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@  xcrash1998 : (26 February 2020 - 09:55 AM) Not anymore
@  Mage Girl : (17 February 2020 - 02:33 AM) I can safely say I'm so far the only person to post to this shoutbox in 2020...
@  Fire Blazer : (24 December 2019 - 03:17 AM) naw, it's when the bots make collaborated efforts to crawl places, lol
@  kirant : (23 December 2019 - 05:20 AM) What do we do on Index Day? Give each other bots?
@  Fire Blazer : (16 December 2019 - 01:39 AM) LOL
@  xcrash1998 : (30 November 2019 - 11:07 PM) New fictional holiday "Index Day"
@  Fire Blazer : (28 November 2019 - 08:52 PM) yeah just guest bots and stuff I think :( we really were active once upon a time though...
@  kirant : (26 November 2019 - 03:48 PM) No invasion. I imagine a lot of guest bots visiting for indexing purposes.
@  xcrash1998 : (26 November 2019 - 02:15 PM) How is most people online at 959 for the 8th of October of this year? Is that right? Did I miss something or was there somekind of spambot invasion?
@  xcrash1998 : (26 November 2019 - 02:06 PM) I know what you mean, it gets awkard to post something unrelated to the current conversation, and even if somebody picks up on it, it would just become a huge mess in the c hatbox if a multitude of groups talk about different topics.
@  Fire Blazer : (10 November 2019 - 11:45 PM) especially better imo if you want to update on a topic but like only occasionally (e.g. a project you're working on or a let's play of a game)
@  Fire Blazer : (10 November 2019 - 11:44 PM) it's hard for me to explain precisely why but forums just like work better for meaningful discussion over a longer period of time ig
@  Fire Blazer : (10 November 2019 - 11:44 PM) but that's def just not hte same ig, idk
@  Fire Blazer : (10 November 2019 - 11:44 PM) yeah, you can also kind of respond at your own pace on forums. Discord conversations are often like... it's awkward to respond to something that happened a while ago, especially if the server is active, but even just in general. since you sort of need to keep track of multiple conversations at once at times, and it's not like it has a good reply/quote system ala forums, closest thing really is to copy/paste or screenshot the text you're responding to and then type a response below
@  Elwood : (09 November 2019 - 11:29 AM) Adding on to what's been said, I just enjoy the order and structure of the forums. You can look through the threads and know exactly what people are talking about. Conversation get lost and buried on discord which is why I'm not a big fan of it.
@  kirant : (06 November 2019 - 05:31 AM) I enjoy that part of forums too. They become niche communities where you can have very specialized conversations as opposed to the cluttered mess in Discord.
@  Ezra : (31 October 2019 - 01:17 AM) Yeah, part of me wishes I could go back to the times forums were more prevalent. I really enjoyed how even several different forums based off the same franchise could feel so different. It's not like what we now is bad though, I just feel nostalgic for old times.
@  Fire Blazer : (30 October 2019 - 06:39 AM) also forums in general are just not as prevalent, there are so many other ways to interact these days, like Twitter, FB, Tumblr, etc., where you can just throw your thoughts into the void. I think that's the real issue and that the only people rly interested in forums these days are either super dedicated to whatever they're about, have a specific reason/need to (e.g. support forums), or grew up with them and are thus attached to the idea enough to continue to try and use them (this was kinda me for a while lol but things happen, I couldn't keep it up forever)
@  Fire Blazer : (30 October 2019 - 06:36 AM) I've posted on SF for various reasons ofc but in terms of like making friends and stuff it's p. much just been smaller groups/forums, yeah. mainly FES
@  Elwood : (27 October 2019 - 10:08 PM) Only reason I'm even on Serenes was because I had hacking questions. @Ezra yeah I figured it must be an age thing. I've been called an old man by many a child because I use Facebook.

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Help With basic adjustments in Fe8


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#1 Luci 4449

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Posted 13 May 2017 - 06:46 PM

Hello again, i would like help with some with,

 

1. Adding stat-boosts with items (Like the sacred weapons)

2. Making items on enemies drop-able.

3. Make 2 allies have the "if they die its game over" thing

4. Add custom music to the game. (Low priority) 

 

Any help will be super helpful!  :)



#2 Whitewolf8

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Posted 13 May 2017 - 08:30 PM

Uh... Let's see what I can even recall.

 

1. There's a module for Stat Bonuses and stuff. uhm... Since I suck at explaining, have a visual of what I am talking about.

U8xZ5hn.jpg

 

2. There's an AI trait somewhere on chapter unit editors, I think it's on AI 4 which can set drop-able items. It'll only make the last one drop though, you can't set specifics.

 

Other two things I'm not sure of currently.


