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FE: Tales of Artrucia
#1
Posted 27 July 2011 - 06:51 PM
- custom maps,
- new mugs as well as some old ones playing as different characters
- hopefully a new new sprites if I can ever figure out how to make and insert battle animations
- And most importantly, a new style of playing, different from the traditional FE games. What I mean by that is, unlike most hacks where you get all of your characters along the way permanently, with the exception of the 8 main characters, who will remain with you in some fashion throughout the game, all of the other characters will come and go as they please, depending on events in the story. So you may have 15 characters one chapter, then have 5 the next, and so on.
Once I have a base for the first 3 chapters, I'll post a patch. And this is the basis of the story.
About 20 years prior to the story, There was was a huge continental war throughout Artucia. The counties of Celeste, Irinor and Alphalia fought together to quell the invasion of the Symphian Empire, which sought to conquer Artrucia. To help with their goal however, the Symphian Empire enlisted the help of both the Gypsies, who wander the Great Plains south of Irinor, and the Dragonkin, a race of half manakete people. After the Symphian Empire's defeat, they were stripped of much of their power, and Alphalia, their neightbor, took much of their land. The Gypsies also lost alot of land, which was given to the small country of Irinor. As for the dragonkin, their power was said to be to great, and as such, their race was wiped out, with the exception of a few who fled throughout the continent...
The story begins with your main characters, Sparrow, a drifting swordsman, and his close companion Ritza, who is dragonkin. They are accompanied by Willow, Sparrow's childhood friend and love interest. The trio are misfits, just looking for a place to belong, because even though they all come from different backgrounds, none of them felt like they belonged. As they try to find their place in the world, their destinies become predetermined when they get caught up in what may soon become the second continental war..
I'm rewriting the entire script again and therefore starting all over AGAIN, but I still wanted to put my idea up as something to possibly look forward to once I'm ready for it to be tested.
*UPDATE*
Finally had time to finish my beta. There are a few things here and there, but it's completely playable up to Ch. 3. I am in the process of creating chapter 4. But I'm still open to suggestions as well while I an making adjustments.
Beta Patch link
I am aware my patch above was previously unable to be played. That was due to my "clean" rom having some text and other changes in it. My bad :$ and I have fixed it now
#2
Posted 28 July 2011 - 07:42 AM
Signature thanks to Shu.
#3
Posted 30 July 2011 - 02:51 PM
#4
Posted 30 July 2011 - 03:48 PM
Thus I'd split them apart farther and be careful about where you put them.
Signature thanks to Shu.
#5
Posted 30 July 2011 - 04:29 PM
#6
Posted 30 July 2011 - 07:43 PM

I mean, no rush bud

Signature thanks to Shu.
#7
Posted 30 July 2011 - 08:58 PM
#8
Posted 07 August 2011 - 02:38 AM
Also I apologize for double posting...I tried deleting the above post but....>_>
#10
Posted 07 August 2011 - 02:53 AM

#12
Posted 07 August 2011 - 03:05 AM

#13
Posted 07 August 2011 - 03:09 AM


(And yes, im obsessed with dragons, as you can see by my siggy and avatar XD)
(EDIT)
Whoa, got a problem.I tried patching it with NUPS, but it said the files dont match.I tried forcing it anyway.When it started up, i got to the title screen, then the scree nwent black and i got a messed up noise.Any idea?
(And yes, im using a clean ROM.)
#14
Posted 07 August 2011 - 03:25 AM
(EDIT)
I just patched it twice to two clean roms. Um, try redownloading yoru NUPS?
#16
Posted 07 August 2011 - 03:31 AM
#18
Posted 07 August 2011 - 03:34 AM
#19
Posted 07 August 2011 - 03:36 AM
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