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@  xcrash1998 : (21 September 2018 - 05:46 PM) I like games that actually reward you for reaching more difficult objectives.
A good example would be the golden ballon in Super Mario Oddisey it more like a trophy and less like an in game side note of what you did.
@  Fire Blazer : (17 September 2018 - 07:13 AM) but like yeah I get more trophies/achievements in games that I just happened to play more bcuz the game itself was fun or w/e and it's like oh ok i also will get these things just through doing the stuff i wanted to do anyway, that's cool i guess lol
@  Fire Blazer : (17 September 2018 - 07:08 AM) like they don't rly hurt but they aren't something of particular value, it's kinda like a fancy alert with a title that tells u u did a thing, it's not bad but im not rly one to go out of my way to obtain the validation of a video game through something that can usually just be done via spending enough time/effort on it

(getting to like the top X% of a competitive multiplayer game or smth would be a diff story, but in that case i wouldn't even want an achievement, i feel like just getting there should feel rewarding in itself, so... yeah, lol)
@  Fire Blazer : (17 September 2018 - 07:07 AM) yeah I'm not a trophy/achievement guy lol
@  acceptance : (13 September 2018 - 10:35 PM) That's just not incentive enough for me, man.
@  acceptance : (13 September 2018 - 10:34 PM) Plus with modern gaming a lot of the time the most you can hope for if you get all the collectibles is a trophy/achievement. Which I suppose is valuable to some people, but it's not gonna add anything to the game whatsoever.
@  Fire Blazer : (12 September 2018 - 05:58 PM) like yeah sidequests with an actual crafted scenario to them, post-game dungeons that aren't TOO much grinding/rehashed content, etc. are cool
@  Fire Blazer : (12 September 2018 - 05:57 PM) yeah I only like completionist stuff if it's like meaningful content/not super grindy but usually at some point it becomes kind of annoying so meh
@  acceptance : (11 September 2018 - 01:01 AM) Gotta love unforgivingly difficult super bosses. (Looking at you, Lingering Will.)
@  acceptance : (11 September 2018 - 01:00 AM) I cannot do the whole collectible thing. It always feel so tedious. Sidequests and EX dungeons are always fun though.
@  xcrash1998 : (09 September 2018 - 06:56 AM) So thats perfect for me
@  xcrash1998 : (09 September 2018 - 06:55 AM) I am rather obsessed with completing on 100% unless it is completely unreasonable to do so
@  Fire Blazer : (03 September 2018 - 04:51 AM) if they ever make a sequel/spiritual successor or the like at the very least it should have my attention, haha
@  Fire Blazer : (03 September 2018 - 04:50 AM) so yeah, great, great game overall, I even bought the expansion and played the heck out of that too because it was so much fun. Think I ended up almost 100%ing it (basically fully explored the map IIRC, not sure I did everything but at the very least I should have gotten pretty close).

and I'm not really a completionist either, so again... just speaks volumes about how fun the game was IMO.
@  Fire Blazer : (03 September 2018 - 04:48 AM) Awesome gameplay, sweet enemies, an overall interesting premise and plot along with some solid writing, even the soundtrack was decent for a Western game, lol... but of course, the VISUALS. whew. the game looks soooo good. couldn't help but take pictures even though I don't usually consider myself that kinda guy, lol. the environments and hyper-realistic look are just so visually appealing I was often kinda mesmerized, similar to how I felt with Xenoblade X.
@  Fire Blazer : (03 September 2018 - 04:46 AM) I'm surprised to have finally found some other people who have played and liked that game though. I was excited for Horizon: Zero Dawn and got it at launch and ended up basically binging it, IIRC even putting P5 on hold for a bit, because it was just so much fun.
@  Fire Blazer : (03 September 2018 - 04:46 AM) ouch @ potential april fools lol
@  Rujio : (02 September 2018 - 09:34 AM) Still an excellent game. One of the more interesting stories I've come across in a game, especially an open-world one, and some pretty solid characters and worldbuilding. The gameplay is fun and works really, really well in the setting, too.
@  Rujio : (02 September 2018 - 09:31 AM) Although that article is from April 1st and my google searches are not revealing any other evidence of a PC release...
@  Rujio : (02 September 2018 - 09:29 AM) Ah yes! I just played that game this past summer with my friends (who have a PS4) and it really was great! I'm really glad it's coming to PC so I can have it myself, and also because I've got some PS-less friends who would really enjoy it.

