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@  acceptance : (12 July 2018 - 05:57 PM) As far as we know, anyway.
@  Fire Blazer : (09 July 2018 - 08:29 PM) ooo, Felover's alive, lol
@  xcrash1998 : (09 July 2018 - 11:33 AM) He will be remembered, our brother in arms.
@  acceptance : (07 July 2018 - 03:35 PM) BUM- BUM- BUUUUUM
@  acceptance : (07 July 2018 - 03:34 PM) And in the end; xcrash1998 never did find out what was up with Felover3. In fact, no one ever heard from either of them again.
@  xcrash1998 : (03 July 2018 - 12:41 PM) Hey man, whats up
@  Felover3 : (03 July 2018 - 01:56 AM) Been a while
@  acceptance : (02 July 2018 - 11:12 PM) In retrospect it's pretty obvious, what with the Johnny Bosch and sword revving, but according to my doctor when I was 12 i have ADD.
@  acceptance : (02 July 2018 - 10:39 PM) Holy shit it just clicked in my head that the guy in the DMC5 trailer is Nero. Neato!
@  kirant : (27 June 2018 - 12:19 PM) Granted, that makes it sound like I have no interest in Fates (and I really don't, outside of a couple characters)...so I guess my hopes are above "fairly negligible" right now.
@  kirant : (27 June 2018 - 12:19 PM) I think I've got higher hopes going in than for Fates. Fates, as soon as the trailer hit, made it pretty clear it was going to eschew an interesting "both sides have points" story for a fairly clear cut "good guys" story and "villain" narrative.
@  Mig64 : (15 June 2018 - 02:36 AM) I'm not really sure how I feel about it, it felt a bit too different, could either work very well or not work at all, no middle ground.
@  Fire Blazer : (12 June 2018 - 10:18 PM) not having super high hopes for it
@  Fire Blazer : (12 June 2018 - 10:18 PM) the names and art are interesting
@  Fire Blazer : (12 June 2018 - 10:18 PM) new FE looks ok
@  Rujio : (12 June 2018 - 09:07 PM) A post on SF refers to "brigade based tiles" and "squad based controls"
@  Mig64 : (12 June 2018 - 07:59 PM) Those generic units following the character give me hope that we can have actual large scale battles instead of turning everything into a glorified skirmish.
@  Mig64 : (12 June 2018 - 07:56 PM) Seems like a very fitting name for the character, then.
@  Rujio : (12 June 2018 - 07:27 PM) oh hey doing more research on that - the "gard" part is in fact cognate with "guard," so Edelgard approximately means Nobility Protector.
@  Rujio : (12 June 2018 - 07:26 PM) (Also, Edelgard is an interesting name - -gard is a common ending for old Germanic feminine given names [think Hildegard] and Edel is German for noble)

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Can you make your own custom starting character for FE7?

FE7 Modding Custom Character Team Weapon Class Question Help GBA

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#1 Havoczilla

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Posted 06 January 2018 - 02:22 AM

So, this is my first time modding a FE title. I'm curious if I could create my own starting character and perhaps even team for FE7 (or even any FE title) with it's own custom classes. weapons. etc. So it will give a different feel for the game if any of that makes sense.



#2 xcrash1998

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Posted 06 January 2018 - 08:03 PM

Yes that certainly is possible, just isn't as easy as you may think so making a hack full with new sprites and animations may get a little much. If you got some spare time that you can spend go ahead.

 

check out blazer's ultimate hacking tutorial

 

EDIT:

Of course the easiest way to create a custom animation or any sprite at all is just by copy and pasting the sprites of other items that is how I made that swordsman in my gallery.

He basicly is a mercenary that has some mildly altered frames with Eliwoods head and a custom sword that has some mildly altered frames.

 

If you ever played the Last Promise you could even put more custom classes, items, maps, characters, etc than there are.

 

Best thing is if you have more people to work with you.


Edited by xcrash1998, 09 January 2018 - 08:35 PM.






Also tagged with one or more of these keywords: FE7, Modding, Custom, Character, Team, Weapon, Class, Question, Help, GBA

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