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#101 SmashedFish

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Posted 14 May 2011 - 08:09 PM

Lol hypocrite

Anyway, not bad, I guess. Like Masterplan said, the sword needs shading, because it was pure white and all. His left foot is also at a funny angle.

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#102 Fire Blazer

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Posted 14 May 2011 - 08:35 PM

^How exactly am I a hypocrite, Mr. I Like to Be Rude and Call People Names?

The images aren't working. Also I did steal the sword from Eliwood but I don't think that's a great excuse for not shading a sword... but, then again, I don't get how I would shade it, because it's 1 pixel thick, so there's no space to shade it, from what I understand. D:

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#103 Masterplan201

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Posted 14 May 2011 - 10:28 PM

user posted image
If this picture don't work try to copy the URL.

I really don't know how to explain that with the 1 pixel but it's like mug spriting, but imagine that he hold his sword in the air and the sun shines from above, so the sword must get from the bottum-up lighter, I know I explained it strange but I hope you understand what I mean.

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#104 Fire Blazer

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Posted 15 May 2011 - 01:40 AM

You made the sword green, but it's a silver (well more on the white side) sword. Spriting rules or not, you can't pass off a green sword as a white sword. D:

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#105 Green

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Posted 15 May 2011 - 02:28 AM

I think the rapiers a bit too long

#106 Masterplan201

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Posted 15 May 2011 - 12:27 PM

QUOTE (Blazer @ May 15 2011, 02:40 AM)
You made the sword green, but it's a silver (well more on the white side) sword. Spriting rules or not, you can't pass off a green sword as a white sword. D:

It isn't really green, it is more a darker grey and in my opinion it looks better.


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#107 Fire Blazer

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Posted 18 May 2011 - 03:49 PM

@Green it's not since it's the same length as the one on Eliwood!Knight Lord. Yes, he's on the ground, but he's skilled enough to wield such a long sword.

@Masterplan you took the colors from the armor, did you not? That makes it green, his armor is a certain shade of green, i.e. it's closer to green than it is grey. But regardless of what we perceive it as, the sword is white, as in, that's supposed to be its property, it's not just any sword, and I can't just change the properties of one of the most important swords in the game just for it to look better which I don't think it even does.

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#108 Masterplan201

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Posted 18 May 2011 - 05:49 PM

OK I thought it should be a normal animation with a normal sword and not Nothung.

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#109 SmashedFish

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Posted 18 May 2011 - 06:10 PM

QUOTE (Blazer @ May 14 2011, 03:35 PM)
^How exactly am I a hypocrite, Mr. I Like to Be Rude and Call People Names?

QUOTE (You)
More importantly, please critique this IN DETAIL, WITH USEFUL SPECIFICS. I will ignore any useless, vague, or just plain rude criticism. Looking for constructive criticism so I can improve this.

QUOTE (You in my thread somewheres)
It's okay but has a few problems that I don't want to spend time elaborating on (sorry >_>).

Now granted, I didn't ask, but that sort of thing's kinda implied.

QUOTE
The images aren't working. Also I did steal the sword from Eliwood but I don't think that's a great excuse for not shading a sword... but, then again, I don't get how I would shade it, because it's 1 pixel thick, so there's no space to shade it, from what I understand. D:


You just gradient the grays up the blade, Blazer. Same question plagued me for a while too.

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#110 Fire Blazer

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Posted 18 May 2011 - 07:34 PM

I don't think it's implied whatsoever. If one wants something, they should ask for it, not be roundabout in trying to get what they want. I don't like people who rely on implications and assumptions, those cause misunderstandings which cause conflicts.

@Gradient the sword already has that but only to a small extent so I'll try making it more wide-spread but meh, I am more worried about the armor and hair than the sword >_>

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#111 SmashedFish

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Posted 18 May 2011 - 07:44 PM

I was going to put something here, but I really have no intentions of starting some huge verbal war, so point taken. Next time, I'll ask for opinions.

I understand that you want specific help on the hair and armor, but I have no level of experience in doing either of those things, so I'll continue on with the sword. I see what you mean to some extent about already having shading, but that was maybe all of two-four pixels at its base, which is far too little, in my opinion. I'd recommend pulling the shading down so that each color gets its own portion of the blade- for example, it looks like there are three colors, counting white, so try giving each color its own third or so of the blade.

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#112 Fire Blazer

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Posted 18 May 2011 - 09:25 PM

Alright, I'll try that. That may very well be an improvement on the original sword that IS created, thanks for the tip.

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