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@  Fire Blazer : (22 July 2018 - 01:17 AM) (pokes head in)
@  acceptance : (12 July 2018 - 05:57 PM) As far as we know, anyway.
@  Fire Blazer : (09 July 2018 - 08:29 PM) ooo, Felover's alive, lol
@  xcrash1998 : (09 July 2018 - 11:33 AM) He will be remembered, our brother in arms.
@  acceptance : (07 July 2018 - 03:35 PM) BUM- BUM- BUUUUUM
@  acceptance : (07 July 2018 - 03:34 PM) And in the end; xcrash1998 never did find out what was up with Felover3. In fact, no one ever heard from either of them again.
@  xcrash1998 : (03 July 2018 - 12:41 PM) Hey man, whats up
@  Felover3 : (03 July 2018 - 01:56 AM) Been a while
@  acceptance : (02 July 2018 - 11:12 PM) In retrospect it's pretty obvious, what with the Johnny Bosch and sword revving, but according to my doctor when I was 12 i have ADD.
@  acceptance : (02 July 2018 - 10:39 PM) Holy shit it just clicked in my head that the guy in the DMC5 trailer is Nero. Neato!
@  kirant : (27 June 2018 - 12:19 PM) Granted, that makes it sound like I have no interest in Fates (and I really don't, outside of a couple characters)...so I guess my hopes are above "fairly negligible" right now.
@  kirant : (27 June 2018 - 12:19 PM) I think I've got higher hopes going in than for Fates. Fates, as soon as the trailer hit, made it pretty clear it was going to eschew an interesting "both sides have points" story for a fairly clear cut "good guys" story and "villain" narrative.
@  Mig64 : (15 June 2018 - 02:36 AM) I'm not really sure how I feel about it, it felt a bit too different, could either work very well or not work at all, no middle ground.
@  Fire Blazer : (12 June 2018 - 10:18 PM) not having super high hopes for it
@  Fire Blazer : (12 June 2018 - 10:18 PM) the names and art are interesting
@  Fire Blazer : (12 June 2018 - 10:18 PM) new FE looks ok
@  Rujio : (12 June 2018 - 09:07 PM) A post on SF refers to "brigade based tiles" and "squad based controls"
@  Mig64 : (12 June 2018 - 07:59 PM) Those generic units following the character give me hope that we can have actual large scale battles instead of turning everything into a glorified skirmish.
@  Mig64 : (12 June 2018 - 07:56 PM) Seems like a very fitting name for the character, then.
@  Rujio : (12 June 2018 - 07:27 PM) oh hey doing more research on that - the "gard" part is in fact cognate with "guard," so Edelgard approximately means Nobility Protector.

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Nathan's gallery


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11 replies to this topic

#1 xcrash1998

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Posted 23 September 2017 - 02:09 PM

So since I is so sillent in this forum this time I decided to just post whatever I did.

It would like to have some more to show now but you know school, studies and family and lazyness.

So whatever here is it.

 

Battle animations:

Spoiler

 

Mugs:

Spoiler

 

Maps:

Spoiler


#2 acceptance

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Posted 23 September 2017 - 03:01 PM

[.spoiler]sample text[./spoiler]

 

Just remove the periods and you're golden, my friend.


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#3 xcrash1998

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Posted 23 September 2017 - 11:51 PM

Spoiler

well that was simple.

It actually took me three tries to do that because i confused the periods with the square brackets



#4 Fire Blazer

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Posted 25 September 2017 - 01:13 AM

So since I is so sillent in this forum this time I decided to just post whatever I did.

It would like to have some more to show now but you know school, studies and family and lazyness.

So whatever here is it.

 

my very first battle animation

attachicon.gifCustom 1.gif

 

Mugs:

attachicon.gifDart.png

 

attachicon.gifBerand.png

 

attachicon.gifNelson.png

 

Then of course also

 

attachicon.gifMe(cloak, vsible)V2.png

 

and the least difficult one

 

attachicon.gifMe(cloak, hiden).png

 

I actually had more but that I did way back but my computer gave up on me

 

Maps:

 

attachicon.gifmap1.PNG

 

attachicon.gifmap2.PNG

 

attachicon.gifmap3.PNG

 

Yes I know a bride is not that special but I needed one for my hack

 

And could somebody tell me how to use spoilers, I can't quite figure it out.

hmm, well, honestly, and I know you didn't ask for critique but I don't really have much else to talk about... the mugs could use a bit work, but I did like the animation, haha. honestly, I was a bit impressed, it's got a cool feel to it. XD

 

as for the maps, there's a lot of open space, but map design is pretty tough and takes some practice, heh. for that last one specifically, I think you're actually using some cieling tiles or something, so hypothetically in a hack units probably wouldn't be able to traverse it unless you somehow fixed that, so that might be a problem, but the only easy-ish solution I could think of would be importing that FE6 tileset with the bridge tiles (this is the map where Cecilia has an event battle against Zephiel IIRC), but that's a bit hard in itself and not something I could really help you with, so... yeah, it might be a bit difficult, haha. (should be way easier than making your own tileset though, heh.)


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#5 xcrash1998

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Posted 25 September 2017 - 06:19 PM

Thanks I appreciate your comment I will look into that regarding importing the FE6 Tile set

.



#6 Fire Blazer

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Posted 26 September 2017 - 12:22 AM

alright, good luck :)


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#7 xcrash1998

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Posted 26 September 2017 - 08:07 PM

 

alright, good luck :)

Thanks you, I actually hopped to make some progress on that today but, you know school, homework then I am also needed to help my uncle move some boxes.

Maybe will just look up how to insert a tile set and try it out tomorrow.

So I will post my progress probably then.



#8 Elwood

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Posted 28 September 2017 - 08:27 AM

Oooo a new gallery. Let's see..

 

Animation is nice. Quite impressive.

Mugs are good too. Fairly basic but so are mine so :P .

Maps again are simple in design but you figured out the tilesets so you're ahead of me on that one.

Over all nice work!


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#9 xcrash1998

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Posted 30 September 2017 - 09:20 PM

Just finished these two, the first one took a lot longer than expected.

And yes I know the second one is way to low so no need foe blinking frames in this case, that mistake sometimes but I can mostly fix it if I see an easy way.

Attached Files



#10 xcrash1998

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Posted 28 October 2017 - 02:17 PM

Attached File  Mallow.png   4.9KB   0 downloads Attached File  Lamesa.png   5.42KB   0 downloads

 

And I have redone the bridge:

Attached File  Capture.PNG   15.94KB   0 downloads



#11 Fire Blazer

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Posted 29 October 2017 - 03:02 AM

what are those red things in the water? they kinda look like fish, but... I can't be sure XD


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#12 xcrash1998

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Posted 30 October 2017 - 08:43 PM

That are stones, they are not red actually but I see how its possible to confusse their actual color




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