I personally hated it. My first few fe games were the gba ones. And I usually never bothered to get supports because I did not care about them. I just wanted to have fun by beating the levels and killing everything. When I finally decided to play fe4 I though it was pretty cool. But the lover system ruined it for me. I hate looking up guides for a game that I just want to play casually. And I had to look up pairing guides. I also found it annoying that I had move my characters in a way that they needed to be next to each other so they could start a conversation. I thought about just getting the standard units you would get at the second half of the game. But I heard that they are terrible. So I am basically forced to do the love system. In the end I view it as a cool feature in the game. However I just personally don't like it because I hate having to play a game and read a print out at the same time telling me which characters should talk to who. I want to relax when I play a game not multitask!
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What are your thoughts on the love system?
Started by Thezalor, Aug 13 2011 11:47 AM
8 replies to this topic
#1
Posted 13 August 2011 - 11:47 AM
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#2
Posted 13 August 2011 - 01:12 PM
I find most pairings aren't that difficult to get, especially LevinXFury, which is one of your best pairings anyway. LexXAyra is pretty easy to get as well since you have them for a while. oh and AideenXMidir.
But I do know what your saying because I HATED fe4 for a while, I never got paste chapter 3, I kept trying to play the game but always would get bored and delete it telling myself NEVER AGAIN.
Eventually I played the game all the way through and I thought it was really fun, probably because I just remember who pairs with who now so I don't have to spend half my time on the internet looking for how to get stuff.
But I do know what your saying because I HATED fe4 for a while, I never got paste chapter 3, I kept trying to play the game but always would get bored and delete it telling myself NEVER AGAIN.
Eventually I played the game all the way through and I thought it was really fun, probably because I just remember who pairs with who now so I don't have to spend half my time on the internet looking for how to get stuff.
#3
Posted 13 August 2011 - 05:58 PM
See, I'm different, I love reading dialogue in my video games, because I like story and character development. IMO, it's the second most important part of a video game, and sometimes THE most important thing.
However, I was like you in that I wasn't thrilled hearing about the lover system, because like you, I didn't want to manage that. However, once I got into the game I realized it wasn't so difficult to multitask between your battles and keeping lovers together. In the end, it makes for a great game.
However, I was like you in that I wasn't thrilled hearing about the lover system, because like you, I didn't want to manage that. However, once I got into the game I realized it wasn't so difficult to multitask between your battles and keeping lovers together. In the end, it makes for a great game.

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#4
Posted 13 August 2011 - 10:38 PM
QUOTE |
See, I'm different, I love reading dialogue in my video games, because I like story and character development. |
I've played my fair share of Visual novels. Which are games that are 80% story 9% the music 9% the cg's and character art, and 2% on the choices you make during game play. Plus pretty much all visual novels are dating sims. So it's not that I can't get into that sort of thing. It's just that when I play a fe game I want an awesome story with a great villain. And from the fe4 videos I've seen Fe4 has an amazing story with a great plot twist and bad ass villains. (Which is why I am giving the game a second thought). However I just don't think that flirting is appropriate in a war setting.

QUOTE |
But I do know what your saying because I HATED fe4 for a while, I never got paste chapter 3, I kept trying to play the game but always would get bored and delete it telling myself NEVER AGAIN. Eventually I played the game all the way through and I thought it was really fun, |
Lol, I never got passed chapter 3 either.

Why does everyone have a signature but me? Oh wait...
#5
Posted 13 August 2011 - 10:56 PM
[QUOTE]But I do know what your saying because I HATED fe4 for a while, I never got paste chapter 3, I kept trying to play the game but always would get bored and delete it telling myself NEVER AGAIN.
Eventually I played the game all the way through and I thought it was really fun,[/QUOTE]
Lol, I never got passed chapter 3 either.
Although there have been a few games that I hated at first and ended up loving them later on in time. So hopefully FE4 will be one of those.[/QUOTE]
How can your opinion matter if you really haven't played the game that much? You have to at least make it to where love even matters to have a say on it. For the first three chapters, love barely even matters.
I actually thought it was a neat idea and made the game have much more replay value trying to get different pairings together.
Celice FTW.
Eventually I played the game all the way through and I thought it was really fun,[/QUOTE]
Lol, I never got passed chapter 3 either.

