Jump to content



Toggle shoutbox Shoutbox Open the Shoutbox in a popup

@  Fire Blazer : (15 September 2019 - 05:39 AM) I do kinda miss the days these forums were active :(
@  Ezra : (29 August 2019 - 04:14 PM) *BOX!!!*
@  kirant : (19 August 2019 - 12:49 PM) Huh. Bothammer time.
@  Elwood : (12 August 2019 - 05:57 AM) Oh, new posts! ...And it's bots. Kinda nostalgic actually.
@  xcrash1998 : (22 June 2019 - 09:24 PM) (Brushes dust of the Shoutbox)
@  Elwood : (17 June 2019 - 06:14 AM) *tumbleweed*
@  Lucina : (16 June 2019 - 09:19 AM) Whew. I haven't been here in forever.
@  Cero : (11 June 2019 - 06:51 PM) oof
@  kirant : (01 June 2019 - 05:54 PM) f
@  Fire Blazer : (30 May 2019 - 03:01 AM) rip
@  Valke : (29 May 2019 - 08:20 AM) bruh i deleted my discord a few months ago,,,,
@  Fire Blazer : (28 May 2019 - 01:59 AM) glad ur alive. join our Discord
@  Fire Blazer : (28 May 2019 - 01:59 AM) yo
@  Valke : (25 May 2019 - 03:08 PM) im alive, college finally gave me breaks (coupled with a few assignments i need to turn next week)
@  Valke : (25 May 2019 - 03:07 PM) hi
@  Valke : (25 May 2019 - 03:07 PM) guys
@  Fire Blazer : (25 March 2019 - 10:43 PM) how things have changed
@  Elwood : (12 March 2019 - 08:31 AM) (a sigh somewhere between small and large)
@  kirant : (12 March 2019 - 05:40 AM) (larger sigh)
@  Fire Blazer : (11 March 2019 - 08:49 PM) (small sigh)

Photo

FE11 Unit Disposition compression problems

FE11

  • Please log in to reply
1 reply to this topic

#1 Jespoke

Jespoke

    Newbie

  • Members
  • Pip
  • 2 posts
  • Gender:Male

Posted 05 August 2016 - 08:18 PM

I have been mucking about with the FE11 nightmare modules for a bit, trying to put together the missing Chapter Modules in an attempt to manually randomize it. But i can't get anything involving the Unit Disposition files to work (It crashes on chapter load).

 

My own attempts at fixing the problem have led me to find that even when i don't change anything, just decompressing and recompressing the file (bmap001) is enough to make it not work. I suspect it has to do with the header mentioned in the Format Documentation for the Module, but i don't know what i have to do with it :(



#2 Mariode

Mariode

    Newbie

  • Members
  • Pip
  • 3 posts
  • Gender:Male

Posted 12 September 2016 - 11:20 AM

So I recently started hacking this game and I am facing the same problem too.

 

I did some testing (decompressed and compressed and then compared the output file with the original bmap001) and it seems that Nintenlord compressor adds a "garbage-byte?" at the end of the file (just two 00, besides that the files are identical). I deleted those 00s and reinserted the file... It stll did not work. So the "garbage-byte" is not the solution.

 

Then I took a fresh bmap001, extracted it, and reinserted it witthout touching it... The result: Game freezes. It seems that the file itself does not have anything to do with our problem, but instead, the insertion method is causing the issues... I'll Research a bit more and try out other programs for inserting/extracting.

 

Actually.... I think Blazer should know the answer.... Soo... I hope he sees this.

 

Just a quick question... Are you using Nitro Explorer or DSLazy?







Also tagged with one or more of these keywords: FE11

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users