[QUOTE=Holy Kensai,August 13, 2009 11:27 pm]Healers are probably the worst. But hey, Paladins rank two cavaliers until promotion, then you promote your better one and replace the other with a more useful character. Bam. That's paladins.[/QUOTE]
[QUOTE=Seraphinox,August 14, 2009 07:01 am]Healers are not the worst class in the game, archers are. Healers fill a special niche.[/QUOTE]
[QUOTE=badkiara103,August 14, 2009 07:54 am][QUOTE=Seraphinox,August 14, 2009 11:01 am] Healers are not the worst class in the game, archers are. Healers fill a special niche. [/QUOTE]
Uhm I know this isn't the right thread but I have to disagree.
Healers are the worst class, BUT after they promote they can own since they get magic to use and healing which is very usefull in your team. Especially with a Physic staff. Since healers or any magic users don't have much physical defence.
Archers aren't the worst class. They attack from far and can dodge quite a lot, especially after promotion. I hated archers at first but you have to give them a chance
They also have a high hit rate, without promoting of course. Only problem is that they can't attack from close range. Well sure that is a disadvantage but they can still damage and double enemies and with enough strenght or a well weakened enemy then he can kill as well.
Oh and healers can't counterattack and die like REALLY FAST. Unlike archers, they can take a hit or dodge them.
Although I have to say this also: In the end, it is our own opinion. So I am wrong and you are as well. I am right but you are as well.
To atleast say something on-topic..
Sain :]
I said it before but he can really own.If I had still used him after he promoted he could become a good unit.[/QUOTE]
[QUOTE=Seraphinox,August 14, 2009 08:00 am]Hahahahahahaha.
You are completely wrong, you must be a terrible tactician if you leave your healers in range of enemies.
Archers can counterattack?? My ass, archers kill one enemy max on their turn and if they're lucky another on the opponents turn, ever notice how they can't melee fight?
Your archer gets surrounded, BAM dead!.
Healers are meant for HEALING not fighting and without them you would be a lot less durable, they also greatly help the exp Rank.
As said Healers fill a niche that no other unit can fill, and for that they are indespensible.
Much greater then crappy archers, give a Cavalier a Javelin and then I have a unit that can attack from both near and far[/QUOTE]
[QUOTE=Holy Kensai,August 14, 2009 10:49 am][QUOTE=Seraphinox,August 14, 2009 08:00 am] you must be a terrible tactician if you leave your healers in range of enemies.
[/QUOTE]
You must be a terrible tactician if you need healers. No offense, just proving a point.
It's a two way street Seraph, healers go where they must. In my case, they stay in camp. xD
Kay. Let's look at it a different way. What classes can be replaced by items... healers, by vulneraries. Right.
So, discuss. A poll may be added later for the most nominated.