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@  Fire Blazer : (21 July 2025 - 04:58 AM) (smiley face with tear emoji)
@  Elwood : (02 May 2025 - 07:37 AM) When it was active, this place was some of the most fun I've ever had on the internet.
@  Elwood : (02 May 2025 - 07:37 AM) Really wish I liked Discord better so I could hang out with you guys again. I just really prefer forums to Discord. :/
@  Elwood : (02 May 2025 - 07:34 AM) Lol Blazer probably just keeping it up so I can leave it as my homepage for Firefox!
@  Valke : (04 April 2025 - 10:57 AM) wow i cant believe this site is still up
@  acceptance : (27 January 2025 - 08:32 PM) You're right, it really is nostalgic. Totally with Shu on that.
@  Shu : (15 November 2024 - 09:50 PM) Right you are
@  Elwood : (01 August 2024 - 03:41 AM) Wow a new post! ....aaaand it's a bot. Still, it's strangely nostalgic.
@  Oblivion Knight : (26 February 2024 - 11:30 AM) Whoa I can edit a typo. The technology.
@  Oblivion Knight : (26 February 2024 - 11:29 AM) Obligatory message.
@  Elwood : (02 January 2024 - 04:19 AM) Happy New Year!!!
@  Aaron : (13 February 2023 - 09:19 PM) I'm still out here alive. If you remember me, I hope you're doing well!
@  Aaron : (13 February 2023 - 09:09 PM) 2023 and this place is still up huhh
@  Elwood : (05 January 2023 - 07:58 AM) Ah a Christmas greeting from Wolfie! Even if I saw it way late Merry Christmas and Happy New Year to everybody!
@  Cero : (31 December 2022 - 09:27 PM) Man that bot went crazy
@  Whitewolf8 : (24 December 2022 - 10:02 AM) I return once more on the eve of Christmas to haunt you all again!... Mainly Elwood. Hello!
@  Elwood : (25 November 2022 - 04:58 AM) A bot! Ah the nostalgia!
@  Elwood : (02 November 2022 - 02:30 PM) Yo ho ho ho! Thar be the white wolf!
@  Whitewolf8 : (24 October 2022 - 12:29 AM) Well, blimey it's been a while. Hoy there! If anyone's still alive here anyway.
@  Valke : (21 April 2022 - 12:12 PM) im taking the 2nd shout of 2022 😂

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Gallerie des Vampyre!


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#61 Fire Blazer

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Posted 08 December 2010 - 08:50 PM

Who did you use for the face? It looks like a splice but I can't tell who, and it's bothering me.

Btw, the hair is freaking amazing. I don't understand how you can shade it so well...

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#62 Vamp

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Posted 08 December 2010 - 09:25 PM

I FC'd the face(along with the whole mug), though the pose is similar to rennac's i guess?

#63 Vamp

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Posted 09 December 2010 - 12:22 AM

user posted image
user posted image
FE7x - Mundus, Nabatan Guardian, Swordmaster smile.gif
I think i might need his right arm to raise slightly in frame 3 as it's a bit stark in the anim, though this might just be because the anim cuts off, I'll make sure I double check it after adding some more frames to be sure it works, if not then I'll have a transitional arm movement thing biggrin.gif

#64 Vamp

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Posted 10 December 2010 - 04:14 AM

user posted image
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Ms paint is messing with my gif colours so i've lost a few tones, the animations' more to check for flow atm I'll sort the colours out eventually smile.gif *maybe save the gif's on photoshop*
Anyways, added the half raised arm in frame 3 so it flows more smoothly, just need to tweak the 2nd row of frames so they're smoother now, mainly the kilt as I think the hair falls nicely.

#65 Vamp

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Posted 10 December 2010 - 07:20 AM

Kilt update, and used ps for gif this time so no colour loss.

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#66 Fire Blazer

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Posted 11 December 2010 - 12:15 AM

Ooh, very nice. The outline seems kinda bad at the end in the transparent GIF but only in the transparent one. I think it flows fine, there is not much you can do to make it flow much better.

