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The DLC Thread
#121
Posted 08 May 2013 - 04:38 AM
err point being that's probably why I chose her (we all know Awakening is like our own little fanfic at least during the first runthrough)
Signature thanks to Shu.
#122
Posted 09 May 2013 - 04:56 PM
Signature thanks to Shu.
#124
Posted 09 May 2013 - 08:58 PM
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#125
Posted 09 May 2013 - 10:17 PM
Images - 11/22 Writing - 5/17 FE: Immortal Shrine
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#127
Posted 09 May 2013 - 11:36 PM
that's kinda how I feel right now lol
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#129
Posted 21 May 2013 - 05:38 AM
Signature thanks to Shu.
#130
Posted 21 May 2013 - 05:52 AM
I haven't done the ultimate training maps aside from Death's Embrace, haven't touched the "Scramble" maps, but I DID do the Future Past 1 and 2.
Those are actually kinda cool, but they can be very hard because of how the children's stats work. (Stats of each kid are determined by stats of their parents.) There's also quite a few conversations between blood relatives (which can be annoying to get if you didn't use the parents-- my army of base level parents didn't exactly fair too well against max level risen...)
It was a huge pain to keep Nah alive in Future Past 1 because she kept getting one-shotted by Mire sorcerers...ugh. Damn base level Nowi and Gregor giving Nah single digit stats!
Future Past 2, however, was much easier for me because my Olivia, Avatar (derp), Lissa and Vaike are all part of my max-everything team. If they weren't then that would have sucked pretty terribly.
But yeah, if you grinded parents (lol) for the making of super-children then you'll have no problems at all.

#131
Posted 21 May 2013 - 06:13 AM
QUOTE (Bobryk @ May 20 2013, 10:52 PM) |
But yeah, if you grinded parents (lol) for the making of super-children then you'll have no problems at all. |
In Lunatic Mode, that's essentially necessary.
The Future of Despair/Future Past DLCs are Post-Game DLCs. On Normal, I barely was able to beat it right off the bat after beating the Final Chapter when it first came out in Japan.
Oh man, and they get generic stats if you play it and their associated parent isn't married yet:
I'd say he's completely and utterly screwed.

#132
Posted 21 May 2013 - 06:27 AM
And oh dear...he is so screwed XD. But now I'm tempted to load up my lunatic file and download that just to see how fast those two get slaughtered. Might be funny. (IIRC only Chrom and Avatar got married in that playthrough...woops)

#133
Posted 24 May 2013 - 08:28 PM
I managed to make it through the first battle with the generals and war clerics only losing Lucina. Since I lost Lucina I just wanted to see how far I would be able to make it. I fought the pegasus knights for the second round and was doing very good. I made a stupid move of healing Noire who would've died in the enemy turn instead of my Avatar who died instead which caused me to game over. Having the always half damage skill along with Lunatic + skills made this map f*cking hard as hell. Just like it was advertised. I was playing on hard ode so maybe it a little easier on Normal mode.
#134
Posted 24 May 2013 - 08:31 PM
I'm angry about the music in it being terrible

--
QUOTE (Felover3 @ December 20, 2009 06:50 pm) |
Captain Pheonix Wright to High Tier! What's that, you say he isn't a Captain? OBJECTION! |
#135
Posted 24 May 2013 - 09:51 PM
Images - 11/22 Writing - 5/17 FE: Immortal Shrine
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#136
Posted 24 May 2013 - 10:09 PM
I tried Apotheosis for lulz (my team isn't high level enough to complete it seriously) and made it through round one, but I turned it off before going to round 2 because I knew I wasn't going to be able to beat it. Seems like it'll be fun, though...if I ever have a good enough team


#137
Posted 24 May 2013 - 10:25 PM
...
No Lost Bloodlines makes me sad for one. *Headdesk*
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#138
Posted 25 May 2013 - 01:14 AM
Here's another nitpick at the localization.
Why did they change the "Fin" at the end of the regular game to "The End", and then left it as "Fin" in the Part 3 DLC?
Just a little inconsistent there.

#139
Posted 25 May 2013 - 03:10 AM
On the last wave, there are a LOT of enemies. Find a 2-3 row area and wall them there with Sorcerers with HP regenerating weapons (Nosferatu, Aversa's Night) and Vengeance (Tharja/Kellam worked for me), as well as heavy armoured generals with Renewal who can stand even one of their Armourslayer attacks (my usage here was Kjelle/Owain). Keep in mind that you'll have to likely kill on your turn since there are 4 Forfify bots at the bottom of the map. Between them, they WILL fully heal enemies. So either kill on your turn or drain them for 5 uses by matching it with your own Fortify staves. Other than that, behind them have some durable units to pick off direct units, send flyers with Galeforce out to kill the longbow enemies and keep your rally-bots safe. You'll grind down their army and eventually win.
My only casualty was a 20-30 stat Grandmaster I had from spotpass on the last round. It was an unnecessary casualty caused by me not caring about placement.
At least on non-Anna mode. Anna-mode I got to the 3rd round before realizing I didn't pack enough weapons. Or stats. Enemies start reaching 70s there (and some evil things like Snipers with Counter) so I'll have to raise a REAL army instead of just picking some units as I did for Apotheosis.
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#140
Posted 25 May 2013 - 05:44 AM
QUOTE (Dave Strider @ May 24 2013, 03:31 PM) |
I'm angry about the music in it being terrible |
This pretty much, why'd they pick that of all the songs in FE8 >_<
Urist Stukosbomrek, Herbalist cancels Drink: Interrupted by Hype.
Urist Stukosbomrek has gone stark raving mad!
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