How can your opinion matter if you really haven't played the game that much? You have to at least make it to where love even matters to have a say on it. For the first three chapters, love barely even matters.
I actually thought it was a neat idea and made the game have much more replay value trying to get different pairings together.
Celice FTW.
#6
Posted 13 August 2011 - 11:22 PM
Sorry this post won't delete. Anyway look at the post below me.
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#7
Posted 13 August 2011 - 11:41 PM
QUOTE (Thezalor @ Aug 13 2011, 03:22 PM) | ||||
How can your opinion matter if you really haven't played the game that much? You have to at least make it to where love even matters to have a say on it. For the first three chapters, love barely even matters. I actually thought it was a neat idea and made the game have much more replay value trying to get different pairings together. Celice FTW. |
Sorry, but I am a bit confused on what you were saying. What I said was that in the past there have been games that I hated for a while and then later (like a year or something) ended up loving those games more than any thing else. I just hope fe4 is one of those games that I decide to give another chance and end up liking the game a lot. Also I don't have a problem with the whole realtionship thing. I just don't want to choose who has a relationship with who. If I wanted to do that I could just play another Visual novel. I would prefer for the relationships to be a non optional part of the story line so then you don't have to keep looking up on the internet who can love who. As I said in my first post I want to relax when I play a game. I don't want to keep on having to check the internet on who dates who and what chapter I have to set them up. Also if you are implying that I just don't have enough knowledge of the game to jugde it, I watched plenty of videos on fe4 so I know a decent amount about it. And I think its a very interesting game and aside from the whole relationship thing It looks very fun. Which is exactly why I want to like it so much. But I just can't tolerate the relationship thing. I would love to ignore it, but if I do that I heard I will get shit characters in the second half of the game. I don't like being forced to do something I don't want to do just to get half way decent characters.
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#8
Posted 14 August 2011 - 12:46 AM
You could do what I did, in that I went through and found out who pairs best with who, write it down or make a file with all the pairings and just keep that around and refer to it when needed. It really doesn't require a ton of management, as in FE4 there's a lot of time when you're just marching your army around the map and these are excellent times to keep the lovers together. When I form battle lines (Which is my style of play in FE4) I usually keep lovers together, but if it's needed, which it often is, I break them apart.
But again, it's not as much of a pain as I thought it would be when I started playing it.
But again, it's not as much of a pain as I thought it would be when I started playing it.

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I will not remove this until the Vikings win the Super Bowl - Started 1/28/11
"i had to google bukkake."
-Boney
#9
Posted 14 August 2011 - 01:32 AM
I lurved Fe4. But making pairings (especially after going through the game once already) is kind of a pain.
My first playthrough, I didn't look at the best pairings and just rolled with what I felt would work. I didn't know how inheritance worked either (especially skills), so I paired the characters I felt were "made for each other" XD
I ended up with:
Ayra x Holyn
Bridgid x Jamka
Fury x Levin
Tiltyu x Claude
Sylvia x Alec
Aideen x Azel
Lachesis x Lex
So yeah, I had a few fairly worthless units (namely my magic...) but it was still fun nonetheless.
Looking at spoilers before you play a game really takes the fun out of trying this stuff out for yourself, imo.
BUT to answer the question, I think the pairing system kinda sucked because of how long it took for people to be paired, especially if they didn't have a special conversation.
My first playthrough, I didn't look at the best pairings and just rolled with what I felt would work. I didn't know how inheritance worked either (especially skills), so I paired the characters I felt were "made for each other" XD
I ended up with:
Ayra x Holyn
Bridgid x Jamka
Fury x Levin
Tiltyu x Claude
Sylvia x Alec
Aideen x Azel
Lachesis x Lex
So yeah, I had a few fairly worthless units (namely my magic...) but it was still fun nonetheless.
Looking at spoilers before you play a game really takes the fun out of trying this stuff out for yourself, imo.
BUT to answer the question, I think the pairing system kinda sucked because of how long it took for people to be paired, especially if they didn't have a special conversation.

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