Cobaltdoom
Member Since 17 Mar 2016Offline Last Active Mar 18 2016 07:48 PM