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#3 Fire Blazer

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Posted 13 May 2017 - 10:13 PM

3 requires events or at least use of the death-related event ID... I don't hack FE8 so I'm not sure but try looking at the death quotes for main characters and seeing if you can figure out something from the patterns

 

for 4, look up a music insertion tutorial online, there should be a few. it's not easy though and generally takes some work to make it sound good (since it's MIDI music with hardware limitations and all), plus they're generally geared towards FE7 again, which is part of why people generally don't hack FE8 (it's kind of a self-fulfilling cycle or whatever of "FE8 is too hard to hack since you have to figure things out on your own, so hack FE7, which only increases the amount of knowledge of FE7 hacking there is", or something, lol)


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#4 Luci 4449

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Posted 13 May 2017 - 11:00 PM

I see, Fe7 was pretty easy to hack, and is probably where most people (that are not introduced by awakening or fates) start in Fe7,, and the fact that fe8 is much more complex? idk lol

 

Thanks for the Help - Luci



#5 Luci 4449

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Posted 13 May 2017 - 11:15 PM

Actually On #2 It seems that i hit a dead end

 

AI 4 seems to be "how the AI effects how the enemy attacks the player" 

 

Here is an example of an existing and non existing drop-able trait

 

Drop-bable:

 

Attached File  1.JPG   85.67KB   2 downloads

 

Attached File  3.JPG   48.9KB   0 downloads

 

And the not drop-able

 

Attached File  2.JPG   84.15KB   0 downloads

 

Attached File  4.JPG   48.05KB   0 downloads

 

Am I doing anything wrong?



#6 Luci 4449

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Posted 13 May 2017 - 11:21 PM

and one more thing, for #1 It has just -1 or each stat and a bunch of numbers. I feel like I'm doing something very wrong. sorry for filling up this chat with my babble.



#7 Whitewolf8

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Posted 13 May 2017 - 11:50 PM

For stat things, just replace the numbers with whatever you need them as, the -1s are markers there for empty space.

 

2. Really? That's... Bizarre. I had sworn that was how FE8 handled this... hm... This means you need to use separate/dedicated character IDs for units that drop items, since they are set in with character abilities... ...Nope, not there either. uhhhh. what.

...uhm... nope, i can't seem to find what would make things drop. That is very strange. Sorry :<


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#8 Luci 4449

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Posted 14 May 2017 - 12:05 AM

Oh that's ok :>

 

For number 2 i feel like i have a unfinished module , could you send me a pic of yours by any chance? 



#9 Whitewolf8

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Posted 14 May 2017 - 12:18 AM

Can't, sorry. It's the same as yours so I've no idea.


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#10 Luci 4449

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Posted 14 May 2017 - 01:06 AM

:c well ill figure it out. Thanks :>



#11 Fire Blazer

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Posted 14 May 2017 - 04:47 AM

hmm yeah idk either but I would just keep comparing everything about those enemies that you can find and see what's different, IIRC FE7 does it to the character itself (like it's tied to a character ID) but I vaguely remember FE8 being different, sadly I never really hacked FE8 so idk how ><; keep trying tho! lol


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#12 Luci 4449

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Posted 15 May 2017 - 01:26 AM

And yea one more thing, can you import Fe7 classes (Lord for example) to fe8? it seems possible but i want to make sure.



#13 Whitewolf8

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Posted 15 May 2017 - 01:39 AM

Yep, it's entirely possible to do, although, it's more like 'recreating' classes from scratch than it is importing them.


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#14 Luci 4449

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Posted 15 May 2017 - 02:24 AM

So I want to change the Ranger female class to Lin's blade lord class, is there a tutorial or anyone that could help :o



#15 Luci 4449

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Posted 17 May 2017 - 01:28 PM

Ok I already did that by myself, it was kinda tricky. I am trying to import the portrait for that class but it wont load in Fe editor. rip



#16 Whitewolf8

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Posted 17 May 2017 - 09:42 PM

Oh? Won't it? uh... does it maybe have too many colours or something?


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#17 Luci 4449

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Posted 17 May 2017 - 11:06 PM

Idk my friend made this.

Attached File  2017-05-17 (1).bmp   6.71KB   1 downloads



#18 Whitewolf8

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Posted 18 May 2017 - 12:36 AM

28 colours. Yikes, that's way too much-- It needs to be cut down to 16, including the background.


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#19 Luci 4449

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Posted 18 May 2017 - 12:01 PM

Ok ill inform him. Wow you have been helping me alot



#20 ^Leo^

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Posted 18 May 2017 - 06:53 PM

you can always use usenti to cut it back to 16 colors. that's probably the easiest way to do it.






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