I'll be honest, I'm slightly surprised to see battle sprites from you, Vamp. =O

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#67 Vamp

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Posted 11 December 2010 - 06:35 AM

I've done a few checks over medium-level colours, and the swords come out pretty good on anything but like, white, so theoretically in-game an incomplete sword outline shouldn't show up because the backgrounds are fairly dark, if it does i can edit one in at a later date smile.gif

user posted image
Bit of an update, he still needs to hit with his other sword as he turns, but getting close and closer to beign done.

Need to fix the size difference in the landing after the hit frame, he's a little larger than he should be there.

EDIT: woops almost forget "that's yeti's soldier, not mine"

#68 Fire Blazer

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Posted 11 December 2010 - 08:01 PM

Lulz didn't look like yours and I was thinking "kinda looks like BwdYeti's style/quality of sprite...".

My only other complaint is that he seems a TAD bit too close. Aside from the fact that you'd almost think he'd get impaled, he needs space to swing his sword, which he can't do if his body is near touching the soldier.

Also, is the landing of his feet parallel to where he started, when taking into account that he is bending?

Last thing, I'm going to feel bad for him when he gets stabbed, because it will be straight in the back... and only cowards show their back to the enemy

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#69 Vamp

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Posted 11 December 2010 - 09:50 PM

He's not going to pause there, he's going to finish spinning and hit with his other sword wink.gif so it's going to hopefully flow much better at that point, the spacing with the soldier is the melee range in fe games(I'm pretty sure as i used a still of yeti's as a base for it)

Soldier is only there so i can gauge my attack distance etc correctly, he could theoretically be any enemy unit so the stabbed by lance thing is just something that's going to be lol'd at with any jumping unit attacking him.

As you know fe attack sequences can't be countered and the enemy remains still till the attack is over.

#70 Fire Blazer

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Posted 11 December 2010 - 11:32 PM

Meh I get what you're saying but I'm just thinking distance-wise he should be a few more pixels to the right. Just a little and I think it'd help, but that's just my opinion so do whatever you want...

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#71 Vamp

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Posted 12 December 2010 - 06:11 AM

It's not about doing what I want, It's about doing what fits in the battle platform nicely tongue.gif:P:P lol

#72 Fire Blazer

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Posted 12 December 2010 - 03:38 PM

Hah, okay then, do that. lol

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#73 Vamp

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Posted 13 December 2010 - 11:02 PM

(EEP yeti told me he's already further from the soldier than he should be, that' sucks sad.gif )
anywayyyss....
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Fe7x - Horace - Etrurian Paladin - Drinking Champion biggrin.gif

#74 Vamp

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Posted 14 December 2010 - 08:07 AM

Horace update
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Re-did a lot of the hair shading, re-angled his breastplate triangle thing, messed with the face and a few other things.

#75 Fire Blazer

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Posted 14 December 2010 - 10:54 AM

He's an OC, right? Because the name sounds eerily familiar...

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#76 Vamp

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Posted 14 December 2010 - 11:58 AM

Well myke did the base design then I messed with it a bit and chose colours and the likes, he's an enemy(boss) and he's not in any pre existing games, must just be a coincidence or something on the name.

#77 Vamp

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Posted 15 December 2010 - 10:52 AM


user posted image
Tinkered with Vaida further, body angle, hood, face a little, and overall positioning.

#78 Fire Blazer

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Posted 15 December 2010 - 08:22 PM

Question, we ARE seeing her back, right?

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#79 Vamp

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Posted 15 December 2010 - 10:42 PM

Yes (I thought you saw the fullbody and that explained it?)

#80 Fire Blazer

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Posted 16 December 2010 - 03:21 AM

Maybe I did, but I can't remember.

And the portrait just looks so very, very odd, mainly because that hoody thing gives some ambiguity to her positioning, which SHOULD be very obvious, because the size of the shoulder plates has been reversed, if you know what i mean (usually the angle dictates that the left shoulder plate appears smaller than the right because less of the left shoulder plate can be seen, etc., and the right shoulder plate is bigger, but the opposite happens, but I still wasn't sure that it was her backside and not some other side >_>).

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