Jump to content



Toggle shoutbox Shoutbox Open the Shoutbox in a popup

@  Fire Blazer : (21 July 2025 - 04:58 AM) (smiley face with tear emoji)
@  Elwood : (02 May 2025 - 07:37 AM) When it was active, this place was some of the most fun I've ever had on the internet.
@  Elwood : (02 May 2025 - 07:37 AM) Really wish I liked Discord better so I could hang out with you guys again. I just really prefer forums to Discord. :/
@  Elwood : (02 May 2025 - 07:34 AM) Lol Blazer probably just keeping it up so I can leave it as my homepage for Firefox!
@  Valke : (04 April 2025 - 10:57 AM) wow i cant believe this site is still up
@  acceptance : (27 January 2025 - 08:32 PM) You're right, it really is nostalgic. Totally with Shu on that.
@  Shu : (15 November 2024 - 09:50 PM) Right you are
@  Elwood : (01 August 2024 - 03:41 AM) Wow a new post! ....aaaand it's a bot. Still, it's strangely nostalgic.
@  Oblivion Knight : (26 February 2024 - 11:30 AM) Whoa I can edit a typo. The technology.
@  Oblivion Knight : (26 February 2024 - 11:29 AM) Obligatory message.
@  Elwood : (02 January 2024 - 04:19 AM) Happy New Year!!!
@  Aaron : (13 February 2023 - 09:19 PM) I'm still out here alive. If you remember me, I hope you're doing well!
@  Aaron : (13 February 2023 - 09:09 PM) 2023 and this place is still up huhh
@  Elwood : (05 January 2023 - 07:58 AM) Ah a Christmas greeting from Wolfie! Even if I saw it way late Merry Christmas and Happy New Year to everybody!
@  Cero : (31 December 2022 - 09:27 PM) Man that bot went crazy
@  Whitewolf8 : (24 December 2022 - 10:02 AM) I return once more on the eve of Christmas to haunt you all again!... Mainly Elwood. Hello!
@  Elwood : (25 November 2022 - 04:58 AM) A bot! Ah the nostalgia!
@  Elwood : (02 November 2022 - 02:30 PM) Yo ho ho ho! Thar be the white wolf!
@  Whitewolf8 : (24 October 2022 - 12:29 AM) Well, blimey it's been a while. Hoy there! If anyone's still alive here anyway.
@  Valke : (21 April 2022 - 12:12 PM) im taking the 2nd shout of 2022 😂

Photo

Snows Gallery


  • Please log in to reply
195 replies to this topic

#141 Albert Clare

Albert Clare

    Sir Fluffy

  • Members
  • PipPipPip
  • 36 posts
  • Gender:Male

Posted 12 March 2013 - 12:35 AM

The Castle at the Centre feels a little much to me what with the one to the top; though otherwise, it seems balanced enough.

#142 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 12 March 2013 - 12:49 AM

Well after I made it I saw that big empty area and I thought I could put a fort and make a sorta defense map (not true I come up with these things later):
-First some units sprout at the castle above, attacking the place and forcing you to defend it, then the next turn more units spawn from the castle and some from the forest below, the ones in the forest below appear at the beginning of the enemy phase because the have to cross the forests (These are foot units).
-Later in the chapter, bandits appear from the ruins and start to move from towards the fort and some pirates to the village above, if you sent a unit to the village you're fine, but if not you lost that treasure, plus if the pirates destroy the village they can cross the river and help the invading units from the castle.
-Also later in the chapter Cavs appear from the small island that you have to cross the bridge to get to, since they (story wise) can't travel well through forests.
-Also the propose of forts is to more or less obstruct the path so that the can stop armies. It's just that in FE you have to make a unit go around and they can't go through it. XD
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#143 Albert Clare

Albert Clare

    Sir Fluffy

  • Members
  • PipPipPip
  • 36 posts
  • Gender:Male

Posted 12 March 2013 - 12:51 AM

That makes the Map far more sensible.

#144 Fire Blazer

Fire Blazer

    You ready?

  • Creator
  • 12,103 posts
  • Gender:Male
  • Location:U.S.A.
  • Interests:Too many to list. =P

Posted 12 March 2013 - 06:26 AM

Wow, that looks great man. You've seriously improved. Like, if I could/needed to, I would hire you. XD

My only problem with the map is that it seriously looks almost nothing alike barring basic shared tiles and the fact that there's a fort and ruins lololol

EDIT: the above statement is just me teasing in case it wasn't obvious

Bblazer2.png

Signature thanks to Shu.


