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FE: Tales of Artrucia


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#1 Ryoji

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Posted 27 July 2011 - 06:51 PM

Okay, so I've been planning this for awhile and have constantly made, redone, and restarted this FE7 project numerous times while I'm getting to learn event hacking. I'm planning to include:

- custom maps,
- new mugs as well as some old ones playing as different characters
- hopefully a new new sprites if I can ever figure out how to make and insert battle animations
- And most importantly, a new style of playing, different from the traditional FE games. What I mean by that is, unlike most hacks where you get all of your characters along the way permanently, with the exception of the 8 main characters, who will remain with you in some fashion throughout the game, all of the other characters will come and go as they please, depending on events in the story. So you may have 15 characters one chapter, then have 5 the next, and so on.

Once I have a base for the first 3 chapters, I'll post a patch. And this is the basis of the story.

About 20 years prior to the story, There was was a huge continental war throughout Artucia. The counties of Celeste, Irinor and Alphalia fought together to quell the invasion of the Symphian Empire, which sought to conquer Artrucia. To help with their goal however, the Symphian Empire enlisted the help of both the Gypsies, who wander the Great Plains south of Irinor, and the Dragonkin, a race of half manakete people. After the Symphian Empire's defeat, they were stripped of much of their power, and Alphalia, their neightbor, took much of their land. The Gypsies also lost alot of land, which was given to the small country of Irinor. As for the dragonkin, their power was said to be to great, and as such, their race was wiped out, with the exception of a few who fled throughout the continent...

The story begins with your main characters, Sparrow, a drifting swordsman, and his close companion Ritza, who is dragonkin. They are accompanied by Willow, Sparrow's childhood friend and love interest. The trio are misfits, just looking for a place to belong, because even though they all come from different backgrounds, none of them felt like they belonged. As they try to find their place in the world, their destinies become predetermined when they get caught up in what may soon become the second continental war..

I'm rewriting the entire script again and therefore starting all over AGAIN, but I still wanted to put my idea up as something to possibly look forward to once I'm ready for it to be tested.

*UPDATE*
Finally had time to finish my beta. There are a few things here and there, but it's completely playable up to Ch. 3. I am in the process of creating chapter 4. But I'm still open to suggestions as well while I an making adjustments.

Beta Patch link

I am aware my patch above was previously unable to be played. That was due to my "clean" rom having some text and other changes in it. My bad :$ and I have fixed it now

#2 Fire Blazer

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Posted 28 July 2011 - 07:42 AM

The story is definitely interesting IMO so I guess now you just gotta follow through, huh? Good luck man.

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#3 Ryoji

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Posted 30 July 2011 - 02:51 PM

Well I have the first three chapters playable, but I'm having a problem with my event assembling. When I try to assemble my txt files with my rom, sometimes one map will work and the other two won't. Or the first two will and the other will crash. Or if I insert Ch II's events last, it will change the prologue to Chapter II's events and crash chapter I.

#4 Fire Blazer

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Posted 30 July 2011 - 03:48 PM

I think where you are inserting your data is the problem. my guess is that the data is overwriting one another. For example, if chapter 1 events are at 0xD00000 and end at 0xD01200 but your chapter 2 events start at 0xD01000, then the chapter 2 events will overwrite part of the chapter 1 events (the part from 0xD01000 to 0xD01200). Hopefully that made sense.

Thus I'd split them apart farther and be careful about where you put them.

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#5 Ryoji

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Posted 30 July 2011 - 04:29 PM

Ahh, okay. Well I have that fixed now, thanks. I'm changing around the events in Chapter 2 though, so I'm not posting the patch just yet. But it should be up by the end of the day at least.

#6 Fire Blazer

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Posted 30 July 2011 - 07:43 PM

All right. You may want to have it tested thoroughly first so there aren't too many bugs, glitches, spelling errors, etc. tongue.gif

I mean, no rush bud ohmy.gif

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#7 Ryoji

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Posted 30 July 2011 - 08:58 PM

The beta

#8 Ryoji

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Posted 07 August 2011 - 02:38 AM

The first beta is finally up and running. I just need testers.

Also I apologize for double posting...I tried deleting the above post but....>_>

#9 Sielrok

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Posted 07 August 2011 - 02:47 AM

hmm...i'd be willing to test if if you want tongue.gif
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#10 Ryoji

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Posted 07 August 2011 - 02:53 AM

Oh course biggrin.gif I just need some testers. Also, I'd like your opinion of Chapter 3 so far too

#11 Sielrok

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Posted 07 August 2011 - 03:00 AM

lmao, not to seem like a fail, but what game is this for? FE7, or FE8? i didn't see what one ohmy.gif
i haven't even tried touching event hacking yet XD im still trying to figure out how to add a battle animation without overwriting one ohmy.gif
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#12 Ryoji

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Posted 07 August 2011 - 03:05 AM

OOH I apologize haha it's FE7. I probably need to state that up top. And well, I'm new at it too really. Not even been a month. But go look up Arch's boot camp of event hacking. It is awesome and helped alot. biggrin.gif As for custom animations...i don't know, I can't even make one >_>

#13 Sielrok

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Posted 07 August 2011 - 03:09 AM

lol, ok thanks tongue.gif i got 4 copies of each game, just for hacking.ill put in the patch in a minute.As for animations, i dont want to make one...i cant sprite to save my life.I just want to put Myrrh's and Fa's Dragon animations in game...i want dragons enemies and allies biggrin.gif
(And yes, im obsessed with dragons, as you can see by my siggy and avatar XD)

(EDIT)
Whoa, got a problem.I tried patching it with NUPS, but it said the files dont match.I tried forcing it anyway.When it started up, i got to the title screen, then the scree nwent black and i got a messed up noise.Any idea?
(And yes, im using a clean ROM.)
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#14 Ryoji

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Posted 07 August 2011 - 03:25 AM

Oh? One second. I tried the patch and it worked fine. Let me see, one sec

(EDIT)

I just patched it twice to two clean roms. Um, try redownloading yoru NUPS?

#15 Sielrok

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Posted 07 August 2011 - 03:26 AM

hmmm...ill try again for the sake of seeing if the patching just failed for some reason.
(Edit) Yeah, it isn't letting ,me patch it for some strange reason...ill try redownloading it
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#16 Ryoji

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Posted 07 August 2011 - 03:31 AM

Unless it's the sight I don't know. Let me try uploading the patch again

#17 Sielrok

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Posted 07 August 2011 - 03:33 AM

wtf, it isn't letting me patch it.I downloaded a clean ROM and NUPS just to be sure, and still nothing.(punches computer)
i have the english ROM and i downloaded the patch from ur link.(kicks computer)
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#18 Ryoji

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Posted 07 August 2011 - 03:34 AM

I don't know because I just closed down my computer. Went to the link. downloaded it and patched it with no problem. But I had this problem before applying a patch. But I fixed it by redownloading NUPS so i have no clue :/

#19 Ryoji

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Posted 07 August 2011 - 03:36 AM

You did download the UPS right? Because I had a failed ips one on that sight as well but I took down the link the other day

#20 Sielrok

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Posted 07 August 2011 - 03:38 AM

yeah, it was the UPS.Give me a sec to retry the NUPS.
(Edit)
Still no go.I dont understand...i redownloaded everything...
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