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Beat the Game!


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#1 Fire Blazer

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Posted 06 February 2013 - 07:25 PM

Sometime last night I finally beat the game. Haven't done all the paralogues etc. but over time I'll slowly make more progress and then start my hard mode run.

I rated the game a 2,000,000/100, this may very well be my favorite game ever. Definitely my favorite FE by far, no FE comes even close to it.

If this game didn't have so much depth to keep me busy--I can totally foresee myself playing it another 100 hours--I don't think I could wait for the next one... I mean even though I beat the game I feel like I'm only maybe 40% done towards 100% completion and while I don't normally aim for such things I intend to play as much of this game as possible and squeeze out every bit of fun and enjoyment as I can XD

Anyhow, post here if you beat the game and give us your thoughts! The game wasn't -perfect-, I'll be honest, but the positives VASTLY outnumber the negatives, so I won't be mentioning any of the negatives anytime soon, that'd be rude and disrespetful XD (you guys can if you want to though tongue.gif)

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#2 bblues

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Posted 06 February 2013 - 07:38 PM

So rapid.

What's the level of re-playability feel like right now? Could you jump back in for another go immediately?

#3 Lancer

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Posted 06 February 2013 - 07:48 PM

EZ mode?

What difficulty. You haven't beaten it till you beat hardest setting dawg.

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#4 Fire Blazer

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Posted 06 February 2013 - 10:25 PM

shut up you stupid troll

@bblues

well I didn't speed-run exactly but at the same time I couldn't delay the main story and train and crap so it wasn't all that fast I just kind of didn't get any sleep the last few days and I might've skipped a couple classes... XP

but um yes I could totally go straight in for another playthrough despite having played it for over 20 hours already; replayability is high, there are not only a lot of characters to use and choices to be made but the game is relatively non-linear and there's also 6 different mode combinations to start with (eventually one more after beating Lunatic XP) not to mention that there's all the SpotPass and DLC stuff coming in bit by bit

however I'm just going to try to get through tomorrow's tough day of classes and do a bit of training (I found a "trick" of sorts where you can essentially keep leveling up your characters infinitely, and while I'm -sure- people know about this I haven't spoiled myself and crap so I figured it out on my own while playing around in my save file right before the final chapter) and once my bundle comes in I'll start another playthrough--sadly my

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renown won't carry over but aside from that I don't really have anything to lose and having 6 save files is fun XD




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#5 bblues

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Posted 06 February 2013 - 10:30 PM

Cool, sounds good/promising.
Also:
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I just kind of didn't get any sleep the last few days and I might've skipped a couple classes... XP


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#6 Bobryk

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Posted 06 February 2013 - 10:37 PM

>:( And I still haven't even gotten my copy yet! Friday can't come soon enough...

But it sounds like you have nothing but good things to say, and I'm glad to hear about the replayability. IMO, neither of the DS titles had great replayability simply because of all the useless characters you get (RD had this to an extent, but definitely wasn't as bad due to bonus exp and such). Good to hear that the cast is large enough for multiple playthroughs but not stupid enough to make 70% of all recruited characters only useful for giving you free weapons.

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#7 Lancer

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Posted 06 February 2013 - 10:48 PM

I'm no troll you ho. Go beat the game on lunatic classic or go home.

Speaking of which I finally got the 3ds. SHIT IS AMAZING HOLY SO GOOD OMGROFLBBQ. I'm 3 chapters in and I'm already loving this game except for Stahl getting randomly critted by a 1% barbarian.

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#8 Golden Warrior

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Posted 06 February 2013 - 11:09 PM

Whoa, that was quick, I need to get the system and game ASAP!

*leaves to go try and make a ton of money*

Hey, know if there's an online multiplayer? (Like Shadow Dragons)

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#9 kirant

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Posted 06 February 2013 - 11:24 PM

Does it really pick up at some point? So far, FE7 has been far more interesting (Chapter 12 or something). I know of the plot twist, but it seems a little contrived (then again, after 999 and Virtue's Last Reward, twists of this nature are set to a stupidly high comparison level...so maybe it's just me)

Maybe I'm a little jaded and spoiled because I play mostly grey morality games, but the villains feel like movie cut outs. Not that most were any better, but they really go the extra mile in this game. I mean, so far they have no redeeming factors and seem to purely exist just to be hated. I honestly skip through half the villain dialogue just because it's the same "hate me" styled dialogue.

