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[OOC] Ashes to Ashes, Dust to Dust: Equilibrium


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#21 Solace

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Posted 15 November 2012 - 03:53 AM

QUOTE (Echo-279 @ Nov 14 2012, 10:21 PM)
Name: Alex "The Shadow" Lightwood

Age/Location/Date of Birth: 20, born in Gaia, Zephyr, on the 51st Day of Year 603"

Race: Saika

Profession: Wandering swordsman/knight

Appearance: 5'11, slightly tanned skin, with black hair, soulless looking green eyes, weak looking build that can swing his heavy 2-handed sword as if it were a one-handed sword, and almost always seen in black plate armor.

Personality: A quiet, extremely serious soul who refuses to trust anybody, and shows very clear dislike towards the two leaders of Zephyr's army.  Also adheres to the code of chivalry, looks down on the use of the arquebus.

Biography: Born in a family of wandering swords, Alex is easily mistaken for a mercenary, though really a wandering knight who protects the weak from oppression and only fights with those who are virtuous. Alex's family sent him to become a knight instead of a mercenary like his parents, so that he could tell right from wrong.
He always believes that where there is light, there is darkness, always on his guard, being the target of many assassins trying to get coin by giving the archangels his head. Defending the country of Zephyr since he was 19, Alex never turned his back on Zephyr for a second, knowing of the rumours and revelations could be a ploy of the archangels.


it's like an inverted Ren
Weak-looking build that can swing a heavy two-handed sword with a single hand? I confused myself
Zephyr doesn't supply arquebuses / flintlock weaponry to their military, as they continue to stick with the "old ways of warfare." Narcissus is the first and only to do so, revolutionizing the latter.
Only one of the Archangels, Raphael to be exact, control the most notorious assassin group; Mucro Atrox. They would only be assigned specific targets of high priority, which would include royalty and key military figures. Other than that, other assassin groups would operate independently.

Other than these, the character sheet is fine and accepted. I just want to bring those corrections to your attention so you can change them if you find it necessary for future reference. Post your entrance anytime! biggrin.gif

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#22 Cero

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Posted 15 November 2012 - 04:59 AM

Name: Karel Biscun

Age/Birth Place: 18, born in Sienna

Race: Wyn

Profession: Worldly Scholar

Appearance: Is 5'6", white skin, brown hair, grey eyes, weak build, has low strength, fast fast runner but has little endurance so he can only maintain his max speed for about 15 seconds before needing to rest. Always wears his silver robe in public.

Personality: A talkative personality, A very intelligent person, can sometimes go for days reading books without contact with other people. Has dislike for people who are not near his intelligence but rarely shows this. Likes nature and shows more care for it than other people. Believes strongly in "the ends justify the means". Loves magic as mush as he loves knowledge.

Biography: Karel grew up in a family of scholars who are all very skillful in magic that involves fire. Karel and his brother both were bad at using fire magic but excelled at using wind. Karel had a keen liking to nature and would often spend his time out in the mountains of Sienna instead of studying. Karel has many morals but they change depending on the situation. When Karel was 16 he wanted to experience the knowledge he learned and left Sienna. He is highly revered by other scholars and has helped in making multiple discoveries.

(I hope Wyns are allowed)

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#23 Germanicus

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Posted 15 November 2012 - 09:55 PM

Name: Gunnar Stanimir

Age and Location / Date of Birth: 45, born, raised, and soldired in Melior, Zephyr. Born on the twenty seventh day of the year 578.

Race: Saika

Profession: Former soldier, currently a farmer.

Appearance: Lean, well built, and fairly tall, with a messy clutter of auburn hair on covering his head (and sometimes, annoyingly, getting in his eyes.) Usually wears a simple farmers tunic, although he will don a brass breast plate back from his war days whenever he enters battle. Only wears his iron half-helm in real war situations. (It's a sign of real commitment for him to fighting to the end) Holds the stance of a professional solider, even if he's not fighting.


