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Fire Emblem: The Ambiguous (At Best) Storyline
#101
Posted 23 August 2010 - 05:20 AM
Signature thanks to Shu.
#102
Posted 23 August 2010 - 09:29 AM
Also (In light of mouse-throwing over CG's not loading in the event assembler. I'm taking one last shot at it, then I'll seek help.

This one I'm a little iffy on. The carpet on the upper-floor and the roads and grass bother me, but I couldn't think of what was wrong so I left it as-is.
#103
Posted 23 August 2010 - 07:34 PM
#104
Posted 24 August 2010 - 01:06 AM
As for events, yeah, they are like that. You might as well ask before you kill yourself over it *although there's always the chance no one can fix your problem*. I myself have encountered tons of annoying problems with the EA, some of which have taken multiple hours to fix. (I probably should have wrote'm all down and stuck'm in the UT, but then I'd be keeping documentation of some of the most stressful and annoying moments in my life)
Signature thanks to Shu.
#105
Posted 24 August 2010 - 03:26 PM
#106
Posted 24 August 2010 - 04:19 PM
Signature thanks to Shu.
#107
Posted 24 August 2010 - 05:08 PM
#108
Posted 25 August 2010 - 01:00 AM
#109
Posted 25 August 2010 - 01:46 AM
#110
Posted 25 August 2010 - 01:49 AM
I really need to stop answering questions that aren't meant for me to answer

Signature thanks to Shu.
#111
Posted 25 August 2010 - 04:44 AM
Yeah, seeing as they are filler bosses I'll put them where ever.
But as of now, all of Lyn's mode bosses except the last two are free. (Eliwoods mode is not being thought about too much.)
#112
Posted 25 August 2010 - 07:46 AM
The map is cool. Nothing to cirtique other than what Blazer pointed out.
The game itself is looking good. Yep.
If you train your already good sense of proportion and get a better sense of shading and coloring... ...you really have great odds of being the next great customer around this forums and even FEND, congrats. :3
#113
Posted 25 August 2010 - 09:04 AM
Well, anyone can contribute, you don't have to ask. (But if I get heaps I wont be able to include them all.)
I'll get to work on releasing the next chapter soon. (Gotta do the script, which is mostly planned out in my head.)
EDIT: Also the character list is in the first post. However I do need to know how your character will react to other characters. So personality type-thing. A background also helps, but is not necessary.
#114
Posted 25 August 2010 - 10:36 AM
#115
Posted 25 August 2010 - 10:39 AM
#116
Posted 25 August 2010 - 05:56 PM
here's the sprite

#117
Posted 25 August 2010 - 09:30 PM
#118
Posted 25 August 2010 - 09:32 PM
Signature thanks to Shu.
#119
Posted 26 August 2010 - 12:49 AM
Though on closer inspection theres some colour issues around his right eye and the giant shoulder armour probably does not need to be there. (Keeping in mind it is a brigand-class)
#120
Posted 27 August 2010 - 03:17 AM
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