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#10 Cero

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Posted 07 February 2013 - 01:04 AM

QUOTE (kirant @ Feb 6 2013, 05:24 PM)
Does it really pick up at some point?  So far, FE7 has been far more interesting (Chapter 12 or something).  I know of the plot twist, but it seems a little contrived (then again, after 999 and Virtue's Last Reward, twists of this nature are set to a stupidly high comparison level...so maybe it's just me)

Maybe I'm a little jaded and spoiled because I play mostly grey morality games, but the villains feel like movie cut outs.  Not that most were any better, but they really go the extra mile in this game.  I mean, so far they have no redeeming factors and seem to purely exist just to be hated.  I honestly skip through half the villain dialogue just because it's the same "hate me" styled dialogue.


Hey! Gangrel is the Foolish King. How dare you skip his dialogue!? *shot*
Well FE has always had that black and white story. Every now and then they might have that bad/good person being a good/bad role, but for the most part it is completely black and white. Also skipping the dialogue might make you miss that piece of dialogue the makes the character interesting to you. Actually Nintendo usually has black and white stories.

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#11 Fire Blazer

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Posted 07 February 2013 - 01:53 AM

@bblues well do keep in mind I'm a bit biased and the main story itself is a bit linear, it's everything else that gives the game depth and makes it feel less linear IMO (also, new Avatars everytime helps XD)

@Bobryk yeah I know what you mean, well here almost anyone can get married with anyone and while there are still those characters that get more development than others due to plot importance in general everyone has a long list of supports (much longer than other games anyhow) as well as other bits of dialog, not to mention the voice acting and stuff that also adds to the whole character development/attachment thing, so I think I can say that every character seems to have their value (and I intend to use them all at some point though it may take like 3-4 playthroughs XD)

@Lancer you're clearly trolling just saying you aren't isn't going to magically make me think you aren't, either you're trolling or you're being a stupid asshole and since you're my friend and someone I respect I refuse to believe it's the latter

@Golden Warrior nah not exactly, essentially you can set up a team of your units and face them off against a team of someone else's units using StreetPass (meaning they have to be in close proximity XP) but aside from that there's no direct fighting :| I think there's a few reasons as to why they didn't (it's one of the few disappointments of the game for some people) but I won't get into them here

@kirant if you're a story kind of guy then yeah I think you're going to be a bit disappointed, while I found the Awakening story to be enticing and give me reason to want to fight and beat the game (and it -almost- made me cry at one point) it wasn't some super dramatic story, if you have super high expectations than I can definitely see you being disappointed but I'm the kind of guy who takes each game for what it is instead of comparing it to some standard which is why I can still enjoy games with old graphics, simple gameplay, or even bad stories (unless you're FE11 and have all 3, then screw you lol). Also the character development is definitely there too, IMO, and not -all- the villains are pure evil, but the line is, generally speaking, pretty distinct.

tl;dr I think your perspective's a bit silly and you're expecting too much out of a series that was never HUGE on story (ask Ryoku he says he skipped it all the time), FE7 and FE9 IMO had the most interesting stories and even then you could definitely find better stories here and there so eh

also having the game spoiled for you definitely ruins the experience, I'm glad I didn't spoil myself, I hardly knew ANYTHING coming into the game and because of that it was a lot of fun

what got me hooked the most was the gameplay, music, graphics, and character development, but the story, IMO, wasn't particularly bad, it's just not some epic tale with tons of plot twists and dramatic events and "grey morality" and villains who could be seen as heroes and vice-versa, but like FE has never been that kind of game to start with IMO XD I took it for what it was and I enjoyed it, I'll leave you with that

@ShadowCero not that Nintendo themselves made the game XP

but yeah I have to agree to some extent there's some individual conflict and thus come the characters that turn from red to blue (or in Camus' case, he gets a mask and turns blue the next game) but in general it's -usually- clear who the enemy is and FE games are usually war-based so they're usually like that, FE7 was a bit of an exception because they fought this relatively large organization known as the Black Fang and the Black Fang (originally) had their own morals/ideals as opposed to just being mindless people working under some greater evil, so yeah... to be fair there IS a major antagonist in Awakening who's not purely evil, not to mention another person there who's also not evil, but the other 2 main antagonists would probably be considered evil, yeah XD

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#12 bblues

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Posted 07 February 2013 - 02:05 AM

QUOTE (Blazer @ Feb 7 2013, 01:53 AM)
@bblues well do keep in mind I'm a bit biased and the main story itself is a bit linear, it's everything else that gives the game depth and makes it feel less linear IMO (also, new Avatars everytime helps XD)


*shrug* It's been getting a lot of critical praise from what I hear. It's just nice to see opinions.