#145 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 18 March 2013 - 02:03 AM

An Experiment of mine:
user posted image

So Tiled lets you load two tilesets at once, so I loaded a village tileset and a Castle one and made the Village + Castle map I've always wanted to make.
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#146 SmashedFish

SmashedFish

    Tom is not for opening

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • 1,858 posts
  • Gender:Not Telling
  • Interests:fictional characters

Posted 18 March 2013 - 02:31 AM

That's pretty cool looking, but the village looks way less saturated than the castle, which makes it look funny. Disregarding that, I like it a lot.

Images - 11/22 Writing - 5/17 FE: Immortal Shrine
forum_signature__aeiou_by_sakowfniapqf-d

 

Spoiler


Need help with hacking? Post in the subforum, or Skype me (smashedfish76).


#147 Mercurius

Mercurius

    Ars est celare artem

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,409 posts
  • Gender:Not Telling
  • Interests:Digital art, idealistic stories, MMOs, SRPGs, hunting games, FAAAAAAAAAAABULOUS-ness, and staying out of the social order.

Posted 18 March 2013 - 02:36 AM

QUOTE (Snow @ Mar 17 2013, 06:03 PM)

So Tiled lets you load two tilesets at once, so I loaded a village tileset and a Castle one and made the Village + Castle map I've always wanted to make.

Just in case you didn't know, maps that use multiple tilesets are completely uninsertable, even if you only actually use one tileset to make the map and the other as a sort of "reference" (in the case of the intended palette making it really annoying to see, or something.)

I do think the map looks nice, though. Aside from how the arena trees kind of awkwardly have a different color to them.

I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.


#148 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 18 March 2013 - 10:20 AM

QUOTE (Hatless @ Mar 17 2013, 09:36 PM)
QUOTE (Snow @ Mar 17 2013, 06:03 PM)

So Tiled lets you load two tilesets at once, so I loaded a village tileset and a Castle one and made the Village + Castle map I've always wanted to make.

Just in case you didn't know, maps that use multiple tilesets are completely uninsertable, even if you only actually use one tileset to make the map and the other as a sort of "reference" (in the case of the intended palette making it really annoying to see, or something.)

I do think the map looks nice, though. Aside from how the arena trees kind of awkwardly have a different color to them.

Lol I knew, it just bothered me that I couldn't make one in Mappy, so when I figured out I could in tiled, well....
Also I didn't notice the treesm that's for pointing thatout.
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#149 Fire Blazer

Fire Blazer

    You ready?

  • Creator
  • 12,103 posts
  • Gender:Male
  • Location:U.S.A.
  • Interests:Too many to list. =P

Posted 18 March 2013 - 04:38 PM

What Smashed said, it looks cool in general though XD

Bblazer2.png

Signature thanks to Shu.


#150 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 21 April 2013 - 02:13 PM

user posted image

Map for someone on TEB. They really liked it, but I still feel like it's missing something.... can't put my finger on it though.
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#151 Oblivion Knight

Oblivion Knight

    Denial eSports Journalist

  • Validating
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,761 posts
  • Gender:Male
  • Location:Ohio
  • Interests:Anime, Video Games, Strategy Games, Smite, Hearthstone, Poetry, Writing

Posted 21 April 2013 - 07:07 PM

QUOTE (Snow @ Apr 21 2013, 09:13 AM)
user posted image

Map for someone on TEB. They really liked it, but I still feel like it's missing something.... can't put my finger on it though.
Could it be that most of the houses are at a hard to reach place? Either near a cliff or a river... xD

The doors of the houses are obviously viewable on the sprite, so looking on the map it would seem villagers would be very close to a cliff and most likely wouldn't reside there in fear of the earth wethering away.

http://gyazo.com/b07....png?1366571379

Move the red circle'd houses up a space so they're not so close to a cliff/river, while push the house and vendor up a space so they're not directly behind the village. Possibly remove the forest between them aftwards.
QUOTE
Knight of the Realm -- Sain can't get laid. Therefore Kent > Sain.
Knight of the Realm -- My logic is flawless.


QUOTE (bblues @ May 30 2012, 07:13 AM)
My, this so...if you're wondering why I haven't posted, it's because my palms are so glued to my face I can't pull them off.


One of the top three Ryans.

user posted image

This won't be removed until the Browns win the Super Bowl. - Started 9/7/09

#152 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 12 May 2013 - 02:06 AM

I think you're nit picking a wee-bit to much oblivion.... laugh.gif

Any way, I was bored this week so I started messing with the Mage Knight sprite to make it cooler. I ended up semi-making Felix (Oblivions OC) and making Snow.

Both together:
user posted image

Here's a sheet of Snow's Class, Blood Knight, basically an offensive Mage Knight that uses Anima and Dark magic.
user posted image

BTW, while they may look like just recolors they are not. I did move some small stuff around, mostly just so that I could have more colors but the point stands. Snow's sheet has 16 colors, but I'm not sure about the Felix sprite... I have too much free time XD
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#153 Kuomo

Kuomo

    CONGRAATUALTIONS!

