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@  xcrash1998 : (29 March 2021 - 08:52 AM) I guess we are one more post away from counting to 2500
@  Fire Blazer : (10 March 2021 - 11:39 PM) but I have bad memory and can't remember ;(
@  Elwood : (15 February 2021 - 10:23 AM) I'd like to but I've told you about my issues with discord before.

Photo

How do I access an extra mug from Nightmare?


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#1 Mercurius

Mercurius

    Ars est celare artem

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Posted 08 March 2017 - 12:34 AM

So I'm trying to add a new character to my recolored FE6, and that game is meant to be FE6, so I couldn't just replace someone else in there and call it a day like I would with some other hack. As a result I increased the max index in FEditor to fit one more portrait.

 

The problem is that I have no idea how to access the value that said portrait is in, because Nightmare wasn't designed from release to account for slots beyond the base game. My most simple approach to it was to simply add the new portrait to the text file meant to list which options you could scroll down to in the program, but it didn't work.

 

NgVhO6y.png

 

All I need to do is move 0xE6 to 0xE7 but I'm unable to reach that point.


I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.


#2 Cecmus

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Posted 08 March 2017 - 02:59 PM

Yo o/

Trying to edit the Portrait List.txt is pretty useless, just open the Nightmare module with an editor -> Go the Portrait -> Change the NDHU  to NEHU.

 
RFCssY2.jpg
Z3rz6gN.jpg
 
I hope that helps somehow ¯\_(ツ)_/¯





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