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@  Fire Blazer : (06 December 2017 - 07:16 PM) if the VA strike helped bring in a bit more diversity, then I suppose that's a good thing, lol
@  kirant : (29 November 2017 - 08:07 PM) What I'm trying to get at is that the variety might have been caused by necessity by developers. As much as I was always a fan, I don't think some certain VAs that I thought had great range (ex - Cherami Leigh, DC Douglas) would have gotten their bigger roles without such a strike.
@  kirant : (29 November 2017 - 08:05 PM) I think it's mostly because of a VA strike. A bunch have agreed to not work with major game creators (until an agreement was reached early November this year). This included some extremely prominent VAs (ex - Jennifer Hale).
@  Fire Blazer : (29 November 2017 - 03:36 PM) I feel like the variety is increasing a little bit though, if only because with voice acting becoming more common and people recognizing voices more, there's a little bit of benefit to getting some different voices, perhaps
@  Fire Blazer : (29 November 2017 - 03:34 PM) lol yeah there are some really prominent VOs that will get a lot of roles, and often times big ones
@  xcrash1998 : (27 November 2017 - 05:59 PM) Oh, ok fine. You can ignore the post
@  xcrash1998 : (27 November 2017 - 05:58 PM) Nope was an error on my end
@  kirant : (26 November 2017 - 10:32 PM) Troy Baker takes an insane number of roles. Him, Matt Mercer, and Laura Bailey all seem to be plastered all over games.
@  xcrash1998 : (26 November 2017 - 07:27 PM) Fire Blazer Yeah you are right. Just depends on how far it goes but then there is the question on what is to far or still ok.
@  Idiot : (26 November 2017 - 05:26 AM) There was a game I recently played where Troy Baker did the voice for like 4 different character. That dude is in everything.
@  Mig64 : (25 November 2017 - 05:57 AM) So I was watching the character intros for Fire Emblem Warriors, and I have to say Gharnef should've been voiced by Troy Baker.
https://tinyurl.com/TroyBakerGuldan
@  Fire Blazer : (24 November 2017 - 01:47 PM) and I think it'll stay this way for a bit. do you not like it? any alternatives that don't compromise the benefits of DLC? (e.g. Smash 4 DLC characters; would you rather delay the game for more characters, just so that they aren't released as DLC instead?)
@  Fire Blazer : (24 November 2017 - 01:46 PM) and you can see how they do their mobile games, so... yeah, Nintendo was a bit late to do it, but they eventually did join the other big companies with the new way of selling games and such
@  Fire Blazer : (24 November 2017 - 01:46 PM) uh, idk. I'm not against DLC as a whole, I just want it to be executed well. which to me mainly means, the original game should be a full experience, and any DLC should be extras and adequately priced; if you're selling a single costume for $1, or a single new gameplay map for $3, that kinda thing, that's way overpriced IMO.
@  xcrash1998 : (23 November 2017 - 08:12 PM) I mean in terms of how they sell their games and then there are DLC's and every thing. Nintendo is clearly going into that kind of direction. (Actually is doing that already). Not that I am against them trying to keep profit high to stay in the business but there needs to be a better way.
@  xcrash1998 : (23 November 2017 - 08:09 PM) How do you think will nintendo change in the future
@  Fire Blazer : (13 November 2017 - 08:55 PM) lol, perhaps
@  kirant : (13 November 2017 - 07:19 PM) I assume nostalgia hits as soon as we get old enough to "fall out" of things.
@  Rujio : (13 November 2017 - 03:57 PM) aren't we supposed to be too young for nostalgia or something?
@  Fire Blazer : (13 November 2017 - 06:08 AM) yet it feels bad since somewhere in my heart I miss all that

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Revelation has the worst storytelling. (spoilers)


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#1 Blue Leafeon

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Posted 08 April 2016 - 11:57 AM

Okay, I know I'm infinitely slower than everyone else, but after playing the first two games, I find that my "new game" effect has already worn off, and I'm struggling to beat it. (Obviously related to what Merc said in his topic)

 

Anyway...

 

So I went into these games knowing that the story sucked because everyone kept saying so. So up until this point--that is, the point when Scarlet dies in Revelation--I've just kind of been handwaving everything and not giving a care.

