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@  xcrash1998 : (15 December 2018 - 08:42 AM) It is always nice to have a chat
@  Elwood : (14 December 2018 - 08:21 PM) Hola amigos! I am still alive! Boy I miss this place being active.
@  Mage Girl : (13 December 2018 - 09:56 AM) A wild Mage Girl appears! Hi people who may or may not remember me lol
@  Fire Blazer : (08 December 2018 - 06:57 PM) but as they say a country is made of its people so IMO FES itself is still kind of alive so long as its people still talk a bit and remember the good times XD
@  Fire Blazer : (08 December 2018 - 06:56 PM) also yeah we're alive just not the forum really lol
@  Fire Blazer : (08 December 2018 - 06:56 PM) ...?
@  Rujio : (07 December 2018 - 07:03 AM) We're just mostly not actually here
@  kirant : (06 December 2018 - 08:41 PM) We're alive. I think.
@  Ezra : (06 December 2018 - 04:25 AM) It's been AGES since I logged in last, how's FES doing?
@  Ramiel : (04 December 2018 - 04:42 AM) Yo
@  acceptance : (03 December 2018 - 05:43 PM) truly
@  Fire Blazer : (02 December 2018 - 07:42 PM) i see
@  Mig64 : (28 November 2018 - 07:58 PM) I'M PRETTY SURE SOMEONE DID SAY CAPS LOCK
@  Fire Blazer : (28 November 2018 - 01:21 AM) DID SOMEONE SAY CAPS LOCK
@  acceptance : (25 November 2018 - 11:29 PM) MY CAPS LOCK IS ALSO FUNCTIONAL
@  Cero : (19 November 2018 - 09:52 AM) woah, been a bit since ive been on here
@  Mig64 : (17 November 2018 - 03:28 PM) @kirant AND MY AXE.
@  Fire Blazer : (17 November 2018 - 07:37 AM) yo hey it's Valke. hope you're doing well. as you can see the forums are dead, but it is what it is, eh
@  xcrash1998 : (15 November 2018 - 10:05 PM) It is alright, i have nothing to complain about
@  Valke : (14 November 2018 - 10:36 AM) how are you guys doing

Fire Blazer

Member Since 26 Nov 2008
Offline Last Active Dec 08 2018 06:56 PM

Posts I've Made

In Topic: Lejando De Zeldoito

22 July 2018 - 01:17 AM


In Topic: Bard Spell Animation Unable To Double

28 February 2018 - 11:20 PM

That's the same problem as the dancer animations i fixed for FE8.

There's missing C0D code at the end of the attack modes(normal attack, critical attack, ranged attack, critical ranged attack and missed attack).

Just add C0D at the end of each attack mode in the script and everything will be alright ^^


Edit : Like this:

that's a cool bit of info, thanks for sharing!!

In Topic: Switching Hosts, Downtime Expected

19 February 2018 - 12:40 AM


OK, so I've been struggling for several, maybe even a dozen hours over the past few days, but I think I've finally gotten everything in decent working order.


It wasn't easy: I've looked at like, dozens of page online, opened up 4 support tickets, imported databases multiple times, made so many small little adjustments to things, backed things up, waited for uploads and downloads and converters and importers and UADASOIDUJAISOUDUASDIOA AAAAAAAAAAAAAAAAGGGGGGGGHHHHHHH IT WAS SUCH A PAIIIIIIINNN


but the old host was really, really poor, apparently had a 1-star rating according to what Blue Leafeon said, lol






wow they weren't kidding


so yeah, I upgraded to a slightly better host that should have more uptime and shouldn't randomly try to shut down my site and should hopefully actually respond to tickets with some small level of intelligence (though their responses so far weren't super helpful, but at least they were something of some small substance, lol)




Thank you for your patience and sorry that the site was up/down (mostly down) over the few days, and also sorry if anyone posted stuff or the like and it was lost: I know some shouts were lost but it couldn't really be helped as I had to delete the forums database and then try to re-import it from the back-up at least a couple times, so yeah.


- Blazer

In Topic: It’s been awhile

16 February 2018 - 09:45 AM

oh ok cool, I'm a bit north haha, OSU is cool, i actually got accepted but didnt go for like various reasons, but i still respect it, lol

In Topic: Sent back to main menu after turn 1 - custom events

07 February 2018 - 07:04 PM

Oh, you solved it? Nice. I thought it was going to be some weird old-version new-version thing once I saw the events, but by the time I scrolled down it seems like it was fixed lol. hopefully it's not an issue again in the future!