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@  kirant : (27 May 2018 - 08:58 PM) I certainly found Vesperia's gameplay to be one of the biggest appeals (even if I broke the game halfway through by doing something as innocuous as "played as Rita". I swear the entire game became one long string of machine gun fireballs).

I'm personally still a larger fan of Symphonia, but that's probably an age bias for me. I grew up with Symphonia and spent years with friends playing a 4 player campaign. The only thing it was missing was the ability to move your characters in the 3rd dimension (instead sticking you as a player on the 2 dimensions while allowing allies and enemies to go full 3D).
@  Fire Blazer : (27 May 2018 - 08:17 PM) I also DID enjoy Vesperia's combat system, though I can kind of understand why one wouldn't, but like, the rest of it was definitely key to making it one of my all-time favorite games
@  Fire Blazer : (27 May 2018 - 08:16 PM) I also really like Vesperia's artstyle, I looked at it again recently and I still think it looks pretty solid for a game that's like, 10 or so years old
@  acceptance : (25 May 2018 - 06:05 AM) See I've never even played Vesperia on account of it's 360 exclusivity in America. But from screenshots and such I've seen, it's super pretty.
@  Elwood : (25 May 2018 - 05:56 AM) I really really didn't like Vesperia's combat system but it's still one of my favorite games. That game's visuals, characters and story are phenomenal.
@  acceptance : (25 May 2018 - 05:33 AM) I think something similar to Vesperia's art sytle would be great. That game is just super pleasant to look at.
@  Fire Blazer : (25 May 2018 - 01:41 AM) and yeah, it's about time they do a new engine, I'm assuming that's why it's been more than 1 year since the last Tales of game (and why it feels so long), lol. hopefully it's good. I'd kinda like for them to go back to colorful games and maybe either get a good art style going assuming they can't just make it outright look good (I'm not a fan of going for more realistic graphics only for the textures to be like, low-res...)
@  Fire Blazer : (25 May 2018 - 01:40 AM) been hearing Berseria is a better game, even though what I saw of it didn't really impress me. I do still plan to play it eventually though.

and idr about the opening but Zestiria had a solid song. just kinda catchy lol
@  acceptance : (25 May 2018 - 12:46 AM) Speaking of which, I hear the next one will use a whole new engine. Maybe they'll like; animate the lips, too.
@  acceptance : (24 May 2018 - 10:58 PM) Tales** also. Oopsie poopsies.
@  acceptance : (24 May 2018 - 10:58 PM) Berseria is a better game though, I quite liked it.
@  acceptance : (24 May 2018 - 10:57 PM) I've come to realize that Takes of Zestiria has a super rad opening song, and Berseria's was a steaming pile of doo doo.
@  Fire Blazer : (24 May 2018 - 01:55 AM) lolol

@Rujio yeah, I remember hearing something like that too. It makes enough sense, remaking a game is a bit less work than coming up with an entirely new one, haha.
@  Rujio : (22 May 2018 - 04:15 AM) Apparently FE2 was remade because IS was looking ahead to the Switch, but couldn't start developing for it yet, so they did the simplest/shortest project they could.
@  acceptance : (22 May 2018 - 02:56 AM) Yikes. If that was me acting smart, I think I may be dumber than anyone thought.
@  Fire Blazer : (21 May 2018 - 07:16 PM) @Kirant yeah, in a way it is, but also FE1/3 were kinda already remade already, so in that sense, FE2 makes sense (being the oldest game to not be remade, lol)
@  Fire Blazer : (21 May 2018 - 07:16 PM) tfw Idiot tries to sound smart XP
@  Fire Blazer : (21 May 2018 - 07:16 PM) lol
@  acceptance : (20 May 2018 - 11:20 PM) So,the answer is the coin itself.
@  acceptance : (20 May 2018 - 11:19 PM) Oh yeah if you do that, the coin will go up... And then it will go down, thanks to gravity. Genius.

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FAST RMX Thoughts


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#1 Fire Blazer

Fire Blazer

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Posted 19 March 2017 - 04:11 AM

So I beat all 3 leagues/difficulties/whatever of FAST RMX and got 1st place and I wanted to share my thoughts

 

And a lot of them are negative, but I think they're justified. I don't need to just "git gud", I practiced and beat it and got 1st on everything, a game flaw is a game flaw, don't cop out with empty trash remarks.

