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Utilities (sp?) for FE7


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17 replies to this topic

#1 badkiara

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Posted 06 January 2009 - 08:47 PM

would like to start over from the beginning again if that is possible of course. I know how to change stuff in nightmare so I don't need to learn much about that but I want to continue again.

I lost all stuff that is needed for hacking but found some on this site again (thanks!) this is what I still miss:

Mappy <------ Got it thanks to cox21
Hex editor <---- Got one now, thanks Blazer (HxD I use now)
TileSet for mappy <------ Got it thanks to cox21

What I have:
UPS patcher
Nightmare and roms
Text editing (fe7, don't need fe8 one yet)
The program nightmare itself.

I am pretty sure I need WAY more then that I have but I can only remember those so help is greatly appreciated. I will search for mappy again but I need to be sure if HxD was a good one before I download it.

I copied and pasted everything from the Need a tutor thread except the part for mappy.

Thanks to anyone who will help me
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QUOTE (Seraphinox)
The "Best" character is easily matthew, because without him theres no S Rank

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I know he means the character Matthew but whatever

#2 cox21

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Posted 06 January 2009 - 09:00 PM

Mappy

Tilesets

Here.
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#3 badkiara

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Posted 06 January 2009 - 09:03 PM

QUOTE (cox21 @ January 06, 2009 10:00 pm)
Mappy

Tilesets

Here.

Thank you smile.gif

I will remove those two from the list that I know of.
Best FE character (Click Here To Hide/Show Text)
QUOTE (Seraphinox)
The "Best" character is easily matthew, because without him theres no S Rank

Seraph approved of me being awesome user posted image (refer to "Best of them all in Fire Emblem General Discussion)
I know he means the character Matthew but whatever

#4 Fire Blazer

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Posted 06 January 2009 - 09:50 PM

OK, as for hex editor there is the free version of Cygnus, otherwise HxD is your best bet here, very effective, multi-purpose, just a generally good one, even if I don't use it myself.

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#5 badkiara

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Posted 06 January 2009 - 09:54 PM

Thanks Blazer, I downloaded HxD .

Now I only need the stuff that I don't know about lol, I will check tomorrow again and search for some stuff, need to go to bed now so bye.
Best FE character (Click Here To Hide/Show Text)
QUOTE (Seraphinox)
The "Best" character is easily matthew, because without him theres no S Rank

Seraph approved of me being awesome user posted image (refer to "Best of them all in Fire Emblem General Discussion)
I know he means the character Matthew but whatever

#6 hairyoldman555

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Posted 14 February 2009 - 06:20 PM

Just a quick question on this topic.

I downloaded both Mappy and the tilesets, but when I try to make a map, it asks for dimensions (which I give and it is happy with), but then it says to import tiles, and I have tries to do this but I must be doing something wrong. What could I possibly be doing?

Or if it's easier, what should I be doing?

Thanks to anyone who can help

edit: Actually, forget that - I managed to make it work... BUT, is it possible to mix and match between sets (eg. if I wanted to make an outdoors level with mountains but also with an indoor building or two?)
If so please direct me accordingly.

Many thanks
You know what? I'm failing then succeeding then failing then succeeding... sad.gif
I used the "Import At" function to combine some sets - is this the right thing to do?

Finally, if it isn't is there a better way?
And how can I tell what graphic is the one that I want?

I promise this is my last question for this week (I'm going on holiday!)
I may not see any reply until I come home in a week.

Thanks to everyone biggrin.gif

#7 cox21

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Posted 14 February 2009 - 11:15 PM

No, it is not possible unless you use tilesets that include both.
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#8 Fire Blazer

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Posted 15 February 2009 - 06:51 PM

^What he said, you can't combine tilesets together or the game won't know what tile is what (when you mix them up the game gets mixed up, think of it like that).

once you create a new map you have to go File->Import and select one tileset and unfortunately you can only use that one tileset. If this is your first time at a map I would definitely recommend just doing a test map and trying to insert that, if you can insert a simple test map then you know you can do the same things to insert any map. happy.gif

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#9 cox21

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Posted 16 February 2009 - 02:10 AM

By the way, how do you rip tilesets? I really need some for fe6.gy as we don't have any female characters.
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#10 Fire Blazer

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Posted 16 February 2009 - 07:17 PM

They aren't easy to rip but in any case I told somebody else how to rip them and I helped them and they learned how to and they made a set of them, hold on, getting link...

Got it.

Tilesets- http://rapidshare.co...FE6_tilesets.7z

Chapter Data Editor Module and Event Reference Module- http://rapidshare.co.../FE6_Modules.7z

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#11 hairyoldman555

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Posted 22 February 2009 - 07:26 PM

Ok, that is very helpful and unhelpful at the same time so thanks guys smile.gif

To the best of your knowledge, are there any mixed tile sets out there on known sites (I searched on google for a bit, but found nothing [damn you, google...])?

#12 Fire Blazer

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Posted 22 February 2009 - 08:21 PM

Mixed tilesets won't work with the game, period, the game has it's own tilesets in the game, so you are limited to using those or the game won't understand it (it'll be like WTF, I don't have this tile in my storage!!!). So it's impossible to have a mixed tileset unless you insert your own tileset which nobody has ever done up to this date.

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#13 cox21

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Posted 23 February 2009 - 12:32 AM

Topic detailing what happens- http://forums.feshri...p?showtopic=385
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#14 hairyoldman555

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Posted 26 February 2009 - 09:15 PM

I see... thanks.

One more thing, as a beginner would it be better for me to use Cygnus or Nintenlord’s MAR Array Inserter? And does anyone have a link to those off-hand?

I feel like a massive nuisance biggrin.gif

#15 Fire Blazer

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Posted 27 February 2009 - 02:31 PM

No u just need to post a little more xD. Well anyway the MAR array inserted is the best way Cygnus is the old at that people like me had to use because MAI wasn't made, I asked NL to make it.

I can't give u a link bcuz I'm on my iPod but google the name or google nintenlord's hcking utilities" and that should did a topic on FEU and it should be there K.

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#16 StrongJoshua

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Posted 27 February 2009 - 09:15 PM

QUOTE (Fire Blazer @ February 16, 2009 02:17 pm)
They aren't easy to rip but in any case I told somebody else how to rip them and I helped them and they learned how to and they made a set of them, hold on, getting link...

Got it.

Tilesets- http://rapidshare.co...FE6_tilesets.7z

Chapter Data Editor Module and Event Reference Module- http://rapidshare.co.../FE6_Modules.7z

What's with the tilesets??? All they are are long thin strips. How do you use those???
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#17 Fire Blazer

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Posted 27 February 2009 - 10:02 PM

You have to use them with Mappy, of course, that's how most good tilesets are done, they are long/tall thin strips with the tiles going down. You open up Mappy, make a new map with tiles 16x16 and a size at least 15x10, then go File->Import and load one of the tilesets and use the tiles on the right and ONLY those tiles to make your map and you save it as an FMP.

You cannot do File-> import twice and try and load more than one tileset or when you insert it into the game the game will **** up and all your work will be for nothing. D: THat'd really suck right?

To know what kind of tileset is each thing I'd say you just have to load the tileset in Mappy and look at it in mappy.

Mappy can be found with FE7 tilesets or just google it, the full program is called "Mappy Map Editor" IIRC.

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#18 StrongJoshua

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Posted 27 February 2009 - 10:16 PM

I did what you said and it worked!!! I'm just surprised because when I tried it before with the fe7 tilesets that you mentioned it just didn't work (there was no error message with them either).
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