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Can't use Nightmare anymore?


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#1 Mercurius

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Posted 22 October 2014 - 06:11 AM

So there I was being a disrespectful asshole trying to change Alice's class in TLP to Valkyrie so I could use her without having to deal with pegasus knights on my team.

That's when the weird stuff started.

Trying to edit TLP, all the character values and stuff in the character editor are 0 for some reason, and nothing is different from FE7's normal chapter items and classes and levels and whatever. I figured maybe it's because it's the most recent version of TLP and Blazer did some hacking magic or whatever to make it uneditable through Nightmare.

So then I tried to edit the normal FE7, except then when I tried to load a module nothing would actually show up. Well the boxes and stuff did, but the stats and even being to edit anything didn't. They're all blank, no zeroes, no names. Not even white.

Then I messed around with some portraits in TLP using FEditor to replace some unit's portraits as to make using them easier(because I don't play Fire Emblem to use ugly units /bigot) after installing Java again (apparently I have had this computer for over a year now and only JUST realized Java wasn't on the machine...)

and then when I tried to Nightmare again...

"an unnamed file was not found"

wut?

Then I tried opening any other FE7 rom (these are all copies of the same file, some of them messed around with, some not)

So I looked that up and something to do with moving and modules being unlinked and whatever but I don't think that's the problem here, as I tried restarting my computer and the problem persisted.

Then I removed Nightmare from my computer, got a fresh FE7 ROM out of the .rar file, and redownloaded the modules and Nightmare. But the problem's still there.

I don't know if this is a Windows 8.1 thing, a "these are all files I moved from my XP" thing, or if my virus protection somehow messed around with my Fire Emblem files or something, but I'm unable to make sense of anything.

EDIT:It seems that for some reason this problem doesn't exist with my FE8 or FE6, which just makes it even stranger.

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#2 kirant

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Posted 09 November 2014 - 07:11 AM

Torch your computer and get a new one. Preferably one that doesn't run 8. Or 8.1.

I'm not sure I can help or if this makes sense (Nightmare is nothing more than a way for me to put story to code) but it sounds like it's a problem with preferences or how Nightmare was asked to interact with code interpretation. Does this problem exist with Nightmare 2.0?

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#3 Mercurius

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Posted 10 November 2014 - 01:36 AM

I don't even know how to open Nightmare 2.0.

I tried moving it to my XP computer and while it didn't have the complete problem, this much still did:
QUOTE
Trying to edit TLP, all the character values and stuff in the character editor are 0 for some reason, and nothing is different from FE7's normal chapter items and classes and levels and whatever. I figured maybe it's because it's the most recent version of TLP and Blazer did some hacking magic or whatever to make it uneditable through Nightmare.

So then I tried to edit the normal FE7, except then when I tried to load a module nothing would actually show up. Well the boxes and stuff did, but the stats and even being to edit anything didn't. They're all blank, no zeroes, no names. Not even white.

Tried downloading a new ROM too, same issue.

I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.


#4 kirant

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Posted 10 November 2014 - 03:08 AM

I think the opening issue is probably more about the fact that Nightmare likely assumes the layout of data hasn't altered. I'd assume there is a more rigorous adjustment to the character data than anything else.

Mind screencapping the last part though? I'm not sure how this is possible unless Nightmare is smart enough to remember settings.

As per Nightmare 2, isn't it just a java file? Open "dist" in Nightmare 2's files, then "Nightmare 2.jar".

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#5 Mercurius

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Posted 10 November 2014 - 03:23 AM

I have no idea how I never found that .jar file before. I mean, even I should have noticed something as obviously named as "Nightmare 2" (which I wasn't able to find last time...)

Anyway it seems that it mysteriously works now. While I'm not a fan of never finding out how to fix a problem, I guess that's that for the topic.

The thing with 0 values is still happening with TLP, but I guess I'll just use the same team I did last time and ditch the whole "actually use other characters" thing.

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#6 Fire Blazer

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Posted 15 November 2014 - 06:01 PM

TLP isn't editable with your average Nightmare lol, that's what you get for trying to hack the hack I guess? tongue.gif but yeah some hacks don't function with your normal tools, so if it doesn't work it's probably safe to assume that's why and it's not safe to assume they will work

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