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@  Fire Blazer : (21 May 2018 - 07:16 PM) @Kirant yeah, in a way it is, but also FE1/3 were kinda already remade already, so in that sense, FE2 makes sense (being the oldest game to not be remade, lol)
@  Fire Blazer : (21 May 2018 - 07:16 PM) tfw Idiot tries to sound smart XP
@  Fire Blazer : (21 May 2018 - 07:16 PM) lol
@  Idiot : (20 May 2018 - 11:20 PM) So,the answer is the coin itself.
@  Idiot : (20 May 2018 - 11:19 PM) Oh yeah if you do that, the coin will go up... And then it will go down, thanks to gravity. Genius.
@  xcrash1998 : (20 May 2018 - 02:26 PM) Time for a coin toss
@  Idiot : (20 May 2018 - 01:32 AM) I'm conflicted in deciding which question to answer.
@  xcrash1998 : (19 May 2018 - 01:58 PM) What's up, anything down?
@  Valke : (19 May 2018 - 11:44 AM) im alive
@  Valke : (19 May 2018 - 11:43 AM) hello
@  kirant : (19 May 2018 - 05:40 AM) It's interesting to me that they went with Gaiden as their latest (possibly last?) 3DS release. I mean, it was always mechanistically so strange for an FE game.

Then again, it's so obscure that they can practically treat it as new content.
@  Fire Blazer : (18 May 2018 - 06:41 PM) yeah, it's "too" accurate to Gaiden in some respects, if you catch my drift. and yeah, Echoes is considered FE15 AFAIK
@  Rujio : (18 May 2018 - 06:20 AM) (wait is Echoes like FE15? wow)
@  Rujio : (18 May 2018 - 06:19 AM) It sounds like at least the map flaws (maybe the story, too) are simply because it's a remake of an NES game, so I'd be fine putting up with those. I played quite a bit of Gaiden, and I enjoyed FE11, so
@  Fire Blazer : (18 May 2018 - 02:35 AM) FWIW, I enjoyed it quite a bit. But it's got a lot of flaws. Mainly the maps and some story issues. But it's way less cringey than Fates, with great voice actin and music along with some elements of good writing and fun gameplay, among other things... tl;dr, I'd say just try it yourself, haha
@  Rujio : (17 May 2018 - 09:40 PM) So on the topic of, you know, Fire Emblem, I just realized that Echoes exists, and it actually looks like it preserves Gaiden's quirks pretty well AND avoids a lot of the terrible story stuff from Awakening/Fates. Will I actually enjoy this game?
@  xcrash1998 : (16 May 2018 - 04:03 PM) (joins in with violin)
@  Elwood : (16 May 2018 - 05:54 AM) (Starts playing ecip sax on max)
@  kirant : (16 May 2018 - 03:20 AM) (Looks around)
@  Idiot : (15 May 2018 - 08:23 PM) (vomits profusely, death gurgle)

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Aon's mugs (And eventually sprites)


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#1 Aon Riley

Aon Riley

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Posted 23 August 2015 - 09:40 PM

Well, I've decided to start with making mugs(one of the only things I understand about custom FE stuff :). As it is, I know I'm not great yet, but here's my start. If I get good enough I might take requests, but definitely not yet, as I have a little way to go.

 

So! Let me introduce some characters!

 

Top left: Aon. Aon is the main lord of my mod, currently called Magnum Opus. He's a Mage Lord and the leader of a small village in the Irascil Empire (basically a larger Frelia from the Sacred Stones). Due to his emperor's actions, he is forced to flee and start a revolution to bring peace back to the continent of Magvel.

 

Top Center: Robin. Robin is a thief and a friend of Aon's. She later joins when Aon comes back to rescue his home village of Meralo from Irascil forces.

 

Top Right: Adam. Yes I know that he is basically Kent in Raven's clothes, but he looks good that way. Anywho, Adam is the leader of the Legion Mercenaries, and he joins Aon in his quest to take down Irascil.

 

Lower left: Wulfric. A Paladin and the former Knight Commander of Irascil, Wulfric left his position in the military, as he believed Irascil's invasions had been unjust. After relocating to Meralo, he had become friends with Aon and left with him to bring his empire back to its senses.

 

Lower Right: Cugar. A Hero who leads STEM, or the Sandstorm Tactical Entourage of Mercenaries. He and Adam have met in battle many times and respect one another. They have a pact to never kill the other if they end up on opposite sides, and Cugar is a descendant of the Tiger Eye, Caellach.

 

Well, that's round one of my characters. Sprite-wise however, any feedback or advice? I'm not entirely sure how well I'm doing, so I'll be happy to know.Attached File  First Sprites.png   20.58KB   2 downloads


Things I enjoy:

-A good smash opponent/partner

-Writing 

-Jamming on the Ocarina 

-Meeting new people 

 

Things I hate:

-Clash of Clans daters (Seriously people ...)

-Very judgmental jerks

 

Moral of the list: Don't be a scrub!  B)


#2 Fire Blazer

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Posted 28 August 2015 - 02:34 AM

Cugar is a descendant of Caellach, eh? The base/body does look the same, haha. and he's got Lloyd's head, right? XP

 

If you want some basic feedback... I'd try working on your color choices; try to match up the shades of new colors to old ones so the like... overall dynamic of the colors doesn't look odd. I can't really explain it well but in Cugar's hair, there's like, too much contrast between the different shades of his hair color, IMO.

 

Also, in both of the bottom two portraits in the image you posted, I think the neck is too long.

 

There's lots more to improve on but I don't wanna overwhelm you, def. just start simply and practice and my biggest advice would probably be to reference lots of things! like, stealing other people's work is bad but copying their style, technique, and the colors they use and applying that to your own work isn't bad (I don't think). you can learn a lot just from analyzing existing portraits and how they do what they do (for instance, Wulfric's neck is shaded kind of weird, try referencing someone else's neck!)
 

Alright I think that's enough for now, good luck! :)


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Signature thanks to Shu.


#3 ^Leo^

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Posted 28 August 2015 - 04:14 PM

For wulfric try matching his head up with armor that faces the same direction his head does. Easiest thing to do is to use the neck originally attached to the armor, and just transplant the head. Other option is to flip the portrait that head originally came from, then move it over. Other than referencing other work my only suggestion at this point is just play around with stuff.even if you don't think it'll look good just try something out that way you can nail down the basics before trying something a little more complex

#4 Aon Riley

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    -Creating artwork
    -Smash Bros. 3ds
    -Somewhat of a Clash player
    (Join "The Dark Exalts" :)

Posted 29 August 2015 - 03:05 AM

Yeah, neck shading is basically where I die at. :unsure:  But of course, I've got a ways to go. Thanks for the advice, and I'll try out some other techniques and characters.


Things I enjoy:

-A good smash opponent/partner

-Writing 

-Jamming on the Ocarina 

-Meeting new people 

 

Things I hate:

-Clash of Clans daters (Seriously people ...)

-Very judgmental jerks

 

Moral of the list: Don't be a scrub!  B)


#5 Cero

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Posted 01 September 2015 - 01:41 PM

Wulfric looks odd as hell because of that neck turn. Anyways, I find them decent for an amateur. I'm not skilled enough in spriting to give more substantial criticism. I suggest you try splicing hair now since that will help differentiate your mugs and probably will show more of the flaws you need to work on. Try looking at good spritiers and copying them. And use a site like imgur to host your images.


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