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FE8 Secret characters


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9 replies to this topic

#1 OmnisScio

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Posted 30 March 2014 - 12:38 AM

Greetings

Normally the way to change a characters starting class is to go into the [chapter unit editor] nightmare module, find the character in the chapter they are recruited in, and then change the class there.
The problem is that the secret characters are awarded between chapters. How do I modify them?

EDIT: Also, how do I add/edit abilities like the rogue's pick or the generals great shield?

EDIT: While the above is still a problem, the hack I've made is playable. I'm trying to turn it into a patch, but the Lunar IPS patcher I'm using cannot make a patch for a ROM bigger than 16MB. What do I do? Is there a way to make it work, or should I use a different patcher like UPS?

#2 El Grillo

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Posted 30 March 2014 - 05:52 PM

Hello,

I'm afraid that I don't know about secret character classes or abilities in FE8, but with regards to patching, you should use NUPS for expanded ROMs.
See my work in progress here: In Contempt of Contrition, via Google Drive

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#3 Shamison

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Posted 30 March 2014 - 07:16 PM

This is how to change character abilities.
http://gyazo.com/271...ba261db75bba0e5

Don't use IPS it is obsolete. Here is a link to Nintedlords utilities.

And I dont kow if a way to edit those characters joining exists yet, but if you dont know how to do events yet you can do something like this to have them in the game.
http://gyazo.com/fbb...68398b659e90661
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#4 Fire Blazer

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Posted 30 March 2014 - 08:54 PM

^*Nintenlord

Please don't misspell his name lol tongue.gif

As for editing the secret characters, I'm not sure where you could find them outside of trying to search for them via hex which is kinda hard and since it's FE8 I don't really know how to do it... it might be hardcoded somewhere even...

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Signature thanks to Shu.


#5 Shamison

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Posted 30 March 2014 - 09:05 PM

Oops speed typing and made a typo.
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#6 OmnisScio

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Posted 30 March 2014 - 11:20 PM

Thanks, I'll have to try NUPS then. I was under the impression that IPS was the one to use because 90% of the hacks I've downloaded for Fire Emblem and Pokemon were in IPS format.

Those four ability lists are for things like crit +15% and ability to use proficiency weapons like the shamshir and rapier. If you look at the general for example, you'll find the great shield ability isn't listed there. Those kind of abilities seem to be handled in a different way (great shield, pierce, sure shot and pick.).

#7 Shamison

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Posted 31 March 2014 - 03:29 AM

Hmm the generals Sheild will probably be Nader class so I don't know if you can give to character you would have to give it to a class. What are you trying to give the Sheild ability?(cause I've gone through SS once without activating it once)
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#8 OmnisScio

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Posted 31 March 2014 - 05:38 AM

I've looked through all of the ability slots on both the character and class, neither have any mention of the abilities I mentioned earlier, so I can only assume those abilities are handled differently. I want the ability not really for a gameplay sense, but a character sense. I made one character very offensive based (high str, skill and spd) with the crit +15% ability, and I want the other (who is defensive based, high def and res) to have the great shield ability. I also removed the rogue from the hack, and wanted to give Pick to the assassin.

#9 Shamison

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Posted 31 March 2014 - 11:28 PM

We'll for the assassin there is a skill called theif key which should do that. For you defense guy/girl if they have a custom class/lord class give the ability to that or just make them a general.
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#10 MattCustov

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Posted 30 May 2015 - 05:57 AM

I'm sorry to necropost, but I had the same problem a while ago, and I found out that the answer is to go to the "unknown6" chapter and the units should be there


Check out my FE7 hack: The Hope of Another

Make sure to look at my FE8 Sequel as well: The Sacred Bonds





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