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Fire Emblem: Bloodlines
#81
Posted 30 May 2014 - 10:08 PM
#82
Posted 31 May 2014 - 12:48 AM
_______________________________________________________________________
- The use of his 2nd sword in his normal attack should be more clearly articulated, both in draw and in strike. (instead the animation focuses on the sword the eye is already drawn to - this generally means the use of the other sword (esp when masked the way it is) go largely unnoticed). Tbh I didn't even notice it until someone else pointed it out.
- The 1st problem is rooted in his "standing" position... which is bad. How do you unsheathe a sword as long as a katana with your left hand while it's on your left side (of your hip). It's simple you don't because you can't. (However, despite this I still think his standing pos is cool it just creates problems unless you account for them).
- I can't tell if he's holding the left hand sword where the point of the sword is facing up or down (look up "Jaffar FE" to get a better idea of what I'm talking about). --- After he makes the strike it appears like the sword is then flipped making me think it's facing up, but since I never see which way the blade or point is facing while it's in his hand I cannot be sure.
On the other hand his dodge was fine and his critical was sexy as hell. So overall I like it (esp since getting a crit would be just that much more rewarding).[/QUOTE]
1. Its pretty easy to notice that's there's two swords being used, and if you have sound on you can hear two strikes. I've never heard of anyone else having a problem with this.
2. His sword isn't in a sheathe.
3. The blade... is facing down. Unless im reading this wrong, its really obvious where the sword is facing.
thanks for the more specific cnc though, that's what I like to hear.
@Naeng
Thanks, i'm not great at mug splicing, most of the mugs seen are things I did, and since then i've had a lot of mugs done for me to replace em, so by the time there's a release the Human mug quality will be a lot better hahaha.
EDIT
Also remember this is my HACKING thread, not my spriting thread. So CnC about my sprites I can guarantee I'm not going to really care about. I'm not posting animation vids here to ask for critique, its solely to show how the hack is going. Along with the rest of the updates in this thread[/QUOTE]
1) Regardless it should be more clear. There is not one frame of him CLEARLY holding two swords "before" and "at" the strike animation. (I kept clicking pause/play to check). The only reason I was able to discern he was using 2 was because:
A) the one on his hip vanished

2) REALLY HIS SWORD ISN'T IN A SHEATHE !?! No srsly though you totally missed the point so let me point it out for you
- SOMETHING is holding it on his hip and it's not magic! Tell me how's it on his hip - how does it stay there? Somethings holding it there and most things that do require you to pull the sword out in a similar motion to that of unsheathing a blade. Furthermore, it's impossible for him to hold it tip up yet the retract (post attack) animation suggests he is... some how... I dunno how. If this doesn't make sense to you try to replicate what he does. with a real sword. Get a broom... hold it in your left hand and have the long part slide through your hand till the head of the broom is just above your thumb. Then put your left hand with the broom in it- on your right hip and DONT MOVE IT. Then try pulling the broom out from your left hand with your right hand. P.s. Keep the long part of the broom pointed towards the ground at a slight angle for it to be like your sprite. You will find it impossible to pull out the entire broom unless you throw it up in the air when you pull it out (which is a very awkward motion). I'm sorry if you think I'm talking down to you - but the fact that you don't know what I'm talking about worries me.
3) If the blade is facing down then he's hitting him with the back part of the sword.... I was more concered with which way the point was facing hence why I asked you to look up Jaffars Char art (The blade extends beneath the pinky or above the pointer finger-- it's how he's holding the weapon in his hand).
(all of these things besides 2 are irrelevant in terms of the critical (but you managed to cover up 2 nicely in the critical so idc). This is only in reference to the normal strike).
Also since you posted the videos on here, I will comment about said videos on here. If you wish that I don't then why did you post the videos on here? Omnomnom
#83
Posted 31 May 2014 - 12:54 AM
QUOTE (Naengmyun @ May 30 2014, 09:09 AM) |
zzz Odd little shitstorm happened, I see! That's beside what I came to post, though. So far, I'm liking what I'm seeing. Not exactly in love with your mugs, but they're certainly not bad (Dewey and Malcom are awesome), and your battle-sprites are as good as always. I can't say anything about the writing, but the premise of your story is interesting. I'm looking forward to a public patch! Can't wait to see all the characters in action and play another (hopefully) fun FE hack. |
Kamina is in your signature... Thank you... Now go pierce the heavens!
#84
Posted 31 May 2014 - 02:26 AM
QUOTE |
1) Regardless it should be more clear. There is not one frame of him CLEARLY holding two swords "before" and "at" the strike animation. (I kept clicking pause/play to check). The only reason I was able to discern he was using 2 was because: A) the one on his hip vanished ![]() |
1) Wow... Okay. You just answered your own question. His left handed sword is behind his enemy, so obviously you can't see it. If Bram missed, then you'd be able to find the frame that you're looking for. That's how the game works.
QUOTE |
if you have 2 swords you don't usually swing them in the same spot |
And you usually don't see people duel wielding swords of equal length. And also, who cares about fighting styles, look at the swordmaster.
What's the point of this? Also if Bram is swinging his momentum across his body, he's going to carry both swords across from him. That's just the way of the motion.
QUOTE |
2) - SOMETHING is holding it on his hip and it's not magic! Tell me how's it on his hip - how does it stay there? Somethings holding it there and most things that do require you to pull the sword out in a similar motion to that of unsheathing a blade. Furthermore, it's impossible for him to hold it tip up yet the retract (post attack) animation suggests he is... some how... I dunno how. |