#13 Fire Blazer

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Posted 07 February 2013 - 02:09 AM

haha true it's been received very well and is selling very well XD still few are going to fanboy over it as much as me (and I'm not bragging I'm just geeky like that, anyone with money could have bought the game and done nothing but play it for a couple of days, I'm just crazy enough to actually do it, doesn't make me special XD)

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#14 kirant

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Posted 07 February 2013 - 02:41 AM

QUOTE (Blazer @ Feb 6 2013, 06:53 PM)
@kirant if you're a story kind of guy then yeah I think you're going to be a bit disappointed, while I found the Awakening story to be enticing and give me reason to want to fight and beat the game (and it -almost- made me cry at one point) it wasn't some super dramatic story, if you have super high expectations than I can definitely see you being disappointed but I'm the kind of guy who takes each game for what it is instead of comparing it to some standard which is why I can still enjoy games with old graphics, simple gameplay, or even bad stories (unless you're FE11 and have all 3, then screw you lol). Also the character development is definitely there too, IMO, and not -all- the villains are pure evil, but the line is, generally speaking, pretty distinct.

tl;dr I think your perspective's a bit silly and you're expecting too much out of a series that was never HUGE on story (ask Ryoku he says he skipped it all the time), FE7 and FE9 IMO had the most interesting stories and even then you could definitely find better stories here and there so eh

also having the game spoiled for you definitely ruins the experience, I'm glad I didn't spoil myself, I hardly knew ANYTHING coming into the game and because of that it was a lot of fun

what got me hooked the most was the gameplay, music, graphics, and character development, but the story, IMO, wasn't particularly bad, it's just not some epic tale with tons of plot twists and dramatic events and "grey morality" and villains who could be seen as heroes and vice-versa, but like FE has never been that kind of game to start with IMO XD I took it for what it was and I enjoyed it, I'll leave you with that

On the story thing: What I look for is atmosphere and a story that actually engages anything past a "Here's a bad guy. He's a monster. Now kill him" level. Tales of Symphonia's Yggdrasial is probably where the line of acceptable to good begins (With Yggrdasial on the "good" side). In other words, I don't like the concept of a card carrying villain, one which knows what he's doing is evil and is doing it because it's evil or because it purely benefits himself at the expense of all of humanity. At least make it something which interior of the game's logic seems to it seem that the bad guy, should he win, would still come out feeling happy and fuzzy about what he did. Going back to the example, Yggdrasial's goal was ultimately really, really flawed. Yet you could see the kernel of attempted good. That's what I'm asking as to whether or not this game has.

Honestly, about 3 chapters into the game probably would have caught my attention for the spoilered components and then that defend Chrom's big sister mission would have given it away. They signal everything pretty plainly. At least, in comparison to the games I normally play.

What attracts me is the tactics. I live for the game before speed breaks it (please fix this sometime Intelligent Systems. 6-8 speed difference to land double strikes is probably a better range), where you have work with formation to win and keep everyone alive.

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#15 Fire Blazer

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Posted 07 February 2013 - 06:26 AM

lol well if you pay attention to the story you should realize it's not all that simple. for just a few examples

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Mustafa, Chapter 10 Boss. The dialog explains it VERY clearly; he's a guy you almost wish you didn't have to kill but due to circumstances he's an enemy.

Gangrel; he was hurt by what Ylisse did early on. He's getting his revenge--is this really that foreign/evil of a concept? Chrom was seeking revenge as well. Sure, his intentions became a little warped, but one can also thank Validar for that.

***DEEPER SPOILERS: DON'T READ IF NOT NEAR THE END-GAME***

Validar himself is definitely more on the evil side, but it also gives him that "fuzziness" he's looking for, i.e. he's a Grimleal and he seeks Grima's resurrection and that destruction and darkness, we don't know why he turned out that way but the fact is he is and he gives us someone to hate without feeling any sense of hesitation or remorse.

Yen'fay (I -think- I got the name right); just play the game and it turns out he was actually a good guy with good intentions but fought on the bad side for his own reasons

Excellus is another evil character but it's out of his ego and selfishness, i.e. it's his personality, and what he seeks more than anything else is power and authority, which isn't all that awkward, there are many who would love to be a pampered ruler with tons of power, even in modern society...

Cervantes I can't remember the details of but he wasn't purely evil, but ultimately he was a "servant" of Walhart and served him faithfully, and that's that.

Walhart, he's actually trying to unite the countries and destroy Grima, but his methods are "wrong" (or rather, Chrom disagreed with them). Doesn't seem much different from Lloyd vs. Mithos, albeit it's not dragged out as much or covered as much in depth, but as I said, it's Fire Emblem, this isn't a super story-driven game.

