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@  Fire Blazer : (24 December 2019 - 03:17 AM) naw, it's when the bots make collaborated efforts to crawl places, lol
@  kirant : (23 December 2019 - 05:20 AM) What do we do on Index Day? Give each other bots?
@  Fire Blazer : (16 December 2019 - 01:39 AM) LOL
@  xcrash1998 : (30 November 2019 - 11:07 PM) New fictional holiday "Index Day"
@  Fire Blazer : (28 November 2019 - 08:52 PM) yeah just guest bots and stuff I think :( we really were active once upon a time though...
@  kirant : (26 November 2019 - 03:48 PM) No invasion. I imagine a lot of guest bots visiting for indexing purposes.
@  xcrash1998 : (26 November 2019 - 02:15 PM) How is most people online at 959 for the 8th of October of this year? Is that right? Did I miss something or was there somekind of spambot invasion?
@  xcrash1998 : (26 November 2019 - 02:06 PM) I know what you mean, it gets awkard to post something unrelated to the current conversation, and even if somebody picks up on it, it would just become a huge mess in the c hatbox if a multitude of groups talk about different topics.
@  Fire Blazer : (10 November 2019 - 11:45 PM) especially better imo if you want to update on a topic but like only occasionally (e.g. a project you're working on or a let's play of a game)
@  Fire Blazer : (10 November 2019 - 11:44 PM) it's hard for me to explain precisely why but forums just like work better for meaningful discussion over a longer period of time ig
@  Fire Blazer : (10 November 2019 - 11:44 PM) but that's def just not hte same ig, idk
@  Fire Blazer : (10 November 2019 - 11:44 PM) yeah, you can also kind of respond at your own pace on forums. Discord conversations are often like... it's awkward to respond to something that happened a while ago, especially if the server is active, but even just in general. since you sort of need to keep track of multiple conversations at once at times, and it's not like it has a good reply/quote system ala forums, closest thing really is to copy/paste or screenshot the text you're responding to and then type a response below
@  Elwood : (09 November 2019 - 11:29 AM) Adding on to what's been said, I just enjoy the order and structure of the forums. You can look through the threads and know exactly what people are talking about. Conversation get lost and buried on discord which is why I'm not a big fan of it.
@  kirant : (06 November 2019 - 05:31 AM) I enjoy that part of forums too. They become niche communities where you can have very specialized conversations as opposed to the cluttered mess in Discord.
@  Ezra : (31 October 2019 - 01:17 AM) Yeah, part of me wishes I could go back to the times forums were more prevalent. I really enjoyed how even several different forums based off the same franchise could feel so different. It's not like what we now is bad though, I just feel nostalgic for old times.
@  Fire Blazer : (30 October 2019 - 06:39 AM) also forums in general are just not as prevalent, there are so many other ways to interact these days, like Twitter, FB, Tumblr, etc., where you can just throw your thoughts into the void. I think that's the real issue and that the only people rly interested in forums these days are either super dedicated to whatever they're about, have a specific reason/need to (e.g. support forums), or grew up with them and are thus attached to the idea enough to continue to try and use them (this was kinda me for a while lol but things happen, I couldn't keep it up forever)
@  Fire Blazer : (30 October 2019 - 06:36 AM) I've posted on SF for various reasons ofc but in terms of like making friends and stuff it's p. much just been smaller groups/forums, yeah. mainly FES
@  Elwood : (27 October 2019 - 10:08 PM) Only reason I'm even on Serenes was because I had hacking questions. @Ezra yeah I figured it must be an age thing. I've been called an old man by many a child because I use Facebook.
@  kirant : (26 October 2019 - 09:39 PM) It's strange. I don't think I've ever posted on Serenes...period. I've always been a fan of smaller forums.
@  Ezra : (26 October 2019 - 05:49 AM) I think it's because a lot of newer FE players didn't frequent forums growing up. And those that do probably end up on Serenes.

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Fire Emblem 6 Mini-Rant


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#1 Fire Blazer

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Posted 30 June 2016 - 05:49 AM

ok
rant time
so I am playing Fire Emblem 6... and I'm on chapter 10B
and man, this chapter is just so good
ok let's look at it. First, the enemy variety is good and spread apart
it starts off relatively simple, letting you ease into the chapter
with an interesting plot premise
and a subplot of Miledy and Gale (sp) trying to find Guinvere
you've got lots of narrow and open paths alike to use as needed, and even a bit of terrain
there are split paths and enemies down each, with breakable walls letting you forge your own paths to places
there are shops if you need them
and plenty of villages
then the chapter gets progressively more interesting: you've got bandits popping up from the mountains, one of which is recruitable, and one of which is a sub-boss
you've also got a subplot with Ward, a minor character, where he's actually from here, and you can visit the village with him to get a Swordreaver instead of a door key
you also get special dialog with Ward's sister, Mary
furthermore, the village next to it has special dialog with the "guy's friend's sister" that Mary mentions to Elphin
(and the Elphin deal is why Roy and co are there to start with, so it kind of ties things together instead of just being a bunch of completely isolated events/subplots)
you can also get special dialog with Lot, presumably, though I don't have him out this battle
furthermore, you have another subplot with Gonzales. it's mentioned that stones were thrown at him and he's called a monster, but Lilina finds the good in him
this is a parallel to Sheeda and a dude from FE1 or FE3 I can't remember the name of
(with Sheeda/Lilina being the main romantic interest of Marth/Roy respectively, lining things up on that front)
and then, on the other side of the map, there's a village that explains what happened with Gonzales and why they treated him with contempt, thinking he was a bad bandit
they could have easily just left things as-is, but they used the villages to enhance the story instead
then things get even more complicated, with all these characters you know only by name so far--Klein gets orders from Arcardo that the Lycian army is working with bandits, the boss of this chapter is concerned about credit and HE'S the one ACTUALLY working with bandits... all in a scheme to get rid of the Lycian army, while General Cecilia (Roy's ally) is at odds with this darker side of Etruria

