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Matt's Spare concepts thread


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#1 MattCustov

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Posted 21 June 2015 - 02:42 AM

Alright, not sure if I put this in the right place, but whatever

     As the name implies, I have a lot of ideas for concepts that I'm probably never going to use, and I'm going to allow you to use them. Without further ado, let us begin.

Spoiler

 

Spoiler

 

Spoiler

Check out my FE7 hack: The Hope of Another

Make sure to look at my FE8 Sequel as well: The Sacred Bonds


#2 Snow

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Posted 21 June 2015 - 04:36 AM

This is actually cool, I'm not really good at brainstorming things maybe I'll figure something out eventually. About the actual ideas:

 

PREFACE: I wrote this thinking about complexity in hacking, if you meant complexity in how development the idea is than you can completely ignore this XD.

 

The first one would actually be the hardest to hack IMO, since I can't think of a way to, off the top of my head,to name every character what you want to name them (in other words, giving them the name of your family), or how to control the number of units your "family" would be, would it only include my siblings and parents, or also my cousins, my grandparents, etc.? It sounds like it's the simplest but I think it would be the most complex to implement.

 

The second one is actually doable/easier, if you don't mind naming the guild BEFORE you start the game, like "I've always had a dream of having a guild called XXXX". You just give it the tacticians name, I think it's [Tact] in FEditor? and then every time your guild is named you place [Tact](?) in FEditor and it just replaces it automatically. If you also want a mission select thing than you can just have a hug area with a metric ton of conditionals a la Elibian Nights.

 

The Third one is actually being done, I think it's called the "My Unit Hack"? If not then there is definitely something like this, Sqawl started a hack like this were you pick the weapon of your character but not the gender, iirc he called it the TEB... hacka-something or other, the goal was to build a hack with community ideas but Sqawl doing the hacking.


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#3 MattCustov

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Posted 27 June 2015 - 09:11 PM

This is actually cool, I'm not really good at brainstorming things maybe I'll figure something out eventually. About the actual ideas:

 

PREFACE: I wrote this thinking about complexity in hacking, if you meant complexity in how development the idea is than you can completely ignore this XD.

 

The first one would actually be the hardest to hack IMO, since I can't think of a way to, off the top of my head,to name every character what you want to name them (in other words, giving them the name of your family), or how to control the number of units your "family" would be, would it only include my siblings and parents, or also my cousins, my grandparents, etc.? It sounds like it's the simplest but I think it would be the most complex to implement.

 

The second one is actually doable/easier, if you don't mind naming the guild BEFORE you start the game, like "I've always had a dream of having a guild called XXXX". You just give it the tacticians name, I think it's [Tact] in FEditor? and then every time your guild is named you place [Tact](?) in FEditor and it just replaces it automatically. If you also want a mission select thing than you can just have a hug area with a metric ton of conditionals a la Elibian Nights.

 

The Third one is actually being done, I think it's called the "My Unit Hack"? If not then there is definitely something like this, Sqawl started a hack like this were you pick the weapon of your character but not the gender, iirc he called it the TEB... hacka-something or other, the goal was to build a hack with community ideas but Sqawl doing the hacking.

The first one could easily have name changes with FEditor. 

The second one would have the tactician name, but for whatever reason, the person making the hack would name the guild xD

I'm not original for the third one? :'( xD


Check out my FE7 hack: The Hope of Another

Make sure to look at my FE8 Sequel as well: The Sacred Bonds





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