- I'm mind modding FE7 at the moment (planning things out. Even in text files, my pre-hacking work is getting pretty lengthy)
- I'd like the character replacing Rath to re-appear at the time Guy's character is coded to appear (and vise versa) for balance reasons.
Now, here are my questions:
- I'm assuming the character replacing Guy will fully be treated as Rath. I assume, in that case, that the old event for recruiting Guy (Have Mathew talk to the Guy unit) will be useless, as Guy no longer exists.
- Now, first, will I be able to set any recruitment conditions for Rath without going into heavy hex editing? I mean, I don't have the Lyn character available at this time either way. I'm not going to be one who does heavy editing (why did they have to have a recruitment editor nightmare module for FE8, but not FE7?), so if that isn't going to work, I'll have to look at alternatives (ex - just have them randomly start on your side or delay their re-recruitment a little longer past that). But I don't have much knowledge of character movements (I had a pilot one in the last couple years, but kept character placement fairly similar...damn near identical) so I figured I'd pick your brain first.
- If I make this switch, will the Guy character activate the same trigger when he is recruited later on? That is to say, will it call on the memory used all the way back in Chapter 13 to read a conversation?
I'm suspecting I'll need to move my Rath replacement character to a spot where the Lyn replacement character can talk to them (my second though was actually to put the character in the same approximate region as Raven's character), but I'm not sure on the conversation triggers and recruitment conditions as to whether or not I'll need to do some fancy editing to get the conversations to work.
EDIT - I know my questions are pretty obvious, so I'll save you the time of looking something like this up (10 points goes to whoever guesses the character first! She's been the target of obsession for me lately)
