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@  Mage Girl : (17 February 2020 - 02:33 AM) I can safely say I'm so far the only person to post to this shoutbox in 2020...
@  Fire Blazer : (24 December 2019 - 03:17 AM) naw, it's when the bots make collaborated efforts to crawl places, lol
@  kirant : (23 December 2019 - 05:20 AM) What do we do on Index Day? Give each other bots?
@  Fire Blazer : (16 December 2019 - 01:39 AM) LOL
@  xcrash1998 : (30 November 2019 - 11:07 PM) New fictional holiday "Index Day"
@  Fire Blazer : (28 November 2019 - 08:52 PM) yeah just guest bots and stuff I think :( we really were active once upon a time though...
@  kirant : (26 November 2019 - 03:48 PM) No invasion. I imagine a lot of guest bots visiting for indexing purposes.
@  xcrash1998 : (26 November 2019 - 02:15 PM) How is most people online at 959 for the 8th of October of this year? Is that right? Did I miss something or was there somekind of spambot invasion?
@  xcrash1998 : (26 November 2019 - 02:06 PM) I know what you mean, it gets awkard to post something unrelated to the current conversation, and even if somebody picks up on it, it would just become a huge mess in the c hatbox if a multitude of groups talk about different topics.
@  Fire Blazer : (10 November 2019 - 11:45 PM) especially better imo if you want to update on a topic but like only occasionally (e.g. a project you're working on or a let's play of a game)
@  Fire Blazer : (10 November 2019 - 11:44 PM) it's hard for me to explain precisely why but forums just like work better for meaningful discussion over a longer period of time ig
@  Fire Blazer : (10 November 2019 - 11:44 PM) but that's def just not hte same ig, idk
@  Fire Blazer : (10 November 2019 - 11:44 PM) yeah, you can also kind of respond at your own pace on forums. Discord conversations are often like... it's awkward to respond to something that happened a while ago, especially if the server is active, but even just in general. since you sort of need to keep track of multiple conversations at once at times, and it's not like it has a good reply/quote system ala forums, closest thing really is to copy/paste or screenshot the text you're responding to and then type a response below
@  Elwood : (09 November 2019 - 11:29 AM) Adding on to what's been said, I just enjoy the order and structure of the forums. You can look through the threads and know exactly what people are talking about. Conversation get lost and buried on discord which is why I'm not a big fan of it.
@  kirant : (06 November 2019 - 05:31 AM) I enjoy that part of forums too. They become niche communities where you can have very specialized conversations as opposed to the cluttered mess in Discord.
@  Ezra : (31 October 2019 - 01:17 AM) Yeah, part of me wishes I could go back to the times forums were more prevalent. I really enjoyed how even several different forums based off the same franchise could feel so different. It's not like what we now is bad though, I just feel nostalgic for old times.
@  Fire Blazer : (30 October 2019 - 06:39 AM) also forums in general are just not as prevalent, there are so many other ways to interact these days, like Twitter, FB, Tumblr, etc., where you can just throw your thoughts into the void. I think that's the real issue and that the only people rly interested in forums these days are either super dedicated to whatever they're about, have a specific reason/need to (e.g. support forums), or grew up with them and are thus attached to the idea enough to continue to try and use them (this was kinda me for a while lol but things happen, I couldn't keep it up forever)
@  Fire Blazer : (30 October 2019 - 06:36 AM) I've posted on SF for various reasons ofc but in terms of like making friends and stuff it's p. much just been smaller groups/forums, yeah. mainly FES
@  Elwood : (27 October 2019 - 10:08 PM) Only reason I'm even on Serenes was because I had hacking questions. @Ezra yeah I figured it must be an age thing. I've been called an old man by many a child because I use Facebook.
@  kirant : (26 October 2019 - 09:39 PM) It's strange. I don't think I've ever posted on Serenes...period. I've always been a fan of smaller forums.

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Anyone Willing to Help Me Start Modding?


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8 replies to this topic

#1 SoMorgana

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Posted 01 May 2017 - 08:44 PM

So, I was wondering, considering I am new to this, could anyone, anyone at all, who knows how to Mod GBA Fire Emblem, be willing to assist me? I have Skype, although I am willing to use any media of contact EXCEPT for personal phone numbers.



#2 ^Leo^

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Posted 02 May 2017 - 01:37 AM

Help in what way? If you're just looking for info our good admin blazer has written a very in depth tutorial (mostly geared towards fe7, but a lot can be applied to the other gba titles) that will get you headed in the right direction. I'm on mobile right now or I'd link it. If you search for "blazer ultimate hacking tutorial" you should find it pretty easily though.

#3 SoMorgana

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Posted 02 May 2017 - 05:38 AM

Help in what way? If you're just looking for info our good admin blazer has written a very in depth tutorial (mostly geared towards fe7, but a lot can be applied to the other gba titles) that will get you headed in the right direction. I'm on mobile right now or I'd link it. If you search for "blazer ultimate hacking tutorial" you should find it pretty easily though.

Well, I have it now pointed down to one specific thing. Event assembling. I have assembled a basic little script but cannot seem to find out what is wrong with it. Any ideas?

