I'm sorry for starting this thread requesting for help so soon after creating my re-introduction thread. But to no success I have been trying to solve this issue for the last 2 or 3 hours. I have googled, checked though Blazer's ultimate tutorial as well as Arch's tutorial, and I haven't found the answer I need.
How can I simply edit which character mugs show up in WorldMap Events. FEditor only provides you with the command: "[LoadOverworldFaces]". Which doesn't help much as it doesn't give me control over whose face I load. Giving up on FEditor to be the tool to help with this problem I turned to Nintenlord's Event assembler/dissassembler.
I then tried dissassembling the world map events of the chapter I want to edit (Which is chapter 11 in Eliwood mode). Hoping that I could quickly edit the mug I want to use, and than reassemble everything. However, when I tried disassembling the World Map event for that chapter I got an error, as you can see here:
I looked up the pointer for the world map event through Nightmare, and I wrote that offset down when disassembling; yet I still got an error. So now I am stumped, and return to my initial question. How can I edit the mugs that show up in WorldMap events?