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@  Mage Girl : (17 February 2020 - 02:33 AM) I can safely say I'm so far the only person to post to this shoutbox in 2020...
@  Fire Blazer : (24 December 2019 - 03:17 AM) naw, it's when the bots make collaborated efforts to crawl places, lol
@  kirant : (23 December 2019 - 05:20 AM) What do we do on Index Day? Give each other bots?
@  Fire Blazer : (16 December 2019 - 01:39 AM) LOL
@  xcrash1998 : (30 November 2019 - 11:07 PM) New fictional holiday "Index Day"
@  Fire Blazer : (28 November 2019 - 08:52 PM) yeah just guest bots and stuff I think :( we really were active once upon a time though...
@  kirant : (26 November 2019 - 03:48 PM) No invasion. I imagine a lot of guest bots visiting for indexing purposes.
@  xcrash1998 : (26 November 2019 - 02:15 PM) How is most people online at 959 for the 8th of October of this year? Is that right? Did I miss something or was there somekind of spambot invasion?
@  xcrash1998 : (26 November 2019 - 02:06 PM) I know what you mean, it gets awkard to post something unrelated to the current conversation, and even if somebody picks up on it, it would just become a huge mess in the c hatbox if a multitude of groups talk about different topics.
@  Fire Blazer : (10 November 2019 - 11:45 PM) especially better imo if you want to update on a topic but like only occasionally (e.g. a project you're working on or a let's play of a game)
@  Fire Blazer : (10 November 2019 - 11:44 PM) it's hard for me to explain precisely why but forums just like work better for meaningful discussion over a longer period of time ig
@  Fire Blazer : (10 November 2019 - 11:44 PM) but that's def just not hte same ig, idk
@  Fire Blazer : (10 November 2019 - 11:44 PM) yeah, you can also kind of respond at your own pace on forums. Discord conversations are often like... it's awkward to respond to something that happened a while ago, especially if the server is active, but even just in general. since you sort of need to keep track of multiple conversations at once at times, and it's not like it has a good reply/quote system ala forums, closest thing really is to copy/paste or screenshot the text you're responding to and then type a response below
@  Elwood : (09 November 2019 - 11:29 AM) Adding on to what's been said, I just enjoy the order and structure of the forums. You can look through the threads and know exactly what people are talking about. Conversation get lost and buried on discord which is why I'm not a big fan of it.
@  kirant : (06 November 2019 - 05:31 AM) I enjoy that part of forums too. They become niche communities where you can have very specialized conversations as opposed to the cluttered mess in Discord.
@  Ezra : (31 October 2019 - 01:17 AM) Yeah, part of me wishes I could go back to the times forums were more prevalent. I really enjoyed how even several different forums based off the same franchise could feel so different. It's not like what we now is bad though, I just feel nostalgic for old times.
@  Fire Blazer : (30 October 2019 - 06:39 AM) also forums in general are just not as prevalent, there are so many other ways to interact these days, like Twitter, FB, Tumblr, etc., where you can just throw your thoughts into the void. I think that's the real issue and that the only people rly interested in forums these days are either super dedicated to whatever they're about, have a specific reason/need to (e.g. support forums), or grew up with them and are thus attached to the idea enough to continue to try and use them (this was kinda me for a while lol but things happen, I couldn't keep it up forever)
@  Fire Blazer : (30 October 2019 - 06:36 AM) I've posted on SF for various reasons ofc but in terms of like making friends and stuff it's p. much just been smaller groups/forums, yeah. mainly FES
@  Elwood : (27 October 2019 - 10:08 PM) Only reason I'm even on Serenes was because I had hacking questions. @Ezra yeah I figured it must be an age thing. I've been called an old man by many a child because I use Facebook.
@  kirant : (26 October 2019 - 09:39 PM) It's strange. I don't think I've ever posted on Serenes...period. I've always been a fan of smaller forums.

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Awakening vs. Fates?


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8 replies to this topic

#1 Rango

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Posted 03 March 2017 - 09:57 AM

On GameFAQs, where I browed, Fates seems to be favored. Yet, the fanbase tends to relentlessly bash the plots of both to the point where arguing over it means absolutely nothing.
 

Otherwise, on a gameplay standpoint, which do you feel is the better game?


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#2 ^Leo^

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Posted 04 March 2017 - 11:03 PM

Awakening is an all around superior experience imo. Neither are really great though. If you want the best gameplay look to the Gba or the GC/WII games.

But to answer the question specifically...i might have to put fates above awakening in terms of only gameplay. As a whole game it's easily a piece of trash, but strictly gameplay I would put it at a 4.2 where awakening is a solid 4.

#3 Blue Leafeon

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Posted 07 March 2017 - 12:23 PM

Awakening is superior in every aspect, IMO. The gameplay wasn't nearly as annoying, the characters were somewhat better, the story was definitely better (although still watery and inferior to 90% of the previous games) and just overall a more enjoyable experience. The fact that Awakening actually made me feel sad about characters dying for story purposes, and had me on edge near the end of the game when Grima was being revived, says something to me. Especially since Fates never actually succeeded in manipulating my emotions simply because of how nothing was handled properly. (The one time it did, it was entirely in the wrong way. Breaking my willing suspension of disbelief so hard that it could never recover.)