 

//Made by markyjoe1990 of Youtube
//Modified by Nintenlord
//Event by SoMorgana
 
#define DISABLE_TUTORIALS
#include EAstdlib.event
 
EventPointerTable(0x06,Pointers)
 
 
ORG 0x00D100000
Pointers:
POIN Turn_events 
POIN Character_events 
POIN Location_events 
POIN Misc_events
POIN TrapData TrapData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event
 
Bad:
UNIT
 
Good:
UNIT
 
Turn_events:
TURN 0x00 LoadMarii (01,00) 0x00 0x00
END_MAIN
 
Character_events:
END_MAIN
 
Location_events:
END_MAIN
 
 
And whenever I try to assemble,
 
Finished.
1 errors encountered:
File Tutorial.txt, Line 29, Column 24: Didn't reach end, currently at Comma(,)
 
No data written to output.
 
 
I got nothing.


#4 ^Leo^

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Posted 02 May 2017 - 11:51 AM

Just a hunch, but all but two of your commas have a space after them. See what happens if you change that (I suggest one at a time to be safe). On the other hand I know nothing about event assembling, so maybe wait until someone else can give you a better answer.

#5 Whitewolf8

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Posted 02 May 2017 - 12:44 PM

I thiiink it's something to do with the 'LoadMarii' event not existing, but I haven't done too much in-depth eventing for some time so I can't really recall how these things work, however, here's an entire event script I did at some point last year, hopefully it'll help you grasp the concept, but I dunno. ...Feel free to ask questions, but I cannot remember half the stuff written here.

 

Spoiler


d1e502f831c13190dd34a16b376298af%20-%20C

WELCOME TO AUSTRALIA, HERE'S YOUR COMPLIMENTARY

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#6 SoMorgana

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Posted 02 May 2017 - 01:43 PM

I thiiink it's something to do with the 'LoadMarii' event not existing, but I haven't done too much in-depth eventing for some time so I can't really recall how these things work, however, here's an entire event script I did at some point last year, hopefully it'll help you grasp the concept, but I dunno. ...Feel free to ask questions, but I cannot remember half the stuff written here.

 

Spoiler

 

So, I have redone the entire script, both of your suggestions in mind, and I still get an error.

 

Script:

 

//Made by markyjoe1990 of Youtube
//Modified by Nintenlord
//Event Made by Morgan
//Guided by markyjoe1990 of Youtube
 
#define DISABLE_TUTORIALS
#include EAstdlib.event
 
EventPointerTable(0x06,Pointers)
 
 
ORG 0x10000A4
Pointers:
POIN Turn_events 
POIN Character_events 
POIN Location_events 
POIN Misc_events
POIN TrapData TrapData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event
 
Bad:
UNIT
 
Good:
UNIT
 
Turn_events:
OpeningTurnEvent(Opening_event)
TURN 0x00 LoadMarii (01,00) 0x00 0x00
END_MAIN
 
Character_events:
END_MAIN
 
Location_events:
END_MAIN
 
Misc_events:
CauseGameOverIfLordDies
END_MAIN
 
LoadMarii:
LOU1 Marii
ENUN
ENDA
 
Marii
UNIT 0x03 0x21 0x00 Level(5,Ally,True) [2, 9] [2, 9] [Fire, Vulnerary] [0]
UNIT
 
Opening_event:
ENDA
 
Ending_event:
MoveToChapter(0x01)
ENDA
 
TrapData:
ENDTRAP
 
 
MESSAGE Events end at offset currentOffset
//The map for this chapter is at offset: ????????
 
And the error:
 
Finished.
1 errors encountered:
File BEBE !.txt, Line 31, Column 24: Didn't reach end, currently at Comma(,)
 
No data written to output.
 
 
Excuse my noobieness, I'm just really trying to get at least the first chapter down.


#7 Whitewolf8

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Posted 02 May 2017 - 08:10 PM

Uh... Let's see... Oh! In 'TURN 0x00 LoadMarii (01,00) 0x00 0x00' replace the '( )' brackets with '[ ]'

 

'Marii' is missing a colon at the end.


d1e502f831c13190dd34a16b376298af%20-%20C

WELCOME TO AUSTRALIA, HERE'S YOUR COMPLIMENTARY

DIAL-UP INTERNET AND OVERLY-POISONOUS ARACHNID


#8 SoMorgana

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Posted 02 May 2017 - 09:51 PM

Uh... Let's see... Oh! In 'TURN 0x00 LoadMarii (01,00) 0x00 0x00' replace the '( )' brackets with '[ ]'

 

'Marii' is missing a colon at the end.

OMG! Thank you so much! This worked perfectly. So, for any future concerns with event assembling, would it be too much to ask if I could PM you my questions? You really have been a large help.



#9 Whitewolf8

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Posted 02 May 2017 - 10:08 PM

Sure, I'll help if I can, fortunately I'm getting back into eventing myself, haha.


d1e502f831c13190dd34a16b376298af%20-%20C

WELCOME TO AUSTRALIA, HERE'S YOUR COMPLIMENTARY

DIAL-UP INTERNET AND OVERLY-POISONOUS ARACHNID





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