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Similar to Mercu's FE6, but without the alternative Roy/other sprites and with more...accurate colors.
This started because I wanted to make a GBA Virtual Console .cia file for my jailbroken 3DS but the washed out colors of FE6 bother me. I generally find FE6 to be a great game whose worst errors could be easily fixed with just some sprite/palette replacements and nightmare. So I'm kind of attempting to do that.
Some Portrait Samples:
Background and Tileset Changes:
In addition to palette changes, I have gone through every playable unit's growth rates and attempted to balance everyone out. I've also given the Binding Blade and Fae's dragonstone infinite uses, given Thieves and Fae some extra stat caps, and gave the legendary weapons a few more weapon uses. I haven't tested these balances yet, but I intend to once I get done with the portraits. (I need to play the game through to find the background palette locations, so...)