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Fire Emblem: Bloodlines
#21
Posted 06 February 2014 - 05:10 AM
but Malcolm's name has significance that will be found out later.
#22
Posted 23 February 2014 - 06:12 AM
#23
Posted 19 March 2014 - 01:53 AM
Also, been working on this idea for a new, really gimmicky human class.
#24
Posted 19 March 2014 - 02:52 AM
But really the new class seems cool and I'm curious as to what the archer-like class is though maybe it's better you don't tell me so I have motivation to play the hack (I'm kinda lazy when it comes to actually patching and playing hacks lol)
Signature thanks to Shu.
#25
Posted 19 March 2014 - 03:23 AM
#26
Posted 19 March 2014 - 06:09 AM
Latest update: Ch1 Test v1.2
Updated 04/21/14
+ Visual updates
+ Fixed a potentially out-of-sequence event bug
+ Fixed typos
Full Changelog: via Google Drive
Save Files: via Google Drive
#27
Posted 19 March 2014 - 12:37 PM
#28
Posted 20 March 2014 - 08:08 AM
as opposed to the enemy being able to use them and the player having to weave around the status effects or else take them to the face if it can't be helped
Signature thanks to Shu.
#29
Posted 20 March 2014 - 01:58 PM
Latest update: Ch1 Test v1.2
Updated 04/21/14
+ Visual updates
+ Fixed a potentially out-of-sequence event bug
+ Fixed typos
Full Changelog: via Google Drive
Save Files: via Google Drive
#30
Posted 20 March 2014 - 03:56 PM
#31
Posted 21 March 2014 - 03:46 AM
^^seems like you're doing something similarly interesting for your own project, good luck getting some sort of implementation~
Signature thanks to Shu.
#32
Posted 29 March 2014 - 04:59 AM
#33
Posted 01 May 2014 - 02:49 PM
hi girl kent
fly birdy!
this chapter wraps up part one. Now its onto cleaning everything up (there's a buttload) and beta testin' and then patch!
I gotta update my screenies of the previous chapters
#34
Posted 04 May 2014 - 01:48 AM
but nah seriously looking good, dat protect chapter looks a little easy right now though, still I'm glad there's more than just attack chapters... haha
Signature thanks to Shu.
#35
Posted 04 May 2014 - 02:44 PM
QUOTE (Blazer @ Jan 23 2014, 12:25 PM) |
can't wait for cats, elephants, giraffes, and other zoo animals. Fire Emblem: The Zoo |
If he actually haz the ballz to animate a shit ton of zoo animals I would help him with this hack to as much as possible . A rat or racoon could be a bad ass thief, maybe a cat? Hm, and you'd need a healer what animal would that be hm. A grizzly could be the berserker :3. Oh and the last boss can be a Dinosaur or a Dragon or a Dinosaur riding a dragon omfg I'm sorry I just luv trollzy hacks (like snakewood, and gheb). x.x
#36
Posted 05 May 2014 - 02:41 AM
QUOTE (Fire Blazer @ May 3 2014, 08:48 PM) |
[s]title screen is awesome, I'm surprised you did that on your own but nah seriously looking good, dat protect chapter looks a little easy right now though, still I'm glad there's more than just attack chapters... haha |
lelel you're the best blazer. the protect chapter is going to be pretty stressful though. at least I'm hoping it will be!
QUOTE (Madman4q2 @ May 4 2014, 09:44 AM) | ||
If he actually haz the ballz to animate a shit ton of zoo animals I would help him with this hack to as much as possible . A rat or racoon could be a bad ass thief, maybe a cat? Hm, and you'd need a healer what animal would that be hm. A grizzly could be the berserker :3. Oh and the last boss can be a Dinosaur or a Dragon or a Dinosaur riding a dragon omfg I'm sorry I just luv trollzy hacks (like snakewood, and gheb). x.x |
You're actually not that far off with some of those ideas. And yes, a lot of custom animal animations are intended to happen~
#37
Posted 05 May 2014 - 04:51 AM
...
i'll leave now
Signature thanks to Shu.
#38
Posted 18 May 2014 - 01:07 AM
QUOTE (Snow @ Jan 24 2014, 02:12 PM) |
I hope you ask lehn (?) If you can use his (?) Griffin animation for character. |
But he's not even the one who drew the bird lol x.x;....
#39
Posted 18 May 2014 - 01:09 AM
QUOTE (Fire Blazer @ May 4 2014, 11:51 PM) |
healer... maybe a rabbit could whip the other person with their fluffy tail or something ... i'll leave now |
Lol no, no wait keep going. That actually wasn't half bad XD.
#40
Posted 18 May 2014 - 01:15 AM
QUOTE (GhastStation @ May 4 2014, 09:41 PM) | ||||||
lelel you're the best blazer. the protect chapter is going to be pretty stressful though. at least I'm hoping it will be!
You're actually not that far off with some of those ideas. And yes, a lot of custom animal animations are intended to happen~ |
I could teach myself custom animation. I mean I've done stuff like it before. But if you want my help I can make maps (like working ones) play with pointers, give you some of my logs on the Rom and that kinda stuff. I always go straight into the hex editor to edit stuff so if you need someone to ya know give your chars custom weapons from an extended table and such I can do that . Just let me know if you ever need help with anything (send me a Pm).
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