 

However, the chapter where Scarlet dies--which is almost literally right after you get her--is where things took a MAJOR turn for the worse. It's like the writers wrote in this whole RyomaxScarlet thing JUST to make things a little more dramatic, but this fails because obviously they don't care enough about Scarlet to really do anything beyond "ohey she died. CARRY ON."

 

She at least got a "NOOOOOOOOOOOOO" out of the avatar, but Ryoma's reaction to the whole thing completely defeats the purpose of shipping the two in the first place. He takes it very calmly...and probably just grieves off screen. Okay, whatever. It's not like I really cared about Scarlet.

 

The real sin comes a few chapters later. I'm sure you all know what it is if you've gotten this far. The enemy commander makes a comment on "I knew you wouldn't listen to reason. So I brought a friend of yours." so I was just like "k, who is it?" I scan the battlefield, realize it's Scarlet because she's the only unit who's died at this point, search for a wyvernrider, find her,  and then go "Okay, the game better make a big deal out of this."

 

Then the game lol'd at me and was like "yeah nope."

 

Nothing. Absolutely nothing is said beyond what the enemy commander hinted. Scarlet attacks one of my units--now possibly this could have been different if she had chosen Ryoma or the avatar, but she picked somebody else--and dies. And nobody ever says anything. NOBODY CARES THEY JUST RE-KILLED SCARLET. NOBODY CARES THAT SHE WAS EVEN THERE.

 

And the scene after the battle was completely taken over by Azura's mother. It's like the devs started to bring Scarlet back for dramatics, but either completely forgot about this, or decided that it would be better to focus on someone else instead.

 

As a writer, I understand that the biggest thing about storytelling is making the reader forget they're reading. To do this, you need to NOT break the Willing Suspension of Disbelief. Now, various people have various levels of willing suspension, and I find that I am somewhat more lenient than most when it comes to weak stories. (A lifetime of playing Pokemon games is probably the culprit there.) I have been willing to ignore my suspension being broken thus far with the former two variants of this game, and even FEA the first few times around, but the moment Revelation did this. The moment they brought Scarlet back and completely forgot about it, was the moment my suspension shattered. And I don't think it's going to recover.

 

I don't really care about Scarlet, but the way the writers went about this is absolutely irritating.

 

You don't kill someone off just to kill them off. You don't bring them back as a reanimated corpse just to show you can. There's a rule for storywriting which says that every detail needs to be important. Now, I don't stick to that clause 100% because I do like giving details about surroundings or whatever, but in this instance, I feel it really applies.

There was nothing said. Her re-existence wasn't even acknowledged, except by the enemy. If she wasn't brought back to make the characters go D8 !! "OHNO! WHAT ARE WE GOING TO DO?" then pray tell, what is the point of bringing her back at all? Her reappearance has nothing to do with the story. It brings nothing to the plate. She's there just because she's there. Now, yes, she might have had special dialogue with a couple of people, but because of the way she attacks on her own, and because you really can't reach her before she reaches you, it's very, VERY unlikely you'll get to see whatever special dialogue exists.

 

Now, if you'll excuse me, I'm going back to playing Sims 3 because that's FAR more entertaining. :D


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#2 Cero

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Posted 10 April 2016 - 03:21 PM

Revelations is to me, one of the worst fire emblems to date. It's story is more offensive than either conquest or birthright and the gimmicky gameplay is just terrible. 

 

Also they dropped such a huge ball when they had the whole reanimation of past figures and didn't bring the original Garon for development of the nohr royals. Nope couldn't do that and make Garon a better character, just have to keep him 100% evil always. 


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#3 Blue Leafeon

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Posted 10 April 2016 - 09:37 PM

Revelations is to me, one of the worst fire emblems to date. It's story is more offensive than either conquest or birthright and the gimmicky gameplay is just terrible. 

 

Also they dropped such a huge ball when they had the whole reanimation of past figures and didn't bring the original Garon for development of the nohr royals. Nope couldn't do that and make Garon a better character, just have to keep him 100% evil always. 

Dragon veins ftl.

 

Yeah, even though it's CLEARLY stated in some supports that he used to NOT be evil. CAN'T LET US SEE IT THOUGH, CAN THEY?


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