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xcrash1998

Member Since 16 Apr 2017
Offline Last Active Jun 22 2019 09:27 PM

Posts I've Made

In Topic: Lejando De Zeldoito

23 July 2018 - 10:45 AM

I will never be able to remember any water temple in zelda ever mostly because I need a brake after any tloZ water temple that lasts like couple days,

I will be lost on what to do where and after what sequence of events.


In Topic: Lejando De Zeldoito

22 June 2018 - 04:23 PM

Ya know that feeling you get when you play a Zelda game... and look for a key, and you look everywhere until you come into a large room which you surprisingly didn't find any ealier and find a chest. Then you go open it and what you find is... a compass?

 

yeah, me in every zelda game ever.


In Topic: What I got up to

16 June 2018 - 12:34 PM

Thanks, Just finished my exams so I am looking forward to spend more time on FE hacking


In Topic: Loogey Crustneck: Kinslayer

08 June 2018 - 12:05 PM

I can accept this


In Topic: Destroying and saving Villages

06 June 2018 - 01:29 PM

For your other question:

Use Multiple

Seize(ID, event_pointer, X, Y)

Misc_Events

With different IDs and every turn make that the game check's if the other IDs are triggered

or making the event_pointer go to the events that check if the remaining IDs have been triggered.

 

Otherwise make event_pointer point to an empty block

something like:

 

SpaceHolder:

ENDA

 

Again, you can make use of Arch's tutorial

 

http://feuniverse.us...struction/110/3/// Misc Events

http://feuniverse.us...struction/110/9/// Event ID handling

http://feuniverse.us...truction/110/10/// Event ID handling