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@  Idiot : (18 December 2017 - 06:13 AM) (Waits patiently for the madness to end)
@  Mig64 : (18 December 2017 - 03:30 AM) (Watches waving from shadows, then returns to the sewers)
@  Elwood : (18 December 2017 - 01:50 AM) (Watches waving from shadows and becomes envious)
@  kirant : (17 December 2017 - 09:28 PM) (Waves back pretending to be xcrash)
@  Fire Blazer : (17 December 2017 - 07:48 PM) (waves back)
@  xcrash1998 : (16 December 2017 - 08:09 PM) (Waves)
@  Fire Blazer : (16 December 2017 - 12:13 AM) (pokes head in)
@  Fire Blazer : (06 December 2017 - 07:16 PM) if the VA strike helped bring in a bit more diversity, then I suppose that's a good thing, lol
@  kirant : (29 November 2017 - 08:07 PM) What I'm trying to get at is that the variety might have been caused by necessity by developers. As much as I was always a fan, I don't think some certain VAs that I thought had great range (ex - Cherami Leigh, DC Douglas) would have gotten their bigger roles without such a strike.
@  kirant : (29 November 2017 - 08:05 PM) I think it's mostly because of a VA strike. A bunch have agreed to not work with major game creators (until an agreement was reached early November this year). This included some extremely prominent VAs (ex - Jennifer Hale).
@  Fire Blazer : (29 November 2017 - 03:36 PM) I feel like the variety is increasing a little bit though, if only because with voice acting becoming more common and people recognizing voices more, there's a little bit of benefit to getting some different voices, perhaps
@  Fire Blazer : (29 November 2017 - 03:34 PM) lol yeah there are some really prominent VOs that will get a lot of roles, and often times big ones
@  xcrash1998 : (27 November 2017 - 05:59 PM) Oh, ok fine. You can ignore the post
@  xcrash1998 : (27 November 2017 - 05:58 PM) Nope was an error on my end
@  kirant : (26 November 2017 - 10:32 PM) Troy Baker takes an insane number of roles. Him, Matt Mercer, and Laura Bailey all seem to be plastered all over games.
@  xcrash1998 : (26 November 2017 - 07:27 PM) Fire Blazer Yeah you are right. Just depends on how far it goes but then there is the question on what is to far or still ok.
@  Idiot : (26 November 2017 - 05:26 AM) There was a game I recently played where Troy Baker did the voice for like 4 different character. That dude is in everything.
@  Mig64 : (25 November 2017 - 05:57 AM) So I was watching the character intros for Fire Emblem Warriors, and I have to say Gharnef should've been voiced by Troy Baker.
https://tinyurl.com/TroyBakerGuldan
@  Fire Blazer : (24 November 2017 - 01:47 PM) and I think it'll stay this way for a bit. do you not like it? any alternatives that don't compromise the benefits of DLC? (e.g. Smash 4 DLC characters; would you rather delay the game for more characters, just so that they aren't released as DLC instead?)
@  Fire Blazer : (24 November 2017 - 01:46 PM) and you can see how they do their mobile games, so... yeah, Nintendo was a bit late to do it, but they eventually did join the other big companies with the new way of selling games and such

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4 replies to this topic

#1 ^Leo^

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Posted 24 June 2016 - 04:55 PM

So I just noticed it was available on the eshop, and my first words were "yup". Didn't even think about it, just hit purchase. I've only played through the prologue so far, but it's super fun imo. I'm not totally certain I like the weakness system as much as regular smt/persona's version, but the battles are still really good. They kept the Japanese voice acting for the Western release, so that's a thing. Not sure whether to say it's positive or not, but it's definitely a thing. Solid soundtrack, graphically speaking the game is good. Characters are really nice looking. Chrom especially looks really cool.

Also they translated sheeda as caeda, but the actor still said sheeda...

#2 Fire Blazer

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Posted 25 June 2016 - 01:09 AM

So I just noticed it was available on the eshop, and my first words were "yup". Didn't even think about it, just hit purchase. I've only played through the prologue so far, but it's super fun imo. I'm not totally certain I like the weakness system as much as regular smt/persona's version, but the battles are still really good. They kept the Japanese voice acting for the Western release, so that's a thing. Not sure whether to say it's positive or not, but it's definitely a thing. Solid soundtrack, graphically speaking the game is good. Characters are really nice looking. Chrom especially looks really cool.

Also they translated sheeda as caeda, but the actor still said sheeda...

 

At least for me, the weakness system becomes even more awesome later. It works notably different from the other ones and I just find it super rewarding and exciting and that it connects with other parts of the game better than say, the press turn system. (just my opinion though, we'll see what you think of it~)

surprised you didn't hear about it being dub only, but yeah. they did it for various reasons. save money, game is niche, singing stuff means it's super hard to find people to sing all the songs/be fitting, don't want inconsistent VAs, etc.

 

I really REALLY like the art, and how colorful the game is. It's no AAA with the graphics or models, but the animations are fairly fluid IMO and overall I enjoyed it plenty. There are a lot of awesome songs in the soundtrack IMO, some of which you don't get to hear much, so tell me what you think as it goes on! I liked it though!

 

On Sheeda, tbf I think Caeda is pronounced similarly to Sheeda anyway, but yeah, it's still weird. bet whoever decided on that weird spelling never thought TMS#FE would exist and have Sheeda in it, lol... (still "Sheeda" to my regardless of FE11 and the like XP)


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#3 ^Leo^

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Posted 25 June 2016 - 02:07 AM

i can see the potential in the weakness system already, but i've gotten so used to the press turn thing in smt/persona games that it'll take a minute to adjust and remember that i don't get extra attacks. i really think i'm going to enjoy it. i'm seeing loads of potential just from the prologue. just hoping it lives up to half of what i'm seeing in my head XD.



#4 Cero

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Posted 01 July 2016 - 03:45 AM

So I typed up a pretty lengthy post, but then my browser crashed and I lost it all fuuuuuuck. Quick summary:

 

Battle system is super fun, progression is nice to keep it fresh.

Characters are fun, tropey but not too tropey like some FE chars and JRPGs can be

Dungeons are fun (barring Illusory 106), not randomly generated makes for some fun puzzles. Last two dungeons are probably the best since they don't use the darker colors like the dungeons before it lol. 

The performances look great and the songs are super nice to listen too. This game made me a fan of Minase Inori.

Colors are great, too much grim dark these days. 

Load times can be long, and the framerate can get annoying in encounters with many large enemies (I have disc version). PS fuck chapter 5 for having an encounter where the game shits itself.


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#5 Fire Blazer

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Posted 19 July 2016 - 07:53 PM

So I typed up a pretty lengthy post, but then my browser crashed and I lost it all fuuuuuuck. Quick summary:

 

Battle system is super fun, progression is nice to keep it fresh.

Characters are fun, tropey but not too tropey like some FE chars and JRPGs can be

Dungeons are fun (barring Illusory 106), not randomly generated makes for some fun puzzles. Last two dungeons are probably the best since they don't use the darker colors like the dungeons before it lol. 

The performances look great and the songs are super nice to listen too. This game made me a fan of Minase Inori.

Colors are great, too much grim dark these days. 

Load times can be long, and the framerate can get annoying in encounters with many large enemies (I have disc version). PS fuck chapter 5 for having an encounter where the game shits itself.

 

rip disc version users, I'll have to suffer through it myself soon enough

 

agree on most of hte other parts though Kiria is my fave though, but Tsubasa is close to your age and Kiria is close to mine so it's only natural *shot*


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