Aversa, recurring boss, have her fight Chrom and check out their boss convo and in general just pay attention to her reasons for helping Validar.

You can also find out more about the characters in some of the Paralogues.


Hopefully that answers your question a bit. tl;dr it's not super in-depth but it has it. and it does a good job overall IMO. If I were expecting a super detailed story, I'd read a book, but that would bore me. The story supports the adventure which supports the game. It's not the game that supports the story. At least, that's the way I see it. To each their own. I think 5 speed is great except that in this game the stat range gets a bit extreme so "7" might actually be better here, if only for this game.

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#16 kirant

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Posted 07 February 2013 - 07:43 AM

QUOTE (Blazer @ Feb 6 2013, 11:26 PM)
lol well if you pay attention to the story you should realize it's not all that simple. for just a few examples


One the ones I've actually seen:
- Musfasta: The "my country right or wrong" is something I caught (actually, you'd need to fail a spot check to MISS that one), but is played so frequently elsewhere it's lost its magic. Need a sympathetic opponent, but one your player won't hesitate to kill? That's the stereotype they'll pull. If this played as an entire enemy military's action (and doing such actions as ignoring superior's orders based on it not being proper military conduct to kill PoWs or some other flimsy excuse) and Chrom was actively attacking out of fear of the possibility of a frontal war something, things would be more interesting. Then you're getting into the unique details such as being the aggressor in a war (which I fully understand actually happened because of who swung first, but it's a mere technicality as is even pointed out by characters in game) or "am I leading the bad guys?". But it's tough to say that you really get engaged by a single action that's used by many games as a "humanizing factor", but not one so bad that you actually feel bad about it.
- Gangrel: Problem is, he's still a complete monster. He has no redeeming qualities to him. He's still the guy who plays every dirty trick in the book. He's still the guy who mocks you, creates a war, and feels legitimately nothing for his soldiers. He's like the less amusing version of the Joker, doing stuff because he's just crazy. Revenge a justification does not make (It, amusingly, is actually what dehumanizes one of the characters from the aforementioned games as was part of the tropes used by the writer make said character "the worst protagonist in the world"). I'd probably file it in the same category as Ashnard being a revolutionary who thought we all needed a little social upheaval in the form of an evil god.

Again, realize where I am in story. Maybe this game picks up in the back half.

On the crossed out speed comment - Speed has been and is well known as the god stat of Fire Emblem...the one that, if you can only have one good stat, that it should be speed. Striking twice is such an amazing ability that prevention of and use of basically governs entire plans. Blink tanks such as Florina can easily tank better than the actual tanks at it, and not be at risk of taking any damage until you get to the high difficulty range (in which case, the heavy knights are at risk of taking double attacks and use of blink tanks actually are there so people don't die from two strikes). By increasing it to 7, you can turn it into a more tactical game, where slow, but well armoured, units don't get double struck and can clog gateways with amazing efficiency, as well as one where speedy units can't blaze through by out damaging and out tanking the tanks. Simply put, it's better to double strike and take 25 from an attack than it is to get double struck for 15 a piece. With a higher requirement, the unit taking 15 would hold as a better tank.

...Yes, this is something I've spent way too much thinking about on.

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#17 boney

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Posted 07 February 2013 - 09:47 AM

How long do you have to suffer through this game before Inverse/Aversa is playable?

#18 Cero

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Posted 07 February 2013 - 03:30 PM

QUOTE (Boney99 @ Feb 7 2013, 03:47 AM)
How long do you have to suffer through this game before Inverse/Aversa is playable?


She is a spotpass character (I believe) so you have to wait until Nintendo releases her chapter. (Which to my memory is paralogue 22)

EDIT:
@Kirant; So what your complaining about is that the game doesn't have villains that cater to your tastes. Also about the 7 speed thing. That would make your points plausible but then you would basically have to have a myrmidon to double anything if your not over leveled (especially on Lunatic mode). I for one think that 5 speed is good so that everyone isn't doubling the enemy/enemy doubling you but also makes it so that non-speed oriented classes/characters are still able to double without immense grinding.

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#19 boney

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Posted 07 February 2013 - 03:49 PM

More DLC??

Dammit Nintendo, go die

#20 Cero

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Posted 07 February 2013 - 04:26 PM

QUOTE (Boney99 @ Feb 7 2013, 09:49 AM)
More DLC??

Dammit Nintendo, go die


At least it's free.

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