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@  acceptance : (15 June 2018 - 07:05 PM) Keep the spirit of Sly Cooper alive through Ghost of whatever-the-shit.
@  acceptance : (15 June 2018 - 06:55 PM) Also the fact that people are excited for a Sucker Punch game in 2018.
@  acceptance : (15 June 2018 - 06:41 PM) The fact that I can actually preorder Kingdom Hearts 3 makes my soul dance.
@  Mig64 : (15 June 2018 - 02:36 AM) I'm not really sure how I feel about it, it felt a bit too different, could either work very well or not work at all, no middle ground.
@  acceptance : (13 June 2018 - 12:44 AM) I'll be honest, I'm completely out of touch with Fire Emblem. I couldn't so much as name a single character past Awakening.
@  Fire Blazer : (12 June 2018 - 10:18 PM) not having super high hopes for it
@  Fire Blazer : (12 June 2018 - 10:18 PM) the names and art are interesting
@  Fire Blazer : (12 June 2018 - 10:18 PM) new FE looks ok
@  Rujio : (12 June 2018 - 09:07 PM) A post on SF refers to "brigade based tiles" and "squad based controls"
@  Mig64 : (12 June 2018 - 07:59 PM) Those generic units following the character give me hope that we can have actual large scale battles instead of turning everything into a glorified skirmish.
@  Mig64 : (12 June 2018 - 07:56 PM) Seems like a very fitting name for the character, then.
@  Rujio : (12 June 2018 - 07:27 PM) oh hey doing more research on that - the "gard" part is in fact cognate with "guard," so Edelgard approximately means Nobility Protector.
@  Rujio : (12 June 2018 - 07:26 PM) (Also, Edelgard is an interesting name - -gard is a common ending for old Germanic feminine given names [think Hildegard] and Edel is German for noble)
@  Rujio : (12 June 2018 - 07:24 PM) The thing I thought might be interesting for gameplay is that it looked like maybe there were "units" that were actually ~a dozen generics. You can see a large group of archers and a large group of mages attack simultaneously.
@  Rujio : (12 June 2018 - 07:24 PM) I appreciate that Edelgard is wearing pants and not exposing her cleavage. These are useful things in battle.
@  Rujio : (12 June 2018 - 07:23 PM) There's not much there.
@  Mig64 : (12 June 2018 - 07:18 PM) Hey, guys, did you watch the Fire Emblem: Three Houses trailer? Thoughts?
@  acceptance : (12 June 2018 - 12:19 AM) Abyss 3DS will never be a thing that makes sense to me lol.
@  Fire Blazer : (11 June 2018 - 08:33 PM) but maybe they'll just remake it from the ground-up one day, who knows
@  Fire Blazer : (11 June 2018 - 08:33 PM) I already played it for PS2 and 3DS, so I think I'd have passed on that

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Replace Sprites with Pictures

Sprites Nightmare FE6 FE7 FE8

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#1 CactusFresh

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Posted 15 November 2017 - 12:39 AM

Hey guys, 

 

Would it be possible to completely replace sprites (GBA,SNES, or DS) with an imported picture?

 

My idea is to make clay versions of some characters and put them in the game. Why? Just for the gigs.

 

I'm in university for Stop-Motion Animation and I think this would be a fun project, I found the Fire Emblem modding community a couple months ago and you guys do a lot of cool stuff, I figure I might as well try my hand. 

 

 

I assume the pictures would take up way more memory than just the sprites, but maybe there's some way to replace sprites with Nightmare, or possibly bypass memory issues using an emulator? 

 

Admittedly I know next to nothing about modding, I'm just interested to see if this is even possible before I attempt to start anything. Also, if this project does miraculously turn out, I'd be happy to share sprites, assets, etc. with the community. 

 

Thanks so much for any and all help! 

 

-Charles

 


#2 Elwood

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Posted 15 November 2017 - 06:40 AM

Very doable. Just reduce the color count of the image to 16. I use Usenti to do this. Might look horrid, might come out great, you just have to try and see. After that just format it like it's a normal portrait.


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#3 CactusFresh

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Posted 15 November 2017 - 10:35 AM

Awesome, thanks man!



#4 xcrash1998

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Posted 16 November 2017 - 12:36 AM

You may also want to look into the ultimate tutorial made by blazer there is a chapter about battle animations, it will explain you there what size the image needs to be and some more information about the colours, battle scripts and I think that's it.

 

Oh, and if you don't have FEeditor advance you will definitly want to get that it makes a lot very easy.

 

just go to the Fire Emblem Shine page http://www.feshrine.netand look under hacking and then utilities.

 

Good luck, feel free to ask if you have a problem.



#5 CactusFresh

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Posted 17 November 2017 - 08:41 PM

Thanks for the help! I'll be sure to let you know when I run into any snags. 



#6 xcrash1998

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Posted 19 November 2017 - 02:44 PM

Yeah, we are all ready to help you.







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