  • Members
  • PipPipPipPipPip
  • 105 posts
  • Location:North Carolina
  • Interests:MMORPG's, Fine Arts/Graphic Design, Fantasy/Thriller Novels, Anime/Manga, and food. Oh and Fire Emblem.

Posted 15 May 2013 - 11:24 AM

That is just so cool biggrin.gif And you say there's really no way to put that in a script? I'm sure there's a way

man I just want to play hybrid classes now

Keep up the good work (and make ake a spriting tutorial) biggrin.gif

#154 Fire Blazer

Fire Blazer

    You ready?

  • Creator
  • 12,103 posts
  • Gender:Male
  • Location:U.S.A.
  • Interests:Too many to list. =P

Posted 15 May 2013 - 05:30 PM

Actually, I thought about it and Oblivion makes a good point.

Not that proportions and various map elements and the such are overly realistic to start with but it could probably be avoided by better placement

Also cool sheet but Kuomo what do you mean no way to put it into a script? and what does "play hybrid classes" mean? and why do I feel like you're either talking about something not mentioned in this thread or are speaking another language XD

Bblazer2.png

Signature thanks to Shu.


#155 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 15 May 2013 - 07:12 PM

FINED, jeez what do you people have against houses with cliffs.

user posted image

There, hope I fixed it. Also I'm pretty sure Kuomo means classes that can use magic and normal weapons, like a Magefighter.
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#156 Kuomo

Kuomo

    CONGRAATUALTIONS!

  • Members
  • PipPipPipPipPip
  • 105 posts
  • Location:North Carolina
  • Interests:MMORPG's, Fine Arts/Graphic Design, Fantasy/Thriller Novels, Anime/Manga, and food. Oh and Fire Emblem.

Posted 16 May 2013 - 06:26 PM

QUOTE (Blazer @ May 15 2013, 12:30 PM)
Actually, I thought about it and Oblivion makes a good point.

Not that proportions and various map elements and the such are overly realistic to start with but it could probably be avoided by better placement

Also cool sheet but Kuomo what do you mean no way to put it into a script? and what does "play hybrid classes" mean? and why do I feel like you're either talking about something not mentioned in this thread or are speaking another language XD


It has to do with what snow and I were talking about in skype XD

#157 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 22 May 2013 - 12:19 AM

user posted image

So I'm trying to practice FE7 maps because I got to used to making FE8 ones, I blame IS. Basically the difference is that FE8 ones have a much much MUCH more varied tileset. I don't really like this map much but I thought I'd post it anyway, my main problem is that I think it's too empty. I'm trying to think of something to fix it short of spamming pillars a bit on the left side. Any suggestions?
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#158 SmashedFish

SmashedFish

    Tom is not for opening

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • 1,858 posts
  • Gender:Not Telling
  • Interests:fictional characters

Posted 22 May 2013 - 02:38 AM

Pillars on the top row near the middle? Otherwise, I'm lost, though it's a nice map to start with.

Edit: Might wanna do something with the three chests in that room, like add another to make a pattern like:

BCBC
CBCB

Or:

CBBC
CBBC

with B being blank and C being chest, as otherwise, it looks weird IMO to have two chests so close to eachother with one further away without there being a pattern.

That probably made no sense, sorry.

Images - 11/22 Writing - 5/17 FE: Immortal Shrine
forum_signature__aeiou_by_sakowfniapqf-d

 

Spoiler


Need help with hacking? Post in the subforum, or Skype me (smashedfish76).


#159 Fire Blazer

Fire Blazer

    You ready?

  • Creator
  • 12,103 posts
  • Gender:Male
  • Location:U.S.A.
  • Interests:Too many to list. =P

Posted 22 May 2013 - 04:15 AM

I think it's fine and I don't appreciate the FE7 hate inb4 "I'm not hating FE7 just has bland tilesets"

Bblazer2.png

Signature thanks to Shu.


#160 Snow

Snow

    The Combat Medic

  • Veterans
  • PipPipPipPipPipPipPipPipPipPip
  • 926 posts
  • Gender:Male
  • Location:Santiago de Chile
  • Interests:Tons of stuff, figure them out yourself.

Posted 01 June 2013 - 10:14 PM

lol Smash, I did give it a pattern but with three chests, thanks for the advice either way.

I found two things you can do with FE7 tilesets that you can't in FE8! laugh.gif

1. Make a map with a field (rivers and mountains) and a village.
2. Make a Village with a river going through it (as seen below).

user posted image

I have one problem with this, and that is that the palette for the boat is kinda messed up in this tileset, so I can't make it look like the water is rushing against the bridge, also I got kinda confused while making the water (all the tiles look the same!) and decided to just leave it as it was. I think it looks kinda empty but it might just be me, like the last map.
Posted Image
Posted Image
This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users