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@  acceptance : (26 May 2018 - 02:33 AM) Holy hell I made this account in 2013? It's been almost 8 years since I first joined where did the time go man?
@  acceptance : (25 May 2018 - 06:05 AM) See I've never even played Vesperia on account of it's 360 exclusivity in America. But from screenshots and such I've seen, it's super pretty.
@  Elwood : (25 May 2018 - 05:56 AM) I really really didn't like Vesperia's combat system but it's still one of my favorite games. That game's visuals, characters and story are phenomenal.
@  acceptance : (25 May 2018 - 05:33 AM) I think something similar to Vesperia's art sytle would be great. That game is just super pleasant to look at.
@  Fire Blazer : (25 May 2018 - 01:41 AM) and yeah, it's about time they do a new engine, I'm assuming that's why it's been more than 1 year since the last Tales of game (and why it feels so long), lol. hopefully it's good. I'd kinda like for them to go back to colorful games and maybe either get a good art style going assuming they can't just make it outright look good (I'm not a fan of going for more realistic graphics only for the textures to be like, low-res...)
@  Fire Blazer : (25 May 2018 - 01:40 AM) been hearing Berseria is a better game, even though what I saw of it didn't really impress me. I do still plan to play it eventually though.

and idr about the opening but Zestiria had a solid song. just kinda catchy lol
@  acceptance : (25 May 2018 - 12:46 AM) Speaking of which, I hear the next one will use a whole new engine. Maybe they'll like; animate the lips, too.
@  acceptance : (24 May 2018 - 10:58 PM) Tales** also. Oopsie poopsies.
@  acceptance : (24 May 2018 - 10:58 PM) Berseria is a better game though, I quite liked it.
@  acceptance : (24 May 2018 - 10:57 PM) I've come to realize that Takes of Zestiria has a super rad opening song, and Berseria's was a steaming pile of doo doo.
@  Fire Blazer : (24 May 2018 - 01:55 AM) lolol

@Rujio yeah, I remember hearing something like that too. It makes enough sense, remaking a game is a bit less work than coming up with an entirely new one, haha.
@  Rujio : (22 May 2018 - 04:15 AM) Apparently FE2 was remade because IS was looking ahead to the Switch, but couldn't start developing for it yet, so they did the simplest/shortest project they could.
@  acceptance : (22 May 2018 - 02:56 AM) Yikes. If that was me acting smart, I think I may be dumber than anyone thought.
@  Fire Blazer : (21 May 2018 - 07:16 PM) @Kirant yeah, in a way it is, but also FE1/3 were kinda already remade already, so in that sense, FE2 makes sense (being the oldest game to not be remade, lol)
@  Fire Blazer : (21 May 2018 - 07:16 PM) tfw Idiot tries to sound smart XP
@  Fire Blazer : (21 May 2018 - 07:16 PM) lol
@  acceptance : (20 May 2018 - 11:20 PM) So,the answer is the coin itself.
@  acceptance : (20 May 2018 - 11:19 PM) Oh yeah if you do that, the coin will go up... And then it will go down, thanks to gravity. Genius.
@  xcrash1998 : (20 May 2018 - 02:26 PM) Time for a coin toss
@  acceptance : (20 May 2018 - 01:32 AM) I'm conflicted in deciding which question to answer.

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#61 Mercurius

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Posted 01 September 2016 - 04:43 PM

My friend and I fought Plesioth yesterday and I think I have decided upon my least favorite enemy. >_> I thought I disliked its land-dwelling cousin but my friend wasn't kidding when he said the water variant was worse.

You had to literally dive into the water to fight it off there (along with all the other underwater enemies) in MH3U. @_@

 

Granted Plesioth in particular doesn't really move around too much in the water but depth perception goes to hell down in that place.


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#62 ^Leo^

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Posted 01 September 2016 - 10:10 PM

the swimming was the worst. i hated the underwater monsters so much. i'm actually stuck on the plesioth currently because my usual monster hunter friend doesn't want to play anymore, and online randoms are terribad. 

 

also has anyone else noticed that this plesioth is FUCKING HUGE?!?!? like how the hell did it get THAT beefy?



#63 Blue Leafeon

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Posted 02 September 2016 - 10:47 AM

 

also has anyone else noticed that this plesioth is FUCKING HUGE?!?!? like how the hell did it get THAT beefy?

Yeeeeeeeeeeeeeeeeah.

 

I have to be at the very edge of my Boomerang-type weapon's range to NOT get hit by his flipping spinning attack. (Boomerang-type palico weapons get extra range, in case you didn't know.)


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