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@  acceptance : (15 August 2018 - 06:52 PM) Good luck indeed, its gonna be a dynamic adventure for you I'm sure! Dont go getting all American Pie on us though.
@  Fire Blazer : (15 August 2018 - 06:29 PM) wew, college is rough but an opportunity for a lot of fun, gl with it dude
@  xcrash1998 : (13 August 2018 - 08:38 PM) I think it also hasto do with comfort zones.
@  xcrash1998 : (12 August 2018 - 09:30 PM) Yeah, that true, I experienced it heavily while I was studying abroad.
@  Rujio : (11 August 2018 - 06:49 PM) New places make it easier to establish new habits, and if you establish good ones, you'll be set.
@  Rujio : (11 August 2018 - 06:49 PM) Really the most important thing is time management. If you aren't still living at home, I would seriously, seriously recommend establishing good habits ASAP.
@  Rujio : (11 August 2018 - 06:48 PM) Registration is one of those things that can be annoyingly difficult.
@  Valke : (11 August 2018 - 10:47 AM) but i shall survive. i have to lol
@  Valke : (11 August 2018 - 10:46 AM) i havent even started attending yet, and i'm struggling with the registration phase
@  Blue Leafeon : (10 August 2018 - 01:59 PM) @ Valke: Now the REAL fun begins.
@  acceptance : (10 August 2018 - 01:24 PM) Woo hoo, hooray for higher education. Complimenti!
@  Valke : (10 August 2018 - 12:20 AM) i finally became a college student.
@  Valke : (10 August 2018 - 12:20 AM) hi guys
@  Blue Leafeon : (06 August 2018 - 11:35 PM) I cannot for the life of me figure out how to make a recruitable character in SRPG Studio.
@  kirant : (05 August 2018 - 07:30 PM) You are right. I'm just blind when it came to that menu.
@  Blue Leafeon : (05 August 2018 - 11:59 AM) You can have a class-based stat cap if you check the option under the Config tab.
@  kirant : (04 August 2018 - 03:53 AM) Things are going pretty well. I lurk here every day still in the odd a bot appears again.
@  kirant : (04 August 2018 - 03:52 AM) It looks like it'll be a full English release. I'm struggling to see if it's worth attempting a full FE build in it though as there are certain flaws which I'm not sure I can easily fix for my own purposes (a big one is stat cap seems universal as oppose to enforced for each unit)...but it's a fun and intuitive system. I could get a working map with all the trimmings (opening, closing, event triggers) going in a couple hours.
@  Fire Blazer : (04 August 2018 - 02:54 AM) also Kirant at least update on us on how it's going XD
@  Fire Blazer : (04 August 2018 - 02:54 AM) WOAH it's in English? that's. actually pretty cool. and now I kind of want to try it

Photo

I made an alternate version of FE6


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#1 Fire Blazer

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Posted 03 May 2016 - 04:56 AM

I call it "Blazer Version"

 

You can download it if you want

 

It's not very good/intended to be balanced or anything. Just some changes I wanted.

 

Changes include:

 

- Increased growths (10% to all growths for most characters; 20% if they're super bad)

- Roy now has no auto-promotion but can promote via the Hero Crest (I think; I didn't test it or anything else in this hack). So now you don't have to wait until chapter 22!

- Slight more access to promotion items

- Gems give slightly more gold when sold (5,000, 7,500, and 12,500 gold for red, blue, and white gems respectively)

- Thieves have caps of 25 now

- Legendary weapon uses increased by 10

 

Reasoning for each:

 

- Make terrible units slightly more usable. Get RNG screwed slightly less, so basically instead of RNG abusing for better growths I can save my time/energy and just live with whatever results slightly buffed growths do. Yes, obviously increasing everything by 10% is not a great formula, but I'm ok with that: i wanted this to be done very quickly.

- This should be obvious. Now you can promote him whenever you're ready (within reason) instead of having to wait for chapter 22.

- Roy needs one, and in general getting them is kind of a pain, soyeah.

- Because gold is nice and I like to be generous.

- I felt bad for thieves after Molly/gyppygirl mentioned them, but I didn't want to buff them such that they suddenly filled in a very different role from the original (as I wanted to keep the experience of the overall game basically the same as the original, just with some small adjustments to make it more enjoyable). Thus this will really only help with speed and maybe skill, if that.

- Because legendary weapons break too quickly and were meant to be used, not kept away because we're too scared of losing them.

 

Sharing this because... idk, just felt like it.

 

That's all I got. yay for like, < 2 hours of hacking. Time to go play this and hope it works and is fun. Can't wait to use some trashy characters now that their growths are (hopefully) buffed just enough that the game is probably actually beatable with them without RNG abusing or being some kind of Fire Emblem-playing champion.

 

 

 

Note: this should be applied to an already patched/English version of FE6, specifically one that has already has this patch applied: http://serenesforest...41095&p=2457854

 

(Let me know if you try it and have any problems)


Bblazer2.png

Signature thanks to Shu.


#2 Voffie

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Posted 03 May 2016 - 04:58 AM

As I said on skype. You did it.

Yaaaay.



#3 Blue Leafeon

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Posted 03 May 2016 - 10:57 AM

Can't wait to use some trashy characters now that their growths are (hopefully) buffed just enough that the game is probably actually beatable with them without RNG abusing or being some kind of Fire Emblem-playing champion.

lol. TBH when I played FE6 all the way through, I had to go and do something very similar myself. And I STILL got put in check by some of the bosses. But I guess that's okay.

 

Then the latter half of the game became too easy somehow. Oops.

 

- Because legendary weapons break too quickly and were meant to be used, not kept away because we're too scared of losing them.

OMG, right? The terrible weapon use limits were pretty awful.

 

Is this translated or pure Japanese? lol


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#4 Cero

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Posted 03 May 2016 - 09:18 PM

lol this is cool. But I'm ok with vanilla fe6 so I'm gonna pass. 


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#5 Fire Blazer

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Posted 04 May 2016 - 02:52 AM



lol. TBH when I played FE6 all the way through, I had to go and do something very similar myself. And I STILL got put in check by some of the bosses. But I guess that's okay.

 

Then the latter half of the game became too easy somehow. Oops.

 

 

 

OMG, right? The terrible weapon use limits were pretty awful.

 

Is this translated or pure Japanese? lol

 

hahaha

 

I don't remember late-game FE6 much but we'll see how that goes

 

and uh sorry that's pretty important info, I'll add that to the first post.

 

Note: this should be applied to an already patched/English version of FE6, specifically one that has already has this patch applied: http://serenesforest...41095&p=2457854

 

(Let me know if you try it and have any problems)


Bblazer2.png

Signature thanks to Shu.


#6 Fire Blazer

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Posted 16 September 2016 - 11:56 PM

I updated the patch... the link is the same, basically everything should be the same, except that I fixed the fact that Roy actually promotes in chapter 21x because I didn't think to take that out. (I clearly didn't think this through a lot lol.)

 

Patch to a fresh ROM and just replace the old ROM, the saves should work. Alternatively I guess you could just repromote Roy using a Hero's Crest (I think it should work) but you risk losing stats due to Roy's unpromoted stat caps in the process, if you got his stats high enough by chapter 21x or whatever.


Bblazer2.png

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