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Various Values For Events


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#1 flyingace24

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Posted 22 May 2010 - 07:25 AM

You know how there are various values you can use for certain event codes? For example, in the Event Assembler BACG 0x01? Or for you crazy hex people, 40 05 02 00 01 00 00 00? So you don't know what values to use? Well look no further. This topic will have all the values for you. For every game. Now, let's get started.

FE6:



FE7:



FE8:

Background Values (Click Here To Hide/Show Text)

0x00 - House
0x01 - Saleh's House
0x02 - Village
0x03 - Outside of Village Day Time
0x04 - Outside of Village Evening
0x05 - Town Day Time
0x06 - Town (Past)
0x07 - Harbor
0x08 - Ship
0x09 - Inn
0x0A - Castle Hall
0x0B - Castle Hall Night Time
0x0C - Castle Hall 2
0x0D - Castle Hall 2 (Past)
0x0E - Castle Room
0x0F - Castle Room (Past)
0x10 - Castle Hall 3
0x11 - Castle Hall 3 Night Time
0x12 - Castle Hall 4
0x13 - Castle Garden
0x14 - Castle Garden (Past)
0x15 - Castle Outside
0x16 - Castle Outside (Past)
0x17 - Prison Cell
0x18 - Plain
0x19 - Plain Evening
0x1A - Plain Fog
0x1B - Plain 2
0x1C - Plain 3
0x1D - Woodland
0x1E - Woodland Fog
0x1F - Woodland Evening
0x20 - Woodland Night
0x21 - Riverside
0x22 - Forest
0x23 - Forest 2
0x24 - Town Gate
0x25 - Fort (Outside)
0x26 - Fort
0x27 - Fort Evening
0x28 - Fort (Ruins)
0x29 - Fort (Ruins) (Outside)
0x2A - Fort 2
0x2B - Fort 2 Burning
0x2C - Shrine
0x2D - Shrine lighter
0x2E - Shrine 2
0x2F - Shrine 3
0x30 - Desert
0x31 - Forest Dense
0x32 - Volcano
0x33 - Temple Gate
0x34 - Temple Ruins (Inside)
0x35 - Black

Music Values (Click Here To Hide/Show Text)
0x00 Nothing
0x01 The Valiant
0x02 Main Theme
0x03 Prologue
0x04 The Beginning
0x05 Treasured Memories
0x06 Grim Journey
0x07 Ties of Friendship
0x08 Ray of Hope
0x09 Distant Roads
0x0A Rise Above
0x0B Follow Me!
0x0C Determination
0x0D Truth, Despair, and Hope
0x0E Land of Promise
0x0F Binding Vow
0x10 Grasping at Victory
0x11 Shadows Approach
0x12 Confront the Past
0x13 Shadow of the Enemy
0x14 Assault
0x15 From the Darkness
0x16 Twisted Shadows A
0x17 Twisted Shadows B
0x18 Envoy from the Dark
0x19 Attack
0x1A Defense
0x1B The Battle Must Be Won
0x1C Powerful Foe
0x1D The Prince's Despair
0x1E Return of the Demon King
0x1F Sacred Strength
0x20 Tethys
0x21 Healing
0x22 Curing
0x23 To a Higher Place
0x24 Advance
0x25 Tension
0x26 Raid!
0x27 Reunion
0x28 Indignation
0x29 Sorrow
0x2A Laughter
0x2B Legacy
0x2C Lyon
0x2D Lost Heart
0x2E Solve the Riddle
0x2F Lights in the Dark
0x30 Comrades
0x31 Victory
0x32 Into the Shadow of Victory
0x33 Main Theme (Reprise)
0x34 Combat Preparation
0x35 Shops
0x36 Armories
0x37 Bonds
0x38 Colosseum Entrance
0x39 In the Colosseum
0x3A Colosseum Victory
0x3B Colosseum Defeat
0x3C Victory Song A
0x3D Victory Song B
0x3E Game Over
0x3F In Sorrow's Shroud
0x40 Records
0x41 Victory and the Future
0x42 Fly with the Breeze
0x43 Fire Emblem Theme (no intro)
0x44 Lyon (Organ Arrangement)
0x45 The Final Battle
0x46 Epilogue