but they're human too so of course it's not like they're actually okay with fighting their sibling
and it really makes them feel all the more human
how they show, not through cheesy monologues or anything, but through simple dialog the struggles of soldiers
another conversation mentions how Klein isn't one to just use the Ilian mercenaries as disposable, and how Tate trusts him to not just do that
it speaks of Klein's character but also is an IMO realistic fear for mercenaries, that they're disposable, which they probably often are
then you also have not only the pegasus knights from Ilia, Klein and his archers, the normal enemies that were there, and the bandits, but cavaliers from the southwest charging in
so you're trying to balance your army and make sure you get to all the villages, while also recruiting all the units and doing everything else
while ideally minimizing potential NPC casualties, getting to the villages with the right characters, and not losing anyone
(because there's no casual mode)
it's just such a fantastic chapter
there's nothing like it in Fates or Awakening IIRC
not every chapter in FE6 is like this granted but it's still generally way more interesting than what we get now adays. and the thing is that back in the day I just took all this for granted, kinda
I didn't analyze it like I did now, it was just kind of like, man this is fun. now that it's gone though, I realize just how precious these small details were
and how they really added up
the only problem with this chapter that I see is one with the translation, which is that Etrurian enemies have the name "Bandit"

-----

 

so while I admittedly did praise this chapter a lot in Discord (where I cp'd the above from), it's not like it was legendary or perfect, no. But in terms of holding my interest, and keeping things active throughout, and giving me a lot to do... it totally succeeded. And compared to the level design and story execution lately, it was very enjoyable. So much so that while playing it I felt kind of compelled to talk about it, lol.

 

It's still FE6, I don't think I need to say anything about FE6's RNG... lol


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#2 Blue Leafeon

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Posted 30 June 2016 - 10:51 AM

FE6's writing was absolutely AMAZING, at least until after you deal with the Eturian dark side.

 

After that though, the story branches off again and it kind of feels like development was heavily rushed. Absolutely nothing truly significant happens except some foreshadowing about Idoun. At least until you go to take down the Big Bad. Things step up again after that point but the part where you either go to Sacae or the icy place just felt horrifically bland.

 

Spoiler

 

not every chapter in FE6 is like this granted but it's still generally way more interesting than what we get now adays. and the thing is that back in the day I just took all this for granted, kinda

I think we all took FE6-8's stuff for granted. I mean, I make fun of FE7 all the time, but at LEAST the characters were likeable. And the story really only starts to fall apart in retrospect. (And it could possibly be a bad translation job? I'd like to know the Japanese script lol)  It's nothing like Fates where you're T_T'ing through most of the story because of how mediocre everything is.


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#3 Fire Blazer

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Posted 19 July 2016 - 07:38 PM

yeah the ending is relatively mediocre probz heavily rushed like you said which is why it feels kind of insignificant or inconsistent at times

 

and yeah ditto at taking FE6-8 for granted, FE9 too while we're at it lol, and "mediocre" for Fates is putting it nicely ahahaha


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#4 Blue Leafeon

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Posted 23 July 2016 - 11:33 AM

yeah the ending is relatively mediocre probz heavily rushed like you said which is why it feels kind of insignificant or inconsistent at times

 

and yeah ditto at taking FE6-8 for granted, FE9 too while we're at it lol, and "mediocre" for Fates is putting it nicely ahahaha

I did like how the game actually made me care for the big bad. The problem was how rushed everything was up until the ending.

 

Yeah true, I tend to forget about FE9 since it's on gamecube. Which...I guess, proves your statement. lol.

 

"Mediocre" applies only to Conquest and Birthright. They're mediocre at best, while Revelation is just awful at best. :D


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#5 Fire Blazer

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Posted 13 August 2016 - 04:43 PM

I did like how the game actually made me care for the big bad. The problem was how rushed everything was up until the ending.

 

Yeah true, I tend to forget about FE9 since it's on gamecube. Which...I guess, proves your statement. lol.

 

"Mediocre" applies only to Conquest and Birthright. They're mediocre at best, while Revelation is just awful at best. :D

 

glad to see we more or less agree on basically everything XP


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