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@  xcrash1998 : (26 February 2020 - 09:55 AM) Not anymore
@  Mage Girl : (17 February 2020 - 02:33 AM) I can safely say I'm so far the only person to post to this shoutbox in 2020...
@  Fire Blazer : (24 December 2019 - 03:17 AM) naw, it's when the bots make collaborated efforts to crawl places, lol
@  kirant : (23 December 2019 - 05:20 AM) What do we do on Index Day? Give each other bots?
@  Fire Blazer : (16 December 2019 - 01:39 AM) LOL
@  xcrash1998 : (30 November 2019 - 11:07 PM) New fictional holiday "Index Day"
@  Fire Blazer : (28 November 2019 - 08:52 PM) yeah just guest bots and stuff I think :( we really were active once upon a time though...
@  kirant : (26 November 2019 - 03:48 PM) No invasion. I imagine a lot of guest bots visiting for indexing purposes.
@  xcrash1998 : (26 November 2019 - 02:15 PM) How is most people online at 959 for the 8th of October of this year? Is that right? Did I miss something or was there somekind of spambot invasion?
@  xcrash1998 : (26 November 2019 - 02:06 PM) I know what you mean, it gets awkard to post something unrelated to the current conversation, and even if somebody picks up on it, it would just become a huge mess in the c hatbox if a multitude of groups talk about different topics.
@  Fire Blazer : (10 November 2019 - 11:45 PM) especially better imo if you want to update on a topic but like only occasionally (e.g. a project you're working on or a let's play of a game)
@  Fire Blazer : (10 November 2019 - 11:44 PM) it's hard for me to explain precisely why but forums just like work better for meaningful discussion over a longer period of time ig
@  Fire Blazer : (10 November 2019 - 11:44 PM) but that's def just not hte same ig, idk
@  Fire Blazer : (10 November 2019 - 11:44 PM) yeah, you can also kind of respond at your own pace on forums. Discord conversations are often like... it's awkward to respond to something that happened a while ago, especially if the server is active, but even just in general. since you sort of need to keep track of multiple conversations at once at times, and it's not like it has a good reply/quote system ala forums, closest thing really is to copy/paste or screenshot the text you're responding to and then type a response below
@  Elwood : (09 November 2019 - 11:29 AM) Adding on to what's been said, I just enjoy the order and structure of the forums. You can look through the threads and know exactly what people are talking about. Conversation get lost and buried on discord which is why I'm not a big fan of it.
@  kirant : (06 November 2019 - 05:31 AM) I enjoy that part of forums too. They become niche communities where you can have very specialized conversations as opposed to the cluttered mess in Discord.
@  Ezra : (31 October 2019 - 01:17 AM) Yeah, part of me wishes I could go back to the times forums were more prevalent. I really enjoyed how even several different forums based off the same franchise could feel so different. It's not like what we now is bad though, I just feel nostalgic for old times.
@  Fire Blazer : (30 October 2019 - 06:39 AM) also forums in general are just not as prevalent, there are so many other ways to interact these days, like Twitter, FB, Tumblr, etc., where you can just throw your thoughts into the void. I think that's the real issue and that the only people rly interested in forums these days are either super dedicated to whatever they're about, have a specific reason/need to (e.g. support forums), or grew up with them and are thus attached to the idea enough to continue to try and use them (this was kinda me for a while lol but things happen, I couldn't keep it up forever)
@  Fire Blazer : (30 October 2019 - 06:36 AM) I've posted on SF for various reasons ofc but in terms of like making friends and stuff it's p. much just been smaller groups/forums, yeah. mainly FES
@  Elwood : (27 October 2019 - 10:08 PM) Only reason I'm even on Serenes was because I had hacking questions. @Ezra yeah I figured it must be an age thing. I've been called an old man by many a child because I use Facebook.

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(solved)Anybody remember tile changes (doors)?


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#1 xcrash1998

xcrash1998

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Posted 01 October 2017 - 09:40 PM

Yes it is me... again.

