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@  Fire Blazer : (23 March 2017 - 05:40 AM) @Leafeon true
@  Fire Blazer : (23 March 2017 - 05:40 AM) ahahaha that sounds great, I'm guessing his defense is weak though XP
@  TheAngelofDe... : (21 March 2017 - 09:20 PM) Only reason i like heroes now is because i got a five star focused level Karel and he literally is just OP. he can do up to 50 damage and he is level 28
@  Blue Leafeon : (20 March 2017 - 10:21 PM) You never realize how much you rely on a computer for everything until it goes down.
@  Fire Blazer : (20 March 2017 - 03:20 AM) Heroes? yeaaah, and all the animations are kinda like reskins, so they're pretty boring lol. If they actually bothered to seriously animate it, it'd be a different story, but alas. :\
@  Mig64 : (19 March 2017 - 04:25 AM) I was interested in this game until I saw the chibi battle animations.
@  Fire Blazer : (19 March 2017 - 01:59 AM) I play like, a few minutes here and there, but I hardly do much since there's nothing that really interests me. And I don't even understand the skill inheritance... nor do I really care enough to figure it out right now >_>'
@  Idiot : (18 March 2017 - 10:11 PM) I can't get into the phone game scene, no matter how good the game is. I loved kingdom hearts chi but I still dropped it after about a week lol.
@  kirant : (18 March 2017 - 08:50 PM) Kind of. The skill inheritance thing kind of makes it much less fun...but I still play a little.
@  TheAngelofDe... : (18 March 2017 - 08:12 PM) Does Anyone play Fire Emblem Heroes?
@  Fire Blazer : (18 March 2017 - 05:50 PM) any bots for me to take care of
@  Blue Leafeon : (18 March 2017 - 12:28 AM) Massive embedded video, links, a freakishly huge white space, and text.
@  Blue Leafeon : (18 March 2017 - 12:28 AM) yeah
@  Idiot : (17 March 2017 - 10:10 PM) The post I saw was the Taboo thing again so I lost interest in it.
@  Blue Leafeon : (17 March 2017 - 08:01 PM) Okay, THAT bot was just annoying with its posts.
@  Blue Leafeon : (14 March 2017 - 10:37 AM) thanks kirant
@  Mig64 : (12 March 2017 - 10:23 PM) And name it Spambotland.
@  Blue Leafeon : (12 March 2017 - 10:03 PM) @moderators of this forum: You should make a topic graveyard where you put all the spambot posts for future kicks and giggles
@  Mig64 : (11 March 2017 - 01:30 AM) @Fahad Arabian-style Fire Emblem could be interesting, certainly a nice break from the usual European-esque routine, as long as it doesn't become a Middle Eastern version of Hoshido.
@  Mig64 : (11 March 2017 - 01:28 AM) Ephraim VS Chrom, Lucina VS Eirika. I'm noticing a pattern here.

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Awakening vs. Fates?


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6 replies to this topic

#1 Rango

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Posted 03 March 2017 - 09:57 AM

On GameFAQs, where I browed, Fates seems to be favored. Yet, the fanbase tends to relentlessly bash the plots of both to the point where arguing over it means absolutely nothing.
 

Otherwise, on a gameplay standpoint, which do you feel is the better game?


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#2 zac

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Posted 04 March 2017 - 11:03 PM

Awakening is an all around superior experience imo. Neither are really great though. If you want the best gameplay look to the Gba or the GC/WII games.

But to answer the question specifically...i might have to put fates above awakening in terms of only gameplay. As a whole game it's easily a piece of trash, but strictly gameplay I would put it at a 4.2 where awakening is a solid 4.

#3 Blue Leafeon

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Posted 07 March 2017 - 12:23 PM

Awakening is superior in every aspect, IMO. The gameplay wasn't nearly as annoying, the characters were somewhat better, the story was definitely better (although still watery and inferior to 90% of the previous games) and just overall a more enjoyable experience. The fact that Awakening actually made me feel sad about characters dying for story purposes, and had me on edge near the end of the game when Grima was being revived, says something to me. Especially since Fates never actually succeeded in manipulating my emotions simply because of how nothing was handled properly. (The one time it did, it was entirely in the wrong way. Breaking my willing suspension of disbelief so hard that it could never recover.)

 

Although, like Zak said, the GBA/DS/GC/Wii U games are vastly superior to both in almost every area.


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#4 Elwood

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Posted 07 March 2017 - 10:15 PM

I rarely rate games based on mechanics, usually rating based on story and or characters. But Fates did remove one of my favorite features from Awakening and that is the secondary character being able to attack when teamed up/combined. It was a way to get weaker units xp while using a strong unit as a shield. Awakening's tiny feet thing still annoys the ever living crap out of me though so Fates all the  way.


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#5 bblues

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Posted 08 March 2017 - 09:07 AM

Awakening was a better game in most aspects imo.

 

Gameplay's a coin flip - I just don't like what Fates did to it.

 

Story is, as my Conquest experience tells me, better in Awakening - which is worrying.

 

Characters...I like some of the Fates designs and character outlines, but the supports and characterisation just falls flat - and then there's the shoddy reusing old characters.


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#6 Voffie

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Posted 09 March 2017 - 04:48 AM

Awakening is better in almost every category. The only thing I like more is some of the character designs in Fates.

I despise some of the new skills that they added in Fates, such as "You can't double knights unless they have less than 50% hp" and my personal favorite to hate "Archers can counter attack from any range". The simplification of the weapon triangle into 3 colors is dull and takes away from the game, and shuriken weapon type is overpowered because they lower enemy stats which is also dull and not interesting. I'm still upset magic is all the types of magic grouped together. I miss the days of old where anima beat light, light beat dark, and dark beat anima. When we had 2 weapon triangles to worry about and archers weren't included in the weapon triangle BECAUSE THEY WERE LIMITED TO 2, SOMETIMES 3 RANGE. Also, in Fates, bows are a green weapon with most flying classes using blue or green weapons good game design, give the weapon strong against an entire type of class a weapon advantage or neutral whoo.



#7 Fire Blazer

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Posted Yesterday, 05:52 AM

dangit I typed up a long response

 

and then somehow friggin' lost what I wrote by going back ughhh

 

aisodjiasudaoisduasiod

 

so upset

 

tl;dr Awakening > Fates with and without gameplay for me

 

while Fates fixed some issues with Awakening (pair-up and overly bland maps), it introduced way more stuff in the gameplay that I didn't like. I think they're both kinda bad but at least Awakening was a shallow level of fun and not stupidly frustrating. like every FE game has balance and other issues so to some extent it's fine. but Fates with its dumb weapon triangle (see what Voffie said) and ridiculous amount of skills and arbitrary buffs/debuffs and useless fluff and other crap is just asoidasudiasdaosidu, Awakening was lame but Fates was like please end this misery outside of the occasional highlight where thanks to slightly better map design and such it was actually kinda fun (but like the lows just totally outweighed the high's for me such that I barely even remember any good times :\)


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