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Postgame Planning (spoilers)


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#1 Mercurius

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Posted 24 May 2017 - 11:07 PM

So now that I've completed my first run on Hard Classic with little intended grinding and various other stupid decisions like never touching the forge ever and never getting the Boots from the DLC I figure I should do another run with some better foresight to prepare myself for the notoriously difficult postgame content. Testimony claims people have done it before DLC overclassing was even available so I am going to do it without 'em too.

 

  • I will be doing the second run on Hard Casual. Because it feels stupid to me to have to deal with permadeath in a postgame dungeon and because Normal Casual is for chumps. I will also be turning animations off the whole way through and shamelessly abuse the hell out of the turnwheel because I already got the proper experience on my first run anyway.
  • I will be focusing on ten units because only that many can go into Thabes Labyrinth anyway. Camus and Faye will be given the free DLC Villager's forks. for extra levels. Camus, along with Atlas, Kliff, and Deen, will go through at least one mercenary loop to make up for my inability to overclass.
  • I saw that bridge next to Rigel Falls on the map before, had a whimsical thought of "lol, wouldn't it be funny if I could cross that?" even though it wasn't connected to the lines, and didn't bother trying on my first run. Turns out I can cross it and that it's great for lategame grinding. Gotta be ready for anything.
  • I will use absolutely no stat fountains at all until after I have recruited Tatiana and Conrad, and I will then have those two hog ALL the stat boosts from them and stat boosting food. I'm playing on casual anyway, they won't be as important as they were on classic.
  • I will look up which sidequests are actually worth doing for rewards.
  • I will use the Boots on Faye because she has Rescue.
  • I will make sure to forge the Rapier, Rhomphaia, Saunion and Beloved Zofia.
  • I will hold the Taurus Star Shard when grinding.
  • I won't recruit anyone I don't need, outside of the characters they force you to have. Valbar can go to hell.

My team will be:

  1. Alm/Hero
  2. Celica/Princess
  3. Tatiana/Saint
  4. Faye/Saint
  5. Silque/Saint
  6. Camus/Gold Knight
  7. Kliff/Gold Knight
  8. Conrad/Gold Knight
  9. Atlas/Gold Knight
  10. Deen/Gold Knight

Because who needs class balance when your team has the best dresses and armors.

 

Items I will need to keep in mind (because people will need them and because Alm/Celica can switch their equipment via the convoy without issue) include...

  • Rapier (Super effective against armored units and cavalry units)
  • Rhomphaia (Combat arts which are super effective against armored/cavalry)
  • Saunion (Range+2, meaning 2-5 range in total)
  • Beloved Zofia (I don't know how good Ragnarok Omega will be for sure but it sounds OP.)
  • Gradivus (1-2 range and Camus' official weapon, in the final dungeon)
  • Blessed Shield (Half damage from terrors)
  • Hexlock Shield (Half damage from magic)
  • Speed Ring (TEN SPEED BOOST, either going to someone with stupidly high strength or Silque)
  • Mage Ring (Range+2)
  • Rusted Ring (Potentially forged into a Mage Ring, can't be savescum'd for it though)

Are you going to be crazy enough to take on the Thabes Labyrinth without paid DLC too?


I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.


#2 GyppyGirl2021

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Posted 28 May 2017 - 04:53 AM

I might do it at some point in the future. Most of my damage done in the boss battle was via people who had gone through the villager loop (Conrad and Deen), and the characters I overclassed didn't even see that much combat (with the exception of Alm).

 

Granted, I was playing on normal casual, so I don't have much room to talk, but...


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#3 Mig64

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Posted 30 May 2017 - 03:58 AM

My team will be:

  1. Alm/Hero
  2. Celica/Princess
  3. Tatiana/Saint
  4. Faye/Saint
  5. Silque/Saint
  6. Camus/Gold Knight
  7. Kliff/Gold Knight
  8. Conrad/Gold Knight
  9. Atlas/Gold Knight
  10. Deen/Gold Knight

 

So, how balanced is this game?



#4 Mercurius

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Posted 30 May 2017 - 04:18 AM

In terms of cross-class balance, I hear apparently other people like 9 Dread Fighters + Alm or Celica for postgame. Dread Fighters being basically the only anti-mage class in the game.


I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.





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