Does anyone remember how to apply and remove map changes manually.

I looked at Arch's tutorial and thought that I did it right

 

I made the map using Tiled.

 

For some reason i can't add pictures to the post

 

You don't need to continue to read (double-facepalm-head-desk-combo)

I simply forgot to reference the tile changes in nightmare. What I lost? about 5 days where I could have made at least some progress

but at least I can continue now.

I start to think just posting a problem makes me calm, making it easier to solve it,not that I am posting a problem the second it occurs.

 

My code:(I know there are some other mistakes there e.g spawning Wallace otherwise it is correct)

 

Spoiler

CastleGuards:
UNIT Nergal Soldier 0x00 Level(1,Enemy,True)[28,1][28,1][IronSpear] NoAI
UNIT Nergal Knight 0x00 Level(1,Enemy,True)[28,2][28,2][IronSpear] NoAI
UNIT Nergal Soldier 0x00 Level(1,Enemy,True)[28,3][28,3][IronSpear] NoAI
UNIT Nergal Fighter 0x00 Level(1,Enemy,True)[27,1][27,1][IronAxe] NoAI
UNIT Nergal Fighter 0x00 Level(1,Enemy,True)[27,2][27,2][IronAxe] NoAI
UNIT Nergal Mercenary 0x00 Level(1,Enemy,True)[27,3][27,3][IronSword] NoAI
UNIT Empty
ENDA

BATTLE1:
AttackerMiss(1)
DefenderCritical(60,1)
BLDT
EndOfBattle
ENDA

[spoiler
Turn_events:
OpeningTurnEvent(Opening_event)
END_MAIN

Character_events:
END_MAIN

Location_events:
END_MAIN

Misc_events:
CauseGameOverIfLordDies
END_MAIN
[/spoiler]

 

Spoiler

FIGH Bartre Lyn BATTLE1 [0x00,0x00,0x00,0x00]
ENUN
MOVE Lyn [10,6]
Text(0100)
ENUN
MOVE Bartre [9,6]
STAL 60
ENUN
MOVE Bartre [9,7]
STAL 30
ENUN
KILL Bartre
ENUN
MOVE Ninian [10,6]
Text(0x12,0100)//(Inside castle background, text reference)
ENUN
MOVE Lyn [8,12]
ENUN
DISA Lyn
FADI 20
ENUN
LOMA 0x00 [13,23]
DISA Ninian
ENUN
FADU 20
REPOS Lyn [13,23]
ENUN
REPA Lyn
ENUN
MOVE Lyn [13,17]
ENUN
//---------------------------------------ScondFloor--------------------------------------
LOU1 CastleGuards
ENUN
CAM1 [23,3]
ENUN
CURF [28,3]
ENUN
Text(0x00,0100)
ENUN
CAM1 Lyn
CURF Lyn
ENUN
Text(0x00,0100)
ENUN

 

Spoiler

MAC1 0x03 0x00//0x00 apply 0x08 removal//<-------<-------<------
ENUN
MOVE [18,17][18,17]//unlock
MOVE [18,18][24,16]//knight
MOVE [17,17][25,17]
MOVE [17,18][26,18]
MOVE [16,17][24,19]
MOVE [16,18][23,18]
MOVE [18,17][20,17]//unlock
ENUN
MAC1 0x03 0x08//0x00 apply 0x08 removal//<-------<-------<------
ENUN
MOVE [18,17][22,17]//unlock
ENUN
UNIT Wallace General 0x00 Level(18,Enemy,True)[28,2][20,2][SilverSpear,SilverAxe]NoAI
UNIT Empty
ENUN
CAM1 Wallace
ENUN
MOVE Wallace [20,15]
ENDA

Ending_event:
MoveToChapter(0x01)
ENDA

TrapData:
ENDTRAP


MESSAGE Events end at offset currentOffset
//The map for this chapter is at offset: ????????






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