Personality: A deliberate man who never acts without carefully thinking over every option, unless the luxury is taken away from him. Usually calm and quiet, he is only outright violent when he is forced into battle. Always aware of his surroundings, he usually fights at the center of every battle, in an effort to take the burden away from those who need their space. He looks out for his comrades like a hawk, doing his best to make sure everyone gets out alive. Wanting only to live in peace, he hates war, and is constantly trying to escape its grasp, only to get pulled back into conflicts due to his sense of duty.

Biography: Born to a poor family in Zephyr's capitol of Melior, Gunnar, born Eddard, fought for his life from day one. Malnourished and lacking for proper necessities always, his parents abandoned him as the youngest of four children in an effort to help the rest of the family make do. This caused the then six year old Eddard to scorn his family, and prevented him from creating close ties with anyone for quite some time. He mugged people for a living until age fourteen, upon which he was taken in by an old mercenary named Rodion Stanimir, whom Eddard had attempted to rob. After beating the boy senseless, Rodion noted the boy's quick nature and intense instincts for survival. Having a touch of mercy, he took the boy as a squire and taught him how to fight, giving him the name 'Gunnar' to fit in better with the rowdy mercenary crowd. Gunnar followed Rodion reluctantly at first, as the man was little more than a fairly cheap meal ticket; however, as he grew under Rodion's tutelage, he quickly regarded the man as the only one he could ever call family. As the war known as the Penumbra raged on, Gunnar eagerly followed Rodion into the war during the year 594 (Gunnar was 16 at the time), enlisting with his master into the Zephyr army. The two had fierce encounters over the years, and it appeared they would make it, until finally in the year 596, just as the war entered a turning point, Rodion was felled by an enemy lanceman. Enraged, Gunnar continued in the war, his anger turned completely on the enemy at all waking moments of the day, and within his brigade, he was regarded as "Shibata" (the Devil) for his ferocity. As the fighting ended, and the war concluded, Gunnar decided he was sick of the fighting, and taking his mentor's surname, he retired from the army.

He then moved to the lands of the nomads, Fesaria, where he has ran a failing farm to this ever since. He must often resort to mercenary work in order to keep food on his plate. He lives alone on his farm, contacted less and less often for mercenary work, as his skills are are starting to rust. Maybe, however, given his great sense of justice, the right cause might bring out Gunnar "Shibata" once again.

Other information: Enjoys farming (though he is very terrible at it) and fishing. (Which he is better at...but not by much.) He often runs and conditions himself to keep up his stamina.

#24 Solace

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Posted 20 November 2012 - 01:10 AM

reminds me of Wallace
Both accepted!

___________________________________________________________________


Name:
Luther Invalesco

Age and Location / Date of Birth:
Eighteen years old - born in Lucis, Crepusculum, on the 59th Day of Year 604.

Race:
Nyphrian

Profession:
Hunter, and shepherd; a typical farmhand.

Appearance:
Given Luther’s ethnic background, his potential height has naturally plummeted dramatically and causes him to be shorter than many of the other citizens in Astra. He has short brown hair and bright hazel eyes, having little to no muscle mass which gives off the clear assumption that he is frail and “like paper.”

Personality:
An optimist at heart, Luther takes life in stride and blazes through with no premature thought. Mainly immature with the mentality of an adolescent, he has no true ambition for his future. He serves as Ren’s best friend, he takes this fact for granted and gets the two into trouble occasionally. Luther has a childish sense of humor, often bolstering his want for constant action and thrill, but grows serious when the time comes and it is needed. He adopts his father’s hyper and adventurous personality, sometimes overly-energetic and worrying his friend, but he has difficulty in trusting strangers. There are times where he has an emotional bout for an unspecified reason, locking himself away from the world and people.

Biography:
TBR

Other information:
Luther's Theme - Breathe Me by Sia

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#25 SmashedFish

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Posted 02 December 2012 - 04:36 AM

Officially registering the guy I used last post as a character. Should open more opportunities for me to participate.

