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@  Fire Blazer : (21 May 2018 - 07:16 PM) @Kirant yeah, in a way it is, but also FE1/3 were kinda already remade already, so in that sense, FE2 makes sense (being the oldest game to not be remade, lol)
@  Fire Blazer : (21 May 2018 - 07:16 PM) tfw Idiot tries to sound smart XP
@  Fire Blazer : (21 May 2018 - 07:16 PM) lol
@  Idiot : (20 May 2018 - 11:20 PM) So,the answer is the coin itself.
@  Idiot : (20 May 2018 - 11:19 PM) Oh yeah if you do that, the coin will go up... And then it will go down, thanks to gravity. Genius.
@  xcrash1998 : (20 May 2018 - 02:26 PM) Time for a coin toss
@  Idiot : (20 May 2018 - 01:32 AM) I'm conflicted in deciding which question to answer.
@  xcrash1998 : (19 May 2018 - 01:58 PM) What's up, anything down?
@  Valke : (19 May 2018 - 11:44 AM) im alive
@  Valke : (19 May 2018 - 11:43 AM) hello
@  kirant : (19 May 2018 - 05:40 AM) It's interesting to me that they went with Gaiden as their latest (possibly last?) 3DS release. I mean, it was always mechanistically so strange for an FE game.

Then again, it's so obscure that they can practically treat it as new content.
@  Fire Blazer : (18 May 2018 - 06:41 PM) yeah, it's "too" accurate to Gaiden in some respects, if you catch my drift. and yeah, Echoes is considered FE15 AFAIK
@  Rujio : (18 May 2018 - 06:20 AM) (wait is Echoes like FE15? wow)
@  Rujio : (18 May 2018 - 06:19 AM) It sounds like at least the map flaws (maybe the story, too) are simply because it's a remake of an NES game, so I'd be fine putting up with those. I played quite a bit of Gaiden, and I enjoyed FE11, so
@  Fire Blazer : (18 May 2018 - 02:35 AM) FWIW, I enjoyed it quite a bit. But it's got a lot of flaws. Mainly the maps and some story issues. But it's way less cringey than Fates, with great voice actin and music along with some elements of good writing and fun gameplay, among other things... tl;dr, I'd say just try it yourself, haha
@  Rujio : (17 May 2018 - 09:40 PM) So on the topic of, you know, Fire Emblem, I just realized that Echoes exists, and it actually looks like it preserves Gaiden's quirks pretty well AND avoids a lot of the terrible story stuff from Awakening/Fates. Will I actually enjoy this game?
@  xcrash1998 : (16 May 2018 - 04:03 PM) (joins in with violin)
@  Elwood : (16 May 2018 - 05:54 AM) (Starts playing ecip sax on max)
@  kirant : (16 May 2018 - 03:20 AM) (Looks around)
@  Idiot : (15 May 2018 - 08:23 PM) (vomits profusely, death gurgle)

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Meaning of FEditor Text Language ((Especially [.] and [A]))

FEditor TextEditing Hacking FE7

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#1 SugoiDude

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Posted 03 January 2018 - 05:50 PM

Surprised I couldn't find this anywhere.

What is the exact meaning of some of the language used in FEditor?

Eg. What does [.] or [A] do?

 

I know that [X] represents ending / closing.

Just got into hacking and I'm not sure how to make some of the text autoscroll and some that you need to press a button for.

I'm working with FE7, and obviously FEditor and Nightmare 1.

 

Things like [LoadFace] or [Tact] are pretty easy to understand, but not exactly sure how to structure the text.

I tried just basing it off the existing in game text and some of the lines ended up being autoscroll and others weren't.

 

Help?

 

-Sugoi



#2 Fire Blazer

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Posted 04 January 2018 - 02:21 AM

[.] is a pause, the '.' indicates the pause length I think, not sure exactly how it works but [...] should probably work as a longer pause

 

[A] basically means "press the A button to progress the text", it's a wait for input of sort.

 

While there might not be a ton of documentation on it, you can figure out most of this stuff by just looking at existing scripts and using trial and error.

 

There is a section on it (chapter 40) in the Ultimate Tutorial though, if you want to look at that.


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#3 Elwood

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Posted 05 January 2018 - 08:46 AM

I feel like Arch had a tutorial about this. Let me see if I can find it.

 

EDIT: BOOM! Here you go.

http://feuniverse.us...-for-dummies/18


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