 

- More reused content than I expected

- Looks very good, seems even better than the Wii U version

- Gameplay etc. is basically the same

- What really confuses me is that they didn't seem to put any real effort into fixing the problems from the previous game

 

I feel like for what's basically an enhanced version of a previous game with some extra content, they didn't really bother to learn from their previous mistakes... and having to deal with the same crap as the last game almost makes it more annoying. After all, a series should develop and build on previous stuff...

 

So what are some of the problems?

 

1. The game doesn't explain any of the controls or mechanics to you, except how to switch colors. And even that it only does like, if you mess up or something, IIRC, idk, I vaguely remember seeing it once. It has the controls listed somewhere but it doesn't explain the game premise or what the different stats do or anything. What does weight affect? How do you unlock cups? How does boosting work? (What does a higher "boost" stat equate to)? Some things you might be able to figure out, like sure I've played racing games before, and I've already played FAST Racing NEO, so it doesn't affect me much personally, but a player shouldn't have to guess at basic mechanics because the developers take it for granted or just don't feel like explaining it or whatever. This is just stupid.

 

2. Terrible AI. Rubber-banding, boosts that don't make sense, they mess up when you're near them but if they're far ahead they basically play perfectly... making it such that you can't catch up to them... a lot of the time races were based on sheer luck because I basically had to hope the AI would mess up or fight each other or whatever for me to get first. This is made worse by the fact that on the first lap of a given cup or whatever a set of races is called, you start in 10th, so you have to boost forward and fight through other AI to get to first, while first often just gets a free lead that is very difficult to overcome

 

3. Some terrible maps. I think Mori Park and Iceland are two of the worst racing maps I've ever played on. One is BS luck-based and makes the bad AI more noticeable with dumb crates that you can get lucky and not have to dodge or that are moving so slow you can hardly tell which way they're moving, making them difficult to dodge (especially with other cars in the way), while Iceland is like a lamer version of Fire Field from F-Zero GX (has to be mentioned since someone else might if I wouldn't given it's such an obvious comparison to make), you can't see obstacles until you hit them, the ending is extremely easy to crash on, and sometimes you can actually strategically crash and then respawn and boost because it's more effective... this map is just not fun really, if it were better designed it might be but instead it's just lame. It's not even that hard to get a 1st on it, you basically just don't crash and watch as the AI do, but that's just lame. :\ There are some other lame maps too but those two stuck out the most to me.

 

Aside from these major issues, it's lacking a story mode or any sense of like, world building or the like IMO (I mean some maps even look super similar), but I can overlook that due to the price, so whatever. The cars seem slightly less bland from before, so I guess that's a good thing, though I can't even be sure about that.

 

Oh yeah, I've had issues where the game randomly messes up my acceleration and stuff and like, spins me in a way I can't really explain, it punishes boosting a lot due to ceilings on stuff, and crashes often mean instant losses... especially if it's not on the first lap, as even when I'm NOT crashing, but rather driving well, the AI can basically come out of nowhere and get in front of me like nothing

 

You also can't play individual maps in multiplayer, which is lame. You kind of can in single player with Hero Mode, I guess? Not that I want to do that. Being able to select individual maps in multiplayer is cooler, so you can mix and match, rather than being forced to do specific cups, and play maps/tracks you don't like to get to ones you do. :\

 

There are probably more problems I'm forgetting but I think this enough.

 

I like racing games quite a bit, had a bit of a craving for some anti-gravity racing, and the game looks good (with a few good music tracks), but I don't think I can overlook all of its problems a 3rd time, so if they make another "FAST" game, I think I'll pass, or at least get a confirmation it's way better. They really need to work on making the game more reasonable, better explained, better fleshed out, and less full of just... crap. It kind of reminds me of Dark Souls with its potential to be great and fun gameplay marred by some questionable design decisions (trying to put it lightly here).

 

I think objectively I'd give it maybe a 6/10, and in terms of personal enjoyment, maybe a 7-7.5/10 since again, I like unrealistic and fast racing games. Hard to recommend it to non-racing fans though, which is a shame since with a bit of work it could be a "core" Switch title IMO, one people would recommend for new Switch owners or the like not just because it's one of the few notable/exclusive launch titles. :\ *shrugs*


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