Name: Jericho Jeharros

Age and Location / Date of Birth: 39yo, born in Oda on the 2nd of 583

Race: Saika

Profession: Sergeant of the Oda Guard

Appearance: Muscularly built. 5'11. Brown buzz cut hair with a Van Dyke. A couple combat-related scars here and there.

Personality: Loyal to his town and his duties. Observant. Somewhat prideful.

Biography: Jericho was born and raised in Oda. His inborn strong sense of justice was well encouraged by his parents. After living through the Penumbra, he decided to become a soldier and defend his country, should another war arise. As such, he joined the Oda Guard, a branch of the military of Narcissus that serves as the police of Oda, at the minimum age of 20. Since then, he's spent the past 19 years of his life in service to his city and his country, defending it from the inside and the outside alike. Given Oda's position in Narcissus, he's seen action in a few border skirmishes, proving his strength and battle smarts each time.

In combat, he dons a suit of heavy armor on top of the chain vest he always wears, and fights with a shield with a bladed rim, falling back on a hand-and-a-half sword when needed.

Other information: None off the top of my head.

Solace's avatar was dancing almost perfectly in time to a remix of We No Speak Americano by Yolanda Be Cool as I wrote this.

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#26 Solace

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Posted 02 December 2012 - 04:44 AM

QUOTE (SmashedFish @ Dec 1 2012, 11:36 PM)
Officially registering the guy I used last post as a character. Should open more opportunities for me to participate.

Name: Jericho Jeharros

Age and Location / Date of Birth: 39yo, born in Oda on the 2nd of 583

Race: Saika

Profession: Sergeant of the Oda Guard

Appearance: Muscularly built. 5'11. Brown buzz cut hair with a Van Dyke. A couple combat-related scars here and there.

Personality: Loyal to his town and his duties. Observant. Somewhat prideful.

Biography: Jericho was born and raised in Oda. His inborn strong sense of justice was well encouraged by his parents. After living through the Penumbra, he decided to become a soldier and defend his country, should another war arise. As such, he joined the Oda Guard, a branch of the military of Narcissus that serves as the police of Oda, at the minimum age of 20. Since then, he's spent the past 19 years of his life in service to his city and his country, defending it from the inside and the outside alike. Given Oda's position in Narcissus, he's seen action in a few border skirmishes, proving his strength and battle smarts each time.

In combat, he dons a suit of heavy armor on top of the chain vest he always wears, and fights with a shield with a bladed rim, falling back on a hand-and-a-half sword when needed.

Other information: None off the top of my head.

Solace's avatar was dancing almost perfectly in time to a remix of We No Speak Americano by Yolanda Be Cool as I wrote this.


LOL that's funny XD
Accepted of course
answer me in the shoutbox dammit

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#27 SmashedFish

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Posted 02 December 2012 - 07:23 PM

I wasn't paying attention to the shoutbox, sadly. What had you asked?

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#28 Solace

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Posted 02 December 2012 - 07:47 PM

QUOTE (SmashedFish @ Dec 2 2012, 02:23 PM)
I wasn't paying attention to the shoutbox, sadly. What had you asked?


I was just saying Hi and was gonna ask how things were. tongue.gif

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#29 SmashedFish

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Posted 02 December 2012 - 08:59 PM

QUOTE (Solace @ Dec 2 2012, 02:47 PM)
I was just saying Hi and was gonna ask how things were. tongue.gif


Ah, lol. In that case, hi to you too, and quite busy, sadly. I've got two large school projects going on, which may turn into three if I'm not lucky. :C Speaking of which, I may not be RPing much for a week or so because of that. I'll try to post at least once, though. I can cut out LoL time for that.

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#30 Solace

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Posted 21 December 2012 - 12:31 AM

Rusheddd

Name:
Orbus Kristov

Age and Location / Date of Birth:
Twenty-nine years old, unknown location on the 3rd Day of Year 594.

Race:
❇ Supposedly Saikan and Takeda ❇

Profession:
Son of the third famed Valens leader Ovius Kristov, and a notorious mercenary leader.