 

Although, like Zak said, the GBA/DS/GC/Wii U games are vastly superior to both in almost every area.


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#4 Elwood

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Posted 07 March 2017 - 10:15 PM

I rarely rate games based on mechanics, usually rating based on story and or characters. But Fates did remove one of my favorite features from Awakening and that is the secondary character being able to attack when teamed up/combined. It was a way to get weaker units xp while using a strong unit as a shield. Awakening's tiny feet thing still annoys the ever living crap out of me though so Fates all the  way.


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#5 bblues

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Posted 08 March 2017 - 09:07 AM

Awakening was a better game in most aspects imo.

 

Gameplay's a coin flip - I just don't like what Fates did to it.

 

Story is, as my Conquest experience tells me, better in Awakening - which is worrying.

 

Characters...I like some of the Fates designs and character outlines, but the supports and characterisation just falls flat - and then there's the shoddy reusing old characters.



#6 Voffie

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Posted 09 March 2017 - 04:48 AM

Awakening is better in almost every category. The only thing I like more is some of the character designs in Fates.

I despise some of the new skills that they added in Fates, such as "You can't double knights unless they have less than 50% hp" and my personal favorite to hate "Archers can counter attack from any range". The simplification of the weapon triangle into 3 colors is dull and takes away from the game, and shuriken weapon type is overpowered because they lower enemy stats which is also dull and not interesting. I'm still upset magic is all the types of magic grouped together. I miss the days of old where anima beat light, light beat dark, and dark beat anima. When we had 2 weapon triangles to worry about and archers weren't included in the weapon triangle BECAUSE THEY WERE LIMITED TO 2, SOMETIMES 3 RANGE. Also, in Fates, bows are a green weapon with most flying classes using blue or green weapons good game design, give the weapon strong against an entire type of class a weapon advantage or neutral whoo.



#7 Fire Blazer

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Posted 23 March 2017 - 05:52 AM

dangit I typed up a long response

 

and then somehow friggin' lost what I wrote by going back ughhh

 

aisodjiasudaoisduasiod

 

so upset

 

tl;dr Awakening > Fates with and without gameplay for me

 

while Fates fixed some issues with Awakening (pair-up and overly bland maps), it introduced way more stuff in the gameplay that I didn't like. I think they're both kinda bad but at least Awakening was a shallow level of fun and not stupidly frustrating. like every FE game has balance and other issues so to some extent it's fine. but Fates with its dumb weapon triangle (see what Voffie said) and ridiculous amount of skills and arbitrary buffs/debuffs and useless fluff and other crap is just asoidasudiasdaosidu, Awakening was lame but Fates was like please end this misery outside of the occasional highlight where thanks to slightly better map design and such it was actually kinda fun (but like the lows just totally outweighed the high's for me such that I barely even remember any good times :\)


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#8 Voffie

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Posted 25 March 2017 - 09:10 AM

Oh please, don't get me started on the fucking debuffing nonsense. The weapon triangle looks tame to how ridiculous some of the debuffs are. Half HP for the whole fucking map. Why. WHY. Actually why. Shurikens/knives lower way too many stats. Steel ones lower str by 3 and def/res by 4. That's 11 stats. For what? Ability to double -3? Not even SPEED MINUS 3. And shurikens themselves compared to knives are just outright better. They have mostly similar stats (Knives are slightly more accurate, 5% to be precise), but shurikens offer +2 speed for 5% accuracy.



#9 Fire Blazer

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Posted 11 May 2017 - 11:00 PM

Oh please, don't get me started on the fucking debuffing nonsense. The weapon triangle looks tame to how ridiculous some of the debuffs are. Half HP for the whole fucking map. Why. WHY. Actually why. Shurikens/knives lower way too many stats. Steel ones lower str by 3 and def/res by 4. That's 11 stats. For what? Ability to double -3? Not even SPEED MINUS 3. And shurikens themselves compared to knives are just outright better. They have mostly similar stats (Knives are slightly more accurate, 5% to be precise), but shurikens offer +2 speed for 5% accuracy.

yeah, the half HP thing seemed kinda ridiculous, but I tried not to think about it too much/accept it for what it is. but the more I think about it... that is indeed kinda absurd. 3/4 mighta been ok (but still kinda powerful), but 1/2 is a bit much, especially for characters that hardly have any HP to start with, lol.

 

the debuffs stacking can be really harsh and lame and just hard to keep up with in a sort of annoying way. there's a limit to how much advance calculation stuff I want to do, which is why I don't like bloating a game with too many skills, buffs, debuffs, etc., I prefer games that keep things relatively simple but explore the possibilities of that to the max, i.e. depth in simplicity and natural combinations (kinda like BotW, actually) rather than depth in just pure quantity of things and such, if that makes sense


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