I'm experimenting with changing battle animation for every weapon.
The problem is changing spell animation of hand axe (or tomahawk) into anything other than axe animation causing the fight won't end properly. Is there any fixes for this or is hand axe limited to its own animation?
Thanks before
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Axe spell animation fault
Started by Icecube, May 22 2014 08:57 AM
1 reply to this topic
#2
Posted 22 May 2014 - 05:01 PM
IIRC these are hardcoded are not simple to make new ones of or even change, so you should keep the hand axe and tomahawk the same unless you can figure out a way to make it work on your own. Sorry

Signature thanks to Shu.
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