Appearance (Click Here To Hide/Show Text)
:
user posted image


Personality:
A bit naive and headstrong, Orbus is generally foul-mouthed and rather arrogant of his abilities. To almost all save for his mercenary group, he is virtually unable to cooperate with due to his constant opposing manner. He has a great hatred for "weaklings", valuing strength above anything else other than his pay. Around women, he is often flirtatious and promiscuous, usually intoxicated in addition to the mix. Orbus' mercenary career as a leader is gauged by a customer's pay; he only accepts payment for one task at a time, and will gladly abandon it if another higher-paying recipient approaches him. His mercenary service, however, is regionally sought by many across Verus. He sees no issue with killing people and seems unaffected by it, given the environment that he grew up in. His cynical attitude is outspoken by his cool and tempered appearance.

Biography:
Orbus Kristov is currently known as the only surviving child of Ovius Kristov, being his youngest son out of twelve total children. He only recalls being born aboard a galleon ship with no memory of his mother in the middle of the Penumbra, growing up in territory owned by Narcissus that would become Magna Carte in the future for the first two years of his life. His family fled to Sienna after being persecuted as illegal aliens by the then-Narcissus government, with his father suddenly disappearing afterwards and leaving him under the care of his older siblings. Due to Sienna's harsh weather and the family being very poor at the time, his older siblings worked as mercenaries to help provide for them while they slowly succumbed to illness over the next year. Orbus, suffering from starvation and the same plague that killed his kin, was found by a caravan after collapsing in the raging blizzard. He'd be synonymously rescued and cared for by the merchant caravan for the next two years, constantly surrounded by the ensuing violence of the Penumbra as they moved through Verus. While en route to Crepusculum, the caravan was seized by the Valens Army and under an order from their leader, they were to accompany them to store and share their equipment and provisions. Orbus, shocked, instantly recognized the man who'd given the order as his father. Expecting a warm reunion, all he received was a look of disappointment and grim welcome by Ovius' personal guards.

Under the jurisdiction that something wasn't right about his father and the Valens with the addition of his initial disdain for abandoning the family, Orbus saw an opportunity to escape from the convoy after setting camp by an abandoned fortress and did so with the help of a merchant in the caravan. He entered the fortress in hopes of not being detected, but was found by a feared bandit group who seized the abandoned fortress and declared it their territory. The bandit leader spared the four-year old's life after witnessing the boy manage to disarm one of the brigands and wield the weapon against them, seeing potential. Over the next fourteen years, Orbus was raised by the bandit group and began joining in on their raids at the age of twelve. After returning from a typical day of pillaging, they had taken a number of women as their prisoner and intended to use them as their "toys" before killing them. Orbus, not knowing right from wrong, was initially going to partake in the act as his full initiation into the bandit group, but he struck a conversation with a prisoner his age and realized the crime. He sneaked into the group's makeshift armory while they were sorting out the prisoners, and stole one of the poison-coated weapons. He returned to the group's keg of mead, dipping the blade of the weapon and mixing the poison into it.

Orbus watched while the bandit group slowly felt the symptoms of the poison kick in, taking one of their axes and beginning to free the prisoners by cutting the rope that bounded their hands and feet. By the time that the group noticed the betrayal, many of the prisoners had already begun to descend from the mountain while a number of the bandits succumbed to the poison. Still, they went after him with their weapons drawn. Orbus freed the girl he'd spoken to earlier, defending her escape while they ran away from the fortress with the bandits in tow. Unfortunately, in the adrenaline rush, he failed and the girl was killed by an archer's arrow. Orbus dropped his weapon and fled the scene, aware that he was outnumbered and would only throw away his life. He ran for the entire day until he collapsed from exhaustion near the southern Zephyr town of Teno.

Prior to these events, Orbus never spoke about it again. Upon waking up in Teno, however, he was instantly recognized as a child of one of the three Valen leaders because of his unique purple eye color; a trait that seemed exclusive to the three. He lived the rest of his life taking a mercenary career, essentially rising into more fame after forming his own group and routing the same bandit group from before.

Other information:
Orbus' Theme - You're Gonna Go Far, Kid by The Offspring

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