Map Values (Click Here To Hide/Show Text)
0x00 Prologue
0x01 Ch 1
0x02 Ch 2
0x03 Ch 3
0x04 Ch 4/Zaha Woods
0x05 Ch 5x
0x06 Ch 5
0x07 Ch 6/Adlas Plains
0x08 Ch 7
0x09 Ch 8
0x0A Ch 9 Eirika
0x0B Ch 10 Eirika/Teras Plateau
0x0C Ch 12 Eirika
0x0D Ch 13 Eirika
0x0E Ch 14 Eirika
0x0F Ch 15 Eirika
0x10 Ch 16 Eirika
0x11 Ch 17 Eirika/Narube River
0x12 Ch 18 Eirika/Neleras Peak
0x13 Ch 19 Eirika
0x14 Ch 20 Eirika
0x15 Final Ch 1 Eirika
0x16 Final Ch 2 Erika
0x17 Ch 9 Ephraim
0x18 Ch 10 Ephraim/Bethroen
0x19 Ch 12 Ephraim
0x1A Ch 13 Ephraim/Za'abadul Marsh
0x1B Ch 14 Ephraim
0x1C Ch 15 Ephraim
0x1D Ch 16 Ephraim
0x1E Ch 17 Ephraim/Narube River
0x1F Ch 18 Ephraim/Neleras Peak
0x20 Ch 19 Ephraim
0x21 Ch 20 Ephraim
0x22 Final Ch 1 Ephraim
0x23 Final Ch 2 Ephraim
0x24 Tower of Valni 1
0x25 Tower of Valni 2
0x26 Tower of Valni 3
0x27 Tower of Valni 4
0x28 Tower of Valni 5
0x29 Tower of Valni 6
0x2A Tower of Valni 7
0x2B Tower of Valni 8
0x2C Tower of Valni 8 Clone
0x2D Tower of Valni 8 Clone
0x2E Lagdou Ruins 1
0x2F Lagdou Ruins 2
0x30 Lagdou Ruins 3
0x31 Lagdou Ruins 4
0x32 Lagdou Ruins 5
0x33 Lagdou Ruins 6
0x34 Lagdou Ruins 7
0x35 Lagdou Ruins 8
0x36 Lagdou Ruins 9
0x37 Lagdou Ruins 10
0x38 Lords split up (glitchy map)
0x39 Melkaen Coast
0x3A Link Arena
0x3B The interesting map...
0x3C Debug map
0x3D Ch 11 Eirika
0x3E Ch 11 Ephraim
0x3F Grado castle
0x40 Renais castle
0x41 Caer Pelyn
0x42 Renais throne
0x43 Renais audience
0x44 Renval gate
0x45 Grado borders
0x46 Grado prison
0x47 Grado shrine (Past)
0x48 Renais shrine
0x49 Some path
0x4A Some building
0x4B Another shrine
0x4C Another path
0x4D Grado shrine (Present)
0x4E Ch 5 town (Past)


I don't really know any of the other besides FE8, so if other people would mind helping out, I'd appreciate it.

#2 Fire Blazer

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Posted 22 May 2010 - 08:48 PM

Is it necessary to post lists that are already in NMM's? The only list I'd really add is this one but it's already included with the Nightmare Modules anyway in a doc folder... :\

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#3 Ryrumeli

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Posted 24 May 2010 - 03:23 AM

Hmmm... Honestly, I think we could have the lists anyways, dude. Would help for people who need to reference them when they are outside of their work station, so they don't need to download the nightmare modules to do a hex edit.(Like I needed once, since I have HxD portable, but not the modules in my pendrive)



Anyways, along with these lists I feel we should try compiling event commands in hex form. I think I have a couple which aren't listed for FE8, and I feel Ace has many others he could share as well. If we gathered that AND the lists in this topic, it would become quite a resource to gather scattered FE event info, which for any game other than FE7, is a pain to get. >__<'
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#4 Felover3

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Posted 24 May 2010 - 06:37 PM

I'll get around to finding all my FE6 lists >.<
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#5 Fire Blazer

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Posted 24 May 2010 - 09:57 PM

^Right, that's the main thing I don't like. Scattered info. That's why I made that huge hacking realm on the Fire Emblem Shrine. Once I add some more hacks to it it'll be even a great hacking and patch resource.

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#6 Ryrumeli

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Posted 27 May 2010 - 09:10 PM

Same, blazer. That is why I think faqs need to be a hacking site's main worry. Like, each answer in a help forum could be later added in the faq topic, even if just a link to the said topic.


Or even better, a site for all of it, a main page, like FES has potential of becoming.
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#7 Fire Blazer

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Posted 27 May 2010 - 10:45 PM

Well, I've been watching site statistics, and most of the viewers for FES visit parts of the hacking section. The other sections are visited too, yeah, but not nearly as much. That being said I just need to keep on expanding the site, but I can't do that unless people submit patches, documentation, and help make the FES forums a better place to get hacking help (the hacking FAQ has definitely helped I think, we just need more people to submit, and like you said, if a person asks a question, we just add it to the FAQ real quick!).

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