He's holding the sword with his hand, his left hand, on his hip
Also this
QUOTE |
REALLY HIS SWORD ISN'T IN A SHEATHE !?! No srsly though you totally missed the point so let me point it out for you |
QUOTE |
I'm sorry if you think I'm talking down to you - but the fact that you don't know what I'm talking about worries me. |
Yeah, okay.
QUOTE |
3) If the blade is facing down then he's hitting him with the back part of the sword.... I was more concered with which way the point was facing hence why I asked you to look up Jaffars Char art (The blade extends beneath the pinky or above the pointer finger-- it's how he's holding the weapon in his hand). |
Why does the "back part" of the sword even matter?
QUOTE |
Also since you posted the videos on here, I will comment about said videos on here. If you wish that I don't then why did you post the videos on here? Omnomnom |
Are you serious
I said I don't care about CnC (as in I'm not going to change anything) in this thread. I'm not wishing for the viewers of this thread to do anything. The purpose of these videos in this thread is to update the hack.
QUOTE |
I'm not posting animation vids here to ask for critique, its solely to show how the hack is going. Along with the rest of the updates in this thread |
Oy, in the wise, humble words of a white college girl... I literally cannot even.
Now I'm going to ignore any CnC that I don't feel the need to address.
#86
Posted 31 May 2014 - 04:33 AM
RIP people not doing dumb stuff like double posting

Signature thanks to Shu.
#87
Posted 31 May 2014 - 08:20 AM
also what the hell happened to this thread it's had like the most activity of any thread since the start of this year
I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.
#88
Posted 31 May 2014 - 08:29 AM
#89
Posted 31 May 2014 - 04:00 PM
QUOTE (Tenebrae Candidae @ May 31 2014, 03:20 AM) |
someone tell me what CnC is also what the hell happened to this thread it's had like the most activity of any thread since the start of this year |
hahahahaha
#90
Posted 31 May 2014 - 05:49 PM
if we still had awards, you'd win one for "least loyal FES member that's still an FES member" or something XD
Signature thanks to Shu.
#91
Posted 01 June 2014 - 07:35 AM
#92
Posted 02 June 2014 - 04:37 AM
EDIT: http://gyazo.com/610...4282daf7ce6f17b is now a record of what he said so he can't edit his post and change the context
Signature thanks to Shu.
#93
Posted 02 June 2014 - 08:05 AM
#94
Posted 02 June 2014 - 09:28 AM
I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.
#95
Posted 02 June 2014 - 10:48 PM
Signature thanks to Shu.
#96
Posted 06 June 2014 - 08:17 AM
tadaa read the description
#97
Posted 06 June 2014 - 08:53 PM
QUOTE |
[4:47:21 PM] ballin1337: lol [4:50:42 PM] ballin1337: eyo Ghast [4:50:53 PM] ballin1337: do you know how to guarantee a critical? [4:51:02 PM] ballin1337: useful for those animation videos and stuff [4:51:12 PM | Edited 4:51:14 PM] Noel (M): [4:51:13 PM] ballin1337: just zero out 8 bytes at 0x3000000 in the memory viewer [4:51:29 PM] ballin1337: makes all attacks hit and crit as long as they have any chance of doing so [4:51:37 PM] ballin1337: yes that works too [4:51:38 PM] ballin1337: but [4:51:44 PM] ballin1337: rather inconvenient because you have to change it back [4:51:55 PM] ballin1337: (yes I'm aware you were joking) [4:51:55 PM] Noel (M): Imagine forgetting to [4:52:05 PM] ballin1337: I think I did forget something like that once [4:52:06 PM] Noel (M): and sending that patch out [4:52:09 PM] Noel (M): LOL [4:52:13 PM | Edited 4:52:22 PM] ballin1337: "whoops, this weapon is broken because I was testing and forgot to change it back, heheheh" |
totez relevant XP
Signature thanks to Shu.
#98
Posted 07 June 2014 - 01:34 AM
#99
Posted 07 June 2014 - 11:16 PM
#100
Posted 08 June 2014 - 12:32 AM
Cero, Blazer, after spending 20 minutes skyping with Ghast to make decent mountains, screen sharing with him and going step by step, these are the results.
Mine: http://gyazo.com/6cc...2f7500995129866
His: http://gyazo.com/b82...72a2a3da44e30f4


This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.
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