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Fire Emblem: World's Collide


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30 replies to this topic

#1 IBPhoenix09

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Posted 28 February 2011 - 03:33 AM

Hello FE Shrine, Here is the announcement for my first FE8 Hack.

Some Friends and I are in the process of hacking FE 8, it will include the following:

An all-star cast, encompassing many different series.
A rewritten plot/script
New Items
New Classes
New supports
New Sprites and portraits
Modified Maps
New Events
approx. 60 main game characters, with 10 more unlocked in end game.

*Disclaimer: If the name of our hack, conflicts with an existing one, I'll be happy to change it, don't want to step on any toes*

I will release more as we have it, but so far We have the script for Pro-Chapter 2 written, and some of the portraits and supports finished. Thanks for your time.
This is the story of the end,
the end of the story.
And yet, as profound a story as this is,
it wont end, not entirely.
For the greatest questions in life, will never be answered,
but nor will the pursuit of the answers end.



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#2 Masterplan201

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Posted 28 February 2011 - 03:24 PM

That sounds good but you should add some screenshots since you can't say reallly much to that.

But 60 Characters + 10 characters to unlock, i think that are to many

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#3 Ezra

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Posted 28 February 2011 - 06:40 PM

70 characters overall?

60 characters is quite a lot by itself, I question if it's possible for FE8, but I'm only a novice hacker so I have no clue tongue.gif

#4 Masterplan201

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Posted 28 February 2011 - 07:29 PM

In the original games are around 35-45 characters

I think in FE8 are 120 portrait slots
120 minus 70(for the characters) then their would be 50 remaining slots.
From this 50 slots you must make Bosses,NPC,Villagers and some others so I guess that would even fit.

I hope you understand me biggrin.gif

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#5 Fire Blazer

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Posted 28 February 2011 - 09:09 PM

Well actually, the game can only fit 50 playable characters at once... heheh... D=

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#6 IBPhoenix09

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Posted 01 March 2011 - 06:13 PM

@ Blazer is that 50 in a map at once, or 50 overall? and if its overall is there anyway to bypass it? I haven't been able to find out if there is a cap and what it is, so we've just created a list of characters we want to include.

@Masterplan, Yeah I hear you and the screen shots will come once we've started the hacking process, at the moment we are compiling the game data, portraits and script. As soon as I have screen shots to post i will do so. Also as we finish portraits ill post some samples.

The characters in this Hack come from a variety of lore/games, and if we can fit them all it should be a really awesome blend.
This is the story of the end,
the end of the story.
And yet, as profound a story as this is,
it wont end, not entirely.
For the greatest questions in life, will never be answered,
but nor will the pursuit of the answers end.



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#7 Fire Blazer

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Posted 01 March 2011 - 10:25 PM

I think both, but I'm not sure. I know the limit for units of one alliegance fielded on the map is 50, but idk about battle preps, but I'd assume that due to RAM and save limitations, it's the same.

Including characters from lots of different areas is a really good way to attract the attention of many people. I'm sure people will look forward to that. =O

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#8 the cool guy

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Posted 05 March 2011 - 04:37 PM

Attack of the morphs had much more... your units dissapeared when it was over 50. but that was FE7...

#9 DarkMaster11100

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Posted 06 March 2011 - 04:34 AM

Yea i agree and i think 50 is a little too much. Plus you have to create 50 backgrounds and info about all 50 characters. XD

#10 Fire Blazer

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Posted 10 March 2011 - 01:47 AM

Hah, well, the Suikoden series has even more playable characters... XD. Although their backgrounds and such might be less detailed than FE characters.

Well, less detailed than the GBA characters... OTHER Fire Emblem games had recruitable characters that sometimes felt like they were practically generic soldiers. >____>

Anyway, my point is, yeah, don't get too ambitious, or the project might not finish. (Heh, that kinda rhymes... lol)

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#11 IBPhoenix09

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Posted 11 March 2011 - 10:46 PM

Duly Noted, I went through with my team, and we reduced the number to 40 in game, and 10 endgame. These characters will span 3 major franchises, with 2 others represented as well.

As a result of narrowing the character list, we are going to have to basically re write most of the script. So tentatively, the first beta/demo will probably be posted sometime this summer. We all have school an so we currently dont have much time. but as we finish parts of it, ill post some samples.

Basically the concept is done but now we just have to do the leg work lol
This is the story of the end,
the end of the story.
And yet, as profound a story as this is,
it wont end, not entirely.
For the greatest questions in life, will never be answered,
but nor will the pursuit of the answers end.



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#12 IBPhoenix09

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Posted 20 April 2011 - 04:01 PM

As of now we should have a prologue patch out by July? that is subject to change, but that is our tentative plan.

So far we have several portraits done, and the script is completely finished for the intro and prologue, all that remains are the map, and a few other custom portraits. I'll post a few of the re colorings here just as a sample.

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This is the story of the end,
the end of the story.
And yet, as profound a story as this is,
it wont end, not entirely.
For the greatest questions in life, will never be answered,
but nor will the pursuit of the answers end.



user posted image

#13 Fitz24

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Posted 20 April 2011 - 04:10 PM

I can haz screenshots?
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Check out my Let's Plays!
http://www.youtube.c...tz?feature=mhum

Leif is the greatest character ever.

#14 Fire Blazer

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Posted 20 April 2011 - 07:23 PM

I would give yourself one month more than what you expect because things tend to never work out XDD sooo I'm expecting August... no offense or anything, I am just a little sour about me always being delayed rofl

but good luck anyhow =O

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#15 IBPhoenix09

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Posted 20 April 2011 - 08:23 PM

I will upload screenshots as soon as we have them. which probably wont be till our teams hacker finishes his IB exams...

No worries Blazer, I'm kind of a fan of brutal honesty XD

In any case, we will do our best to have it by the end of july but i cant really say for sure.
This is the story of the end,
the end of the story.
And yet, as profound a story as this is,
it wont end, not entirely.
For the greatest questions in life, will never be answered,
but nor will the pursuit of the answers end.



user posted image

#16 IBPhoenix09

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Posted 05 July 2011 - 09:51 PM

Update: Some modifications made: we will now have 45 in game characters and 5 endgame. And we will be adding unbreakable weapons for every character that will be unlockable in the endgame.

Also: we are currently looking to take on addtional team members. Preferably someone with Spriting and Portrait experience. We would like to see a sample of some of the sprites you have done previously, (if you have them posted already then just pm me a link). So yeah PM me if you are interested.

I can promise that this project will challenge you, as it has already challenged me, and we have epic ideas on how to make this hack work.

Thanks

EDIT: We are also looking for help with Custom Maps
This is the story of the end,
the end of the story.
And yet, as profound a story as this is,
it wont end, not entirely.
For the greatest questions in life, will never be answered,
but nor will the pursuit of the answers end.



user posted image

#17 Fitz24

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Posted 05 July 2011 - 10:53 PM

I don't see any screens of progress tongue.gif.

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Check out my Let's Plays!
http://www.youtube.c...tz?feature=mhum

Leif is the greatest character ever.

#18 Fire Blazer

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Posted 06 July 2011 - 07:43 PM

Not all updates are about screenshots >_>

I would know, I rarely post screenshots...

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#19 IBPhoenix09

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Posted 22 July 2011 - 08:42 PM

Exciting News, SmashedFish has joined the World's collide Team! I'm super excited, and believe the addition will help speed things along, and improve the quality of the Hack. maroobs875 has also signed on to help with the maps, and I am very optimistic abou this work as well.

Edit: Due to maroobs limited availability we would also like to add an additional mapper to help out as well.

There's only one more spot we need filled on the team, and that is someone with experience with custom battle animations, and the process of inserting/importing them. Once we have someone for this, we will be able to get all the pieces for patches to be released. also Fitz we should have some screen shots for you in the next week or two lol
This is the story of the end,
the end of the story.
And yet, as profound a story as this is,
it wont end, not entirely.
For the greatest questions in life, will never be answered,
but nor will the pursuit of the answers end.



user posted image

#20 Fitz24

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Posted 22 July 2011 - 10:02 PM

Damn straight. I like my screenshots.
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Check out my Let's Plays!
http://www.youtube.c...tz?feature=mhum

Leif is the greatest character ever.




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