Jump to content



Toggle shoutbox Shoutbox Open the Shoutbox in a popup

@  Elwood : (02 May 2025 - 07:37 AM) When it was active, this place was some of the most fun I've ever had on the internet.
@  Elwood : (02 May 2025 - 07:37 AM) Really wish I liked Discord better so I could hang out with you guys again. I just really prefer forums to Discord. :/
@  Elwood : (02 May 2025 - 07:34 AM) Lol Blazer probably just keeping it up so I can leave it as my homepage for Firefox!
@  Valke : (04 April 2025 - 10:57 AM) wow i cant believe this site is still up
@  acceptance : (27 January 2025 - 08:32 PM) You're right, it really is nostalgic. Totally with Shu on that.
@  Shu : (15 November 2024 - 09:50 PM) Right you are
@  Elwood : (01 August 2024 - 03:41 AM) Wow a new post! ....aaaand it's a bot. Still, it's strangely nostalgic.
@  Oblivion Knight : (26 February 2024 - 11:30 AM) Whoa I can edit a typo. The technology.
@  Oblivion Knight : (26 February 2024 - 11:29 AM) Obligatory message.
@  Elwood : (02 January 2024 - 04:19 AM) Happy New Year!!!
@  Aaron : (13 February 2023 - 09:19 PM) I'm still out here alive. If you remember me, I hope you're doing well!
@  Aaron : (13 February 2023 - 09:09 PM) 2023 and this place is still up huhh
@  Elwood : (05 January 2023 - 07:58 AM) Ah a Christmas greeting from Wolfie! Even if I saw it way late Merry Christmas and Happy New Year to everybody!
@  Cero : (31 December 2022 - 09:27 PM) Man that bot went crazy
@  Whitewolf8 : (24 December 2022 - 10:02 AM) I return once more on the eve of Christmas to haunt you all again!... Mainly Elwood. Hello!
@  Elwood : (25 November 2022 - 04:58 AM) A bot! Ah the nostalgia!
@  Elwood : (02 November 2022 - 02:30 PM) Yo ho ho ho! Thar be the white wolf!
@  Whitewolf8 : (24 October 2022 - 12:29 AM) Well, blimey it's been a while. Hoy there! If anyone's still alive here anyway.
@  Valke : (21 April 2022 - 12:12 PM) im taking the 2nd shout of 2022 😂
@  Elwood : (03 March 2022 - 10:12 PM) Mwuhahaha! The first shout of 2022 is mine!

Photo

Confusion, problem with a c/C in inserting custom animations


  • Please log in to reply
9 replies to this topic

#1 MagixTricks

MagixTricks

    Member

  • Members
  • PipPipPip
  • 36 posts

Posted 23 August 2013 - 01:52 PM

So, I've been dabbling into hacking recently. I've been trying to add a friend's animation into the game in replace as Lyn.

So far, I have been able to successfully get the idle frame in and it ran fine. Obviously this isn't enough to make an entertaining hack, since you need the animation in as well.

When I get to the animation I have a little trouble w/ the parsing and/or content related script I've made.

The problem lies between c04 and/or C1A

Standard Attack Code so far:
CODE
/// - Mode 1
C03
C07
3  p- standing.png
3  p- attackanim.1.png
3  p- attackanim.2.png
5  p- attackanim.3.png
4  p- attackanim.5.png
3  p- attackanim.6.png
3  p- attackanim.7.png
c04
C1A
C1F
8  p- attackanim.8.png
3  p- attackanim.9.png
5  p- attackanim.10.png
3  p- attackanim.11.png
3  p- attackanim.12.png
3  p- attackanim.13.png
3  p- attackanim.14.png
4  p- attackanim.15.png
16 p- standing.png
C01
C06
C0D
~~~

When I copy and paste a template in, 'c04' is indeed, 'c04' and not 'C04'. However, everyone else uses 'C04' (capital C)
So I figured it was the problem to why I kept getting parsing errors. In fact, when I changed it to C04, I got a system error. And it wouldn't even tell me what line was wrong.
So leaving it as 'c04', there is a parsing error on line 11, content being, C1A.

I'm kind of lost here, and have fiddled around with as many variation I could. Any and all help is appreciated.

Thanks

#2 Fire Blazer

Fire Blazer

    You ready?

  • Creator
  • 12,103 posts
  • Gender:Male
  • Location:U.S.A.
  • Interests:Too many to list. =P

Posted 24 August 2013 - 01:55 AM

I can pretty much guarantee you c04 is wrong so regardless of errors, start with that.

Next, look at FEditor to see which file it loaded properly last, which command it did last, etc., line 11 is actually c04 not C1A (commented lines still count towards the overall line count IIRC) so that explains that, the "system error" or whatever must be the result of something else going on so we'll need a little more info to figure that out.

Bblazer2.png

Signature thanks to Shu.


#3 MagixTricks

MagixTricks

    Member

  • Members
  • PipPipPip
  • 36 posts

Posted 24 August 2013 - 02:10 AM

When you say it's wrong. You mean I should turn it to C04?

Okay, it's been changed to C04.

Now the pop up says.
"FEditorAdvance.ClassAnimationCreator.loadFromScript_helper:
SyntaxEception
Error parsing line 12"


The loading script screen:

Mode: 1
Animation Frame count for this mode: 7
'Last path being' ... attackanim.7.png

To be honest I hadn't even noticed that last path part prior. Ah, I can be real dumb sometimes.

SO basically I check the /png for errors?

http://neuropod.net/...d4f1b0bebcd.png
This is the .png.
I check the pallete and pallete placement. Its the same as any other.

Another update.

When I have
c04
c1A
c1F

there is a parsing error on line 11.
last path being attackanim.7.png

While the Cs are all capital, the pop up reads:
"unexpected error reading or loading the script."
but the last path goes to attackanim.8.png

#4 Fire Blazer

Fire Blazer

    You ready?

  • Creator
  • 12,103 posts
  • Gender:Male
  • Location:U.S.A.
  • Interests:Too many to list. =P

Posted 24 August 2013 - 03:30 AM

I helped the guy who originally made the program ages ago, I'm telling you it's supposed to be capital. There's no real question about it. XD

Anyhow, on the image you linked to, the palette is set up wrong. If the palette is the same for all and a check with Usenti confirms it's all standardized, then that probably means they're all wrong. The issue is just that the palette is an 8x2 section not a 16x1 section as you have it. The top-right color of that 8x2 section is the transparent color and after that the colors can go in any order but they must be all the colors used throughout the ENTIRE sprite sheet, and no frame can use any colors but those in the 8x2 section/16-color palette.

Now you said when the Cs are all capital (as they should undeniably be), it goes to attackanim.8.png, but if your script has that multiple instances it could technically be any of those. if not then the issue is either

A) said frame doesn't exist (make sure the file "attackanim.8.png" exists in your folder--tbh I am NOT a fan of adding a period in the filename because periods are usually used to denote an extension afterwards, but idk if this is the issue)

cool.gif said frame wasn't created right (wrong palette, too many tiles, etc.--I think FEditor would be a little more specific if it were one of these kinds of errors though)

Anyhow check on everything I said and see if you can't fix it or at least get some more info so we can throw out more ideas on what the issue might be

Bblazer2.png

Signature thanks to Shu.


#5 MagixTricks

MagixTricks

    Member

  • Members
  • PipPipPip
  • 36 posts

Posted 24 August 2013 - 03:42 AM

Lol, I'm sorry. I wasn't trying to fight you on that subject. I was kinda just confused, because I read somewhere that you can play with capitilization. Nonetheless, obviously you were right about content.
I hadn't used usenti, but I trusted my friend that made the sprites. He apperantly had left some colors form the sprites he edited, which I hadn't added to the palette. ._. I feel so dumb.

By the way, that lastpath is a godsend. xD I am forever in your debt for pointing that out.

Now, I just have to finish up some errors in the later modes, and it shoudl be a piece of cake. I can't believe that was the problem. I appreciate it tons! biggrin.gif

#6 Fire Blazer

Fire Blazer

    You ready?

  • Creator
  • 12,103 posts
  • Gender:Male
  • Location:U.S.A.
  • Interests:Too many to list. =P

Posted 24 August 2013 - 06:23 AM

No problem, this kinda thing happens, and it wasn't a fight, I was just trying to make your life easier so you wouldn't keep thinking that might be it. I know I think that way sometimes too though, questioning the silly things because nothing seems to make sense, haha.

Bblazer2.png

Signature thanks to Shu.


#7 MagixTricks

MagixTricks

    Member

  • Members
  • PipPipPip
  • 36 posts

Posted 27 August 2013 - 11:08 PM

Oh sheesh, I thought I replied to this. Sorry for the delay. :X


-I really appreciate it! :[D

#8 Phigo

Phigo

    Member

  • Members
  • PipPip
  • 10 posts
  • Location:Vienna, Austria
  • Interests:Anime, Manga, Videogames, Roleplaying (Pen&Paper), Guitar, TCG (MtG and PTCG), History, Foreign Languages, ...

Posted 08 February 2014 - 06:13 PM

I'm sorry I have to bother you again, but I just don't understand the problem. I have the following script:

x (Click Here To Hide/Show Text)
/// - Mode 1
C03
C07
6 p- standing.png
4 p- attack1.png
4 p- attack2.png
4 p- attack3.png
4 p- attack4.png
5 p- attack5.png
C04
C1A
C1F
8 p- attack6.png
4 p- attack7.png
3 p- attack8.png
3 p- attack9.png
3 p- attack10.png
4 p- attack11.png
5 p- attack12.png
6 p- standing.png
C01
C06
C0D


All the frames are 248x160 pixels and use only 16 colors. I triple-checked it with usenti and MS Paint. All files (script and frames) use the same folder.

But when I load the script in FEditor Adv I get an error:

"Unexpected error loading or reading the script"

x (Click Here To Hide/Show Text)
Mode: 1
Animation frame count for this mode: 1
Last path: L:\FE Rise and Fall of an Era\Sprites\Animationen\Animationen Achilles\attack1.png


I deleted the "p" in the script to load the frames manually, but after the frames "standing" and "attack1" I get the same error.

Also, when I load any of the frames via the button "Insert Frame" I receive no error.

Any idea what went wrong? ohmy.gif

I bet it is something obvious again, but I don't have a clue. The frames have no weird names, use only 16 colors (including the background), have the correct size and use the exact same folder as the script.

#9 GhastStation

GhastStation

    Great Member

  • Members
  • PipPipPipPipPipPip
  • 153 posts

Posted 08 February 2014 - 07:03 PM

it may help to show the actual frame too

#10 Phigo

Phigo

    Member

  • Members
  • PipPip
  • 10 posts
  • Location:Vienna, Austria
  • Interests:Anime, Manga, Videogames, Roleplaying (Pen&Paper), Guitar, TCG (MtG and PTCG), History, Foreign Languages, ...

Posted 08 February 2014 - 07:20 PM

Well, should I upload every frame? ohmy.gif
Since I do not know what the problem is... Here you go:

x (Click Here To Hide/Show Text)

user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image


I hope that helps ohmy.gif

Edit: Fixed it